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We study the equilibrium computation problem in the Fisher market model with constrained piecewise linear concave (PLC) utilities. This general class captures many well-studied special cases, including markets with PLC utilities, markets…

Computer Science and Game Theory · Computer Science 2021-07-14 Jugal Garg , Yixin Tao , László A. Végh

We study the problem of computing a competitive equilibrium with approximately optimal bundles in Fisher markets with separable piecewise-linear concave (SPLC) utility functions, meaning that every buyer receives a $(1-\delta)$-optimal…

Computer Science and Game Theory · Computer Science 2026-05-01 Argyrios Deligkas , John Fearnley , Alexandros Hollender , Themistoklis Melissourgos

We prove that the problem of computing an Arrow-Debreu market equilibrium is PPAD-complete even when all traders use additively separable, piecewise-linear and concave utility functions. In fact, our proof shows that this market-equilibrium…

Computational Complexity · Computer Science 2009-04-07 Xi Chen , Decheng Dai , Ye Du , Shang-Hua Teng

It is a common belief that computing a market equilibrium in Fisher's spending model is easier than computing a market equilibrium in Arrow-Debreu's exchange model. This belief is built on the fact that we have more algorithmic success in…

Computer Science and Game Theory · Computer Science 2009-07-24 Xi Chen , Shang-Hua Teng

We study linear Fisher markets with satiation. In these markets, sellers have earning limits and buyers have utility limits. Beyond natural applications in economics, these markets arise in the context of maximizing Nash social welfare when…

Data Structures and Algorithms · Computer Science 2019-08-01 Jugal Garg , Martin Hoefer , Kurt Mehlhorn

We present the first analysis of Fisher markets with buyers that have budget-additive utility functions. Budget-additive utilities are elementary concave functions with numerous applications in online adword markets and revenue optimization…

Computer Science and Game Theory · Computer Science 2016-05-03 Xiaohui Bei , Jugal Garg , Martin Hoefer , Kurt Mehlhorn

We introduce the notion of non-monotone utilities, which covers a wide variety of utility functions in economic theory. We then prove that it is PPAD-hard to compute an approximate Arrow-Debreu market equilibrium in markets with linear and…

Computational Complexity · Computer Science 2012-11-22 Xi Chen , Dimitris Paparas , Mihalis Yannakakis

Although production is an integral part of the Arrow-Debreu market model, most of the work in theoretical computer science has so far concentrated on markets without production, i.e., the exchange economy. This paper takes a significant…

Computer Science and Game Theory · Computer Science 2013-09-24 Jugal Garg , Vijay V. Vazirani

We show that the problem of finding an \epsilon-approximate Nash equilibrium of an n by n two-person games can be reduced to the computation of an (\epsilon/n)^2-approximate market equilibrium of a Leontief economy. Together with a recent…

Computer Science and Game Theory · Computer Science 2007-05-23 Li-Sha Huang , Shang-Hua Teng

Market equilibria of matching markets offer an intuitive and fair solution for matching problems without money with agents who have preferences over the items. Such a matching market can be viewed as a variation of Fisher market, albeit…

Computer Science and Game Theory · Computer Science 2017-04-03 Saeed Alaei , Pooya Jalaly , Eva Tardos

We prove that finding an $\epsilon$-approximate Nash equilibrium is PPAD-complete for constant $\epsilon$ and a particularly simple class of games: polymatrix, degree 3 graphical games, in which each player has only two actions. As…

Computer Science and Game Theory · Computer Science 2016-09-14 Aviad Rubinstein

We study the complexity of the classic Hylland-Zeckhauser scheme [HZ'79] for one-sided matching markets. We show that the problem of finding an $\epsilon$-approximate equilibrium in the HZ scheme is PPAD-hard, and this holds even when…

Computer Science and Game Theory · Computer Science 2021-07-14 Thomas Chen , Xi Chen , Binghui Peng , Mihalis Yannakakis

In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

Computational Complexity · Computer Science 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

We study fair distribution of a collection of m indivisible goods among a group of n agents, using the widely recognized fairness principles of Maximin Share (MMS) and Any Price Share (APS). These principles have undergone thorough…

Computer Science and Game Theory · Computer Science 2023-12-15 Chandra Chekuri , Pooja Kulkarni , Rucha Kulkarni , Ruta Mehta

Recent results, establishing evidence of intractability for such restrictive utility functions as additively separable, piecewise-linear and concave, under both Fisher and Arrow-Debreu market models, have prompted the question of whether we…

Computer Science and Game Theory · Computer Science 2010-10-21 Vijay V. Vazirani

In this paper, we revisit the problem of approximating a pacing equilibrium in second-price auctions, introduced by Conitzer, Kroer, Sodomka, and Moses [Oper. Res. 2022]. We show that finding a constant-factor approximation of a pacing…

Computer Science and Game Theory · Computer Science 2026-01-05 Xi Chen , Yuhao Li

We study the computational complexity of the problem of computing local min-max equilibria of games with a nonconvex-nonconcave utility function $f$. From the work of Daskalakis, Skoulakis, and Zampetakis [DSZ21], this problem was known to…

Computational Complexity · Computer Science 2026-02-05 Martino Bernasconi , Matteo Castiglioni

In the unsplittable flow problem on a path, we are given a capacitated path $P$ and $n$ tasks, each task having a demand, a profit, and start and end vertices. The goal is to compute a maximum profit set of tasks, such that for each edge…

Data Structures and Algorithms · Computer Science 2015-03-19 Paul Bonsma , Jens Schulz , Andreas Wiese

We show that the BIMATRIX game does not have a fully polynomial-time approximation scheme, unless PPAD is in P. In other words, no algorithm with time polynomial in n and 1/\epsilon can compute an \epsilon-approximate Nash equilibrium of an…

Computational Complexity · Computer Science 2007-05-23 Xi Chen , Xiaotie Deng , Shang-Hua Teng

The supply function equilibrium (SFE) is a model for competition in markets where each firm offers a schedule of prices and quantities to face demand uncertainty, and has been successfully applied to wholesale electricity markets. However,…

Optimization and Control · Mathematics 2015-02-05 Sheng Yu , Enrique Campos-Nanez
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