English
Related papers

Related papers: Towards Customized Multimodal Role-Play

200 papers

Profiling gamers provides critical insights for adaptive game design, behavioral understanding, and digital well-being. This study proposes an integrated, data-driven framework that combines psychological measures, behavioral analytics, and…

Human-Computer Interaction · Computer Science 2025-10-14 Moona Kanwal , Muhammad Sami Siddiqui , Syed Anael Ali

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

As AI-generated fiction becomes increasingly prevalent, questions of authorship and originality are becoming central to how written work is evaluated. While most existing work in this space focuses on identifying surface-level signatures of…

Computation and Language · Computer Science 2026-04-15 Jenna Russell , Rishanth Rajendhran , Chau Minh Pham , Mohit Iyyer , John Wieting

Human-centric video customization, particularly at the garment level, has shown significant commercial value. However, existing approaches cannot support low-latency and interactive garment control, which is crucial for applications such as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Quanjian Song , Yefeng Shen , Mengting Chen , Hao Sun , Jinsong Lan , Xiaoyong Zhu , Bo Zheng , Liujuan Cao

Existed pre-training methods either focus on single-modal tasks or multi-modal tasks, and cannot effectively adapt to each other. They can only utilize single-modal data (i.e. text or image) or limited multi-modal data (i.e. image-text…

Computation and Language · Computer Science 2022-03-15 Wei Li , Can Gao , Guocheng Niu , Xinyan Xiao , Hao Liu , Jiachen Liu , Hua Wu , Haifeng Wang

Computer-use agents that combine GUI interaction with structured API calls via the Model Context Protocol (MCP) show promise for automating software tasks. However, existing approaches lack a principled understanding of how agents should…

Artificial Intelligence · Computer Science 2026-04-14 Tiantian He , Yihang Chen , Keyue Jiang , Ka Yiu Lee , Kaiwen Zhou , Kun Shao , Shuai Wang

We present a novel framework for designing emotionally agile robots with dynamic personalities and memory-based learning, with the aim of performing adaptive and non-deterministic interactions with humans while conforming to shared social…

Human-Computer Interaction · Computer Science 2025-03-25 Cheng Tang , Chao Tang , Steven Gong , Thomas M. Kwok , Yue Hu

The increasing complexity of gameplay mechanisms in modern video games is leading to the emergence of a wider range of ways to play games. The variety of possible play-styles needs to be anticipated by designers, through automated tests.…

Machine Learning · Computer Science 2022-12-01 Pierre Le Pelletier de Woillemont , Rémi Labory , Vincent Corruble

Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Chao Xu , Junwei Zhu , Jiangning Zhang , Yue Han , Wenqing Chu , Ying Tai , Chengjie Wang , Zhifeng Xie , Yong Liu

Recent visual generative models enable story generation with consistent characters from text, but human-centric story generation faces additional challenges, such as maintaining detailed and diverse human face consistency and coordinating…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Donghao Zhou , Jingyu Lin , Guibao Shen , Quande Liu , Jialin Gao , Lihao Liu , Lan Du , Cunjian Chen , Chi-Wing Fu , Xiaowei Hu , Pheng-Ann Heng

Whole-body multimodal motion generation, controlled by text, speech, or music, has numerous applications including video generation and character animation. However, employing a unified model to achieve various generation tasks with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yuxuan Bian , Ailing Zeng , Xuan Ju , Xian Liu , Zhaoyang Zhang , Wei Liu , Qiang Xu

Fine-grained understanding of human actions and poses in videos is essential for human-centric AI applications. In this work, we introduce ActionArt, a fine-grained video-caption dataset designed to advance research in human-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yi-Xing Peng , Qize Yang , Yu-Ming Tang , Shenghao Fu , Kun-Yu Lin , Xihan Wei , Wei-Shi Zheng

The development of autonomous agents increasingly relies on Multimodal Language Models (MLMs) to perform tasks described in natural language with GUI environments, such as websites, desktop computers, or mobile phones. Existing benchmarks…

Multi-character role-playing aims to equip models with the capability to simulate diverse roles. Existing methods either use one shared parameterized module across all roles or assign a separate parameterized module to each role. However,…

Computation and Language · Computer Science 2025-11-12 Shihao Yang , Zhicong Lu , Yong Yang , Bo Lv , Yang Shen , Nayu Liu

Personalized chatbots focus on endowing the chatbots with a consistent personality to behave like real users and further act as personal assistants. Previous studies have explored generating implicit user profiles from the user's dialogue…

Computation and Language · Computer Science 2022-12-15 Zhaoheng Huang , Zhicheng Dou , Yutao Zhu , Zhengyi Ma

Unified multimodal models provide a natural and promising architecture for understanding diverse and complex real-world knowledge while generating high-quality images. However, they still rely primarily on frozen parametric knowledge, which…

This survey explores the burgeoning field of role-playing with language models, focusing on their development from early persona-based models to advanced character-driven simulations facilitated by Large Language Models (LLMs). Initially…

Artificial Intelligence · Computer Science 2025-01-13 Nuo Chen , Yan Wang , Yang Deng , Jia Li

Reward modeling has become a cornerstone of aligning large language models (LLMs) with human preferences. Yet, when extended to subjective and open-ended domains such as role play, existing reward models exhibit severe degradation,…

Computation and Language · Computer Science 2025-12-12 Hang Ding , Qiming Feng , Dongqi Liu , Qi Zhao , Tao Yao , Shuo Wang , Dongsheng Chen , Jian Li , Zhenye Gan , Jiangning Zhang , Chengjie Wang , Yabiao Wang

Safely interacting with humans is a significant challenge for autonomous driving. The performance of this interaction depends on machine learning-based modules of an autopilot, such as perception, behavior prediction, and planning. These…

Artificial Intelligence · Computer Science 2020-12-01 Jay Shenoy , Edward Kim , Xiangyu Yue , Taesung Park , Daniel Fremont , Alberto Sangiovanni-Vincentelli , Sanjit Seshia

Multimodal LLMs are increasingly deployed as perceptual backbones for autonomous agents in 3D environments, from robotics to virtual worlds. These applications require agents to perceive rapid state changes, attribute actions to the correct…

Computation and Language · Computer Science 2026-04-14 Yunzhe Wang , Runhui Xu , Kexin Zheng , Tianyi Zhang , Jayavibhav Niranjan Kogundi , Soham Hans , Volkan Ustun