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We show that, in large population games, decentralized information aggregation generically corrects for individual-level biases. This establishes a new testable aggregate efficiency benchmark where the behavior of boundedly rational agents…

Theoretical Economics · Economics 2026-02-17 Florian Mudekereza

Drafts are sequential round-robin allocation procedures for distributing heterogeneous and indivisible objects among agents subject to some priority order (e.g., allocating players' contract rights to teams in professional sports leagues).…

Theoretical Economics · Economics 2026-04-09 Jacob Coreno , Ivan Balbuzanov

We introduce a novel system of matching and scoring players in tournaments, called Multi-Tier Tournaments, illustrated by chess and based on the following rules: 1. Players are divided into skill-based tiers, based on their Elo ratings. 2.…

Theoretical Economics · Economics 2024-07-22 Steven J. Brams , Mehmet S. Ismail

Many decision problems cannot be solved exactly and use several estimation algorithms that assign scores to the different available options. The estimation errors can have various correlations, from low (e.g. between two very different…

Machine Learning · Computer Science 2023-09-06 Theo Delemazure , François Durand , Fabien Mathieu

The TextClass Benchmark project is an ongoing, continuous benchmarking process that aims to provide a comprehensive, fair, and dynamic evaluation of LLMs and transformers for text classification tasks. This evaluation spans various domains…

Computation and Language · Computer Science 2024-12-10 Bastián González-Bustamante

This paper proves that the episodic learning environment of every finite-horizon decision task has a unique steady state under any behavior policy, and that the marginal distribution of the agent's input indeed converges to the steady-state…

Machine Learning · Computer Science 2021-01-14 Huang Bojun

We describe a novel method for efficiently eliciting scalar annotations for dataset construction and system quality estimation by human judgments. We contrast direct assessment (annotators assign scores to items directly), online pairwise…

Computation and Language · Computer Science 2018-06-05 Keisuke Sakaguchi , Benjamin Van Durme

Scaling up test-time compute, by generating multiple independent solutions and selecting or aggregating among them, has become a central paradigm for improving large language models (LLMs) on challenging reasoning tasks. While most prior…

Computation and Language · Computer Science 2025-09-09 Wenting Zhao , Pranjal Aggarwal , Swarnadeep Saha , Asli Celikyilmaz , Jason Weston , Ilia Kulikov

Benchmarks for the evaluation of model performance play an important role in machine learning. However, there is no established way to describe and create new benchmarks. What is more, the most common benchmarks use performance measures…

Machine Learning · Computer Science 2022-09-23 Alicja Gosiewska , Katarzyna Woźnica , Przemysław Biecek

Evaluations of large language models (LLMs) suffer from instability, where small changes of random factors such as few-shot examples can lead to drastic fluctuations of scores and even model rankings. Moreover, different LLMs can have…

Machine Learning · Computer Science 2025-09-17 Yiyang Li , Yonghuang Wu , Ying Luo , Liangtai Sun , Zishu Qin , Lin Qiu , Xuezhi Cao , Xunliang Cai

Each participant in peer-to-peer network prefers to free-ride on the contribution of other participants. Reputation based resource sharing is a way to control the free riding. Instead of classical game theory we use evolutionary game theory…

Computer Science and Game Theory · Computer Science 2017-03-27 Antriksh Goswami , Ruchir Gupta

Bayesian experts who are exposed to different evidence often make contradictory probabilistic forecasts. An aggregator, ignorant of the underlying model, uses this to calculate her own forecast. We use the notions of scoring rules and…

Economics · Quantitative Finance 2018-02-13 Itai Areili , Yakov Babichenko , Rann Smorodinsky

The paper reviews some axioms of additivity concerning ranking methods used for generalized tournaments with possible missing values and multiple comparisons. It is shown that one of the most natural properties, called consistency, has…

Computer Science and Game Theory · Computer Science 2015-12-02 László Csató

We study two-player general sum repeated finite games where the rewards of each player are generated from an unknown distribution. Our aim is to find the egalitarian bargaining solution (EBS) for the repeated game, which can lead to much…

Machine Learning · Computer Science 2019-06-05 Aristide Tossou , Christos Dimitrakakis , Jaroslaw Rzepecki , Katja Hofmann

Agentic systems are evaluated on benchmarks where agents interact with environments to solve tasks. Most papers report a pass@1 score computed from a single run per task, assuming this gives a reliable performance estimate. We test this…

Machine Learning · Computer Science 2026-03-26 Bjarni Haukur Bjarnason , André Silva , Martin Monperrus

We study repeated multi-player vector-valued games in which a player observes a payoff vector each round and evaluates outcomes through linear scalarizations of those vectors. Different from most prior works, the choice of scalarization is…

Computer Science and Game Theory · Computer Science 2026-05-12 Ehsan Asadollahi , Calvin Hawkins , Matthew Hale

The Kelly or proportional allocation mechanism is a simple and efficient auction-based scheme that distributes an infinitely divisible resource proportionally to the agents bids. When agents are aware of the allocation rule, their…

Computer Science and Game Theory · Computer Science 2026-03-27 Younes Ben Mazziane , Cleque-Marlain Mboulou Moutoubi , Eitan Altman , Francesco De Pellegrini

We study a portioning setting in which a public resource such as time or money is to be divided among a given set of candidates, and each agent proposes a division of the resource. We consider two families of aggregation rules for this…

Computer Science and Game Theory · Computer Science 2026-01-27 Edith Elkind , Matthias Greger , Patrick Lederer , Warut Suksompong , Nicholas Teh

The Colonel Blotto game, introduced by Borel in the 1920s, is often used for modeling various real-life settings, such as elections, lobbying, etc. The game is based on the allocation of limited resources by players to a set of fields. Each…

Theoretical Economics · Economics 2024-07-25 Sidarth Erat

Building fair recommender systems is a challenging and crucial area of study due to its immense impact on society. We extended the definitions of two commonly accepted notions of fairness to recommender systems, namely equality of…

Machine Learning · Statistics 2022-08-12 Preetam Nandy , Cyrus Diciccio , Divya Venugopalan , Heloise Logan , Kinjal Basu , Noureddine El Karoui
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