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We analyze some voting models mimicking online evaluation systems intended to reduce the information overload. The minimum number of operations needed for a system to be effective is analytically estimated. When herding effects are present,…

Disordered Systems and Neural Networks · Physics 2015-06-24 Paolo Laureti , Lionel Moret , Yi-Cheng Zhang

Competitive resource allocation between adversarial decision makers arises in a wide spectrum of real-world applications such as in communication systems, cyber-physical systems security, as well as financial, political, and electoral…

Computer Science and Game Theory · Computer Science 2018-03-05 Aidin Ferdowsi , Anibal Sanjab , Walid Saad , Tamer Başar

Aggregated hold-out (Agghoo) is a method which averages learning rules selected by hold-out (that is, cross-validation with a single split). We provide the first theoretical guarantees on Agghoo, ensuring that it can be used safely: Agghoo…

Statistics Theory · Mathematics 2020-01-22 Guillaume Maillard , Sylvain Arlot , Matthieu Lerasle

In the Colonel Blotto game, two players with a fixed budget simultaneously allocate their resources across n battlefields to maximize the aggregate value gained from the battlefields where they have the higher allocation. Despite its…

Computer Science and Game Theory · Computer Science 2020-11-04 Dong Quan Vu , Patrick Loiseau , Alonso Silva

We introduce LLM CHESS, an evaluation framework designed to probe the generalization of reasoning and instruction-following abilities in large language models (LLMs) through extended agentic interaction in the domain of chess. We rank over…

Artificial Intelligence · Computer Science 2025-12-02 Sai Kolasani , Maxim Saplin , Nicholas Crispino , Kyle Montgomery , Jared Quincy Davis , Matei Zaharia , Chi Wang , Chenguang Wang

Ordinal peer grading has been proposed as a simple and scalable solution for computing reliable information about student performance in massive open online courses. The idea is to outsource the grading task to the students themselves as…

Artificial Intelligence · Computer Science 2020-04-09 Ioannis Caragiannis , George A. Krimpas , Alexandros A. Voudouris

Group Relative Policy Optimization (GRPO) assigns a single scalar advantage to all tokens in a completion. For structured generations with explicit segments and objectives, this couples unrelated reward signals across segments, leading to…

Machine Learning · Computer Science 2026-02-12 Kirill Pavlenko , Alexander Golubev , Simon Karasik , Boris Yangel

In many classification tasks, there is no definitive ground truth, only human judgments that may disagree. We address two challenges that arise in such settings: (1) how to use human raters to score classifiers, and (2) how to use them for…

Machine Learning · Computer Science 2026-04-24 Paul Resnick , Yuqing Kong , Grant Schoenebeck , Tim Weninger

We characterize the optimal reward functions (scoring rules) that incentivize an agent to acquire information and report it truthfully to the principal. The optimal scoring rules let the agent make a simple binary bet in single-dimensional…

Computer Science and Game Theory · Computer Science 2025-10-03 Jason D. Hartline , Yingkai Li , Liren Shan , Yifan Wu

Large-scale AI evaluation increasingly relies on aggregating binary judgments from $K$ annotators, including LLMs used as judges. Most classical methods, e.g., Dawid-Skene or (weighted) majority voting, assume annotators are conditionally…

Machine Learning · Statistics 2026-02-02 Krishnakumar Balasubramanian , Aleksandr Podkopaev , Shiva Prasad Kasiviswanathan

The meteoric rise of online games has created a need for accurate skill rating systems for tracking improvement and fair matchmaking. Although many skill rating systems are deployed, with various theoretical foundations, less work has been…

Artificial Intelligence · Computer Science 2024-10-07 Mikel Bober-Irizar , Naunidh Dua , Max McGuinness

We study a game theoretic model of standardized testing for college admissions. Students are of two types; High and Low. There is a college that would like to admit the High type students. Students take a potentially costly standardized…

Computer Science and Game Theory · Computer Science 2021-02-17 Sampath Kannan , Mingzi Niu , Aaron Roth , Rakesh Vohra

Crowdsourcing is a mechanism by means of which groups of people are able to execute a task by sharing ideas, efforts and resources. Thanks to the online technologies, crowdsourcing has become in the last decade an even more utilized process…

Physics and Society · Physics 2022-03-16 Daniele Vilone

In this paper we consider the problem of grouped variable selection in high-dimensional regression using $\ell_1-\ell_q$ regularization ($1\leq q \leq \infty$), which can be viewed as a natural generalization of the $\ell_1-\ell_2$…

Machine Learning · Statistics 2008-02-12 Han Liu , Jian Zhang

Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…

Computer Science and Game Theory · Computer Science 2012-07-09 Vincent Conitzer , Tuomas Sandholm

In generalized linear regression problems with an abundant number of features, lasso-type regularization which imposes an $\ell^1$-constraint on the regression coefficients has become a widely established technique. Deficiencies of the…

Applications · Statistics 2010-11-11 Martin Slawski , Wolfgang zu Castell , Gerhard Tutz

Proportional ranking rules aggregate approval-style preferences of agents into a collective ranking such that groups of agents with similar preferences are adequately represented. Motivated by the application of live Q&A platforms, where…

Computer Science and Game Theory · Computer Science 2021-05-18 Jonas Israel , Markus Brill

We study the interplay between sequential decision making and avoiding discrimination against protected groups, when examples arrive online and do not follow distributional assumptions. We consider the most basic extension of classical…

Machine Learning · Computer Science 2019-04-02 Avrim Blum , Suriya Gunasekar , Thodoris Lykouris , Nathan Srebro

A network effect is said to take place when a new feature not only impacts the people who receive it, but also other users of the platform, like their connections or the people who follow them. This very common phenomenon violates the…

Social and Information Networks · Computer Science 2019-03-22 Guillaume Saint-Jacques , Maneesh Varshney , Jeremy Simpson , Ya Xu

While multi-agent reinforcement learning (MARL) has produced numerous algorithms that converge to Nash or related equilibria, such equilibria are often non-unique and can exhibit widely varying efficiency. This raises a fundamental…

Computer Science and Game Theory · Computer Science 2026-01-29 Runyu Zhang , Gioele Zardini , Asuman Ozdaglar , Jeff Shamma , Na Li