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Advances in Generative AI tools have allowed designers to manipulate existing 3D models using text or image-based prompts, enabling creators to explore different design goals. Photochromic color-changing systems, on the other hand, allow…

Human-Computer Interaction · Computer Science 2024-04-29 Yunyi Zhu , Faraz Faruqi , Stefanie Mueller

Recent text-to-image generation favors various forms of spatial conditions, e.g., masks, bounding boxes, and key points. However, the majority of the prior art requires form-specific annotations to fine-tune the original model, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Z. Zhang , B. Liu , J. Bao , L. Chen , S. Zhu , J. Yu

Sticky notes remain a durable collaborative medium because they support rapid idea externalization, rearrangement, and coordination of group attention through spatial organization while being low-friction and lightweight. Recent AR systems…

Human-Computer Interaction · Computer Science 2026-03-24 Diya Hundiwala , Andrés Monroy-Hernández

Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…

Human-Computer Interaction · Computer Science 2024-10-08 Chengyuan Xu , Radha Kumaran , Noah Stier , Kangyou Yu , Tobias Höllerer

Generative design, an AI-assisted technology for optimizing design through algorithmic processes, is propelling advancements across numerous fields. As the use of immersive environments such as Augmented Reality (AR) continues to rise,…

Human-Computer Interaction · Computer Science 2025-03-28 Sora Kang , Kaiwen Yu , Xinyi Zhou , Joonhwan Lee

Embodied reasoning is inherently viewpoint-dependent: what is visible, occluded, or reachable depends critically on where the agent stands. However, existing spatial memory systems for embodied agents typically store either multi-view…

Artificial Intelligence · Computer Science 2026-03-17 JooHyun Park , HyeongYeop Kang

Multi-modal Video Object Segmentation (VOS), including RGB-Thermal, RGB-Depth, and RGB-Event, has garnered attention due to its capability to address challenging scenarios where traditional VOS methods struggle, such as extreme…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Pinxue Guo , Wanyun Li , Hao Huang , Lingyi Hong , Xinyu Zhou , Zhaoyu Chen , Jinglun Li , Kaixun Jiang , Wei Zhang , Wenqiang Zhang

In this paper, we present TexPro, a novel method for high-fidelity material generation for input 3D meshes given text prompts. Unlike existing text-conditioned texture generation methods that typically generate RGB textures with baked…

Graphics · Computer Science 2025-05-20 Ziqiang Dang , Wenqi Dong , Zesong Yang , Bangbang Yang , Liang Li , Yuewen Ma , Zhaopeng Cui

Programming a robotic is a complex task, as it demands the user to have a good command of specific programming languages and awareness of the robot's physical constraints. We propose a framework that simplifies robot deployment by allowing…

Human-Computer Interaction · Computer Science 2024-07-18 Cathy Mengying Fang , Krzysztof Zieliński , Pattie Maes , Joe Paradiso , Bruce Blumberg , Mikkel Baun Kjærgaard

While Vision-Language Models (VLMs) exhibit exceptional 2D visual understanding, their ability to comprehend and reason about 3D space--a cornerstone of spatial intelligence--remains superficial. Current methodologies attempt to bridge this…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Haoyi Jiang , Liu Liu , Xinjie Wang , Yonghao He , Wei Sui , Zhizhong Su , Wenyu Liu , Xinggang Wang

Despite rapid advancements in the capabilities of generative models, pretrained text-to-image models still struggle in capturing the semantics conveyed by complex prompts that compound multiple objects and instance-level attributes.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Etai Sella , Yanir Kleiman , Hadar Averbuch-Elor

Recently, diffusion-based deep generative models (e.g., Stable Diffusion) have shown impressive results in text-to-image synthesis. However, current text-to-image models often require multiple passes of prompt engineering by humans in order…

Computation and Language · Computer Science 2023-11-14 Tingfeng Cao , Chengyu Wang , Bingyan Liu , Ziheng Wu , Jinhui Zhu , Jun Huang

We introduce an Extended Textual Conditioning space in text-to-image models, referred to as $P+$. This space consists of multiple textual conditions, derived from per-layer prompts, each corresponding to a layer of the denoising U-net of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Andrey Voynov , Qinghao Chu , Daniel Cohen-Or , Kfir Aberman

Prompt engineering is still the primary way for users of generative text-to-image models to manipulate generated images in a targeted way. Based on treating the model as a continuous function and by passing gradients between the image space…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Niklas Deckers , Julia Peters , Martin Potthast

To enable robots to comprehend high-level human instructions and perform complex tasks, a key challenge lies in achieving comprehensive scene understanding: interpreting and interacting with the 3D environment in a meaningful way. This…

We introduce "ImageDream," an innovative image-prompt, multi-view diffusion model for 3D object generation. ImageDream stands out for its ability to produce 3D models of higher quality compared to existing state-of-the-art,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Peng Wang , Yichun Shi

Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting executable 3D points conditioned on visual observations and…

Robotics · Computer Science 2026-03-31 Qiming Zhu , Zhirui Fang , Tianming Zhang , Chuanxiu Liu , Xiaoke Jiang , Lei Zhang

Manually creating 3D environments for AR/VR applications is a complex process requiring expert knowledge in 3D modeling software. Pioneering works facilitate this process by generating room meshes conditioned on textual style descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Jonas Schult , Sam Tsai , Lukas Höllein , Bichen Wu , Jialiang Wang , Chih-Yao Ma , Kunpeng Li , Xiaofang Wang , Felix Wimbauer , Zijian He , Peizhao Zhang , Bastian Leibe , Peter Vajda , Ji Hou

Text-to-image generation models have grown in popularity due to their ability to produce high-quality images from a text prompt. One use for this technology is to enable the creation of more accessible art creation software. In this paper,…

Human-Computer Interaction · Computer Science 2023-09-06 Atieh Taheri , Mohammad Izadi , Gururaj Shriram , Negar Rostamzadeh , Shaun Kane

Generative AI models are increasingly being integrated into human task workflows, enabling the production of expressive content across a wide range of contexts. Unlike traditional human-AI design methods, the new approach to designing…

Human-Computer Interaction · Computer Science 2025-04-01 Hari Subramonyam , Divy Thakkar , Andrew Ku , Jürgen Dieber , Anoop Sinha
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