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Spatial reasoning is an essential problem in embodied AI research. Efforts to enhance spatial reasoning abilities through supplementary spatial data and fine-tuning have proven limited and ineffective when addressing complex embodied tasks,…

Prompt-driven scene synthesis allows users to generate complete 3D environments from textual descriptions. Current text-to-scene methods often struggle with complex geometries and object transformations, and tend to show weak adherence to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Frédéric Berdoz , Luca A. Lanzendörfer , Nick Tuninga , Roger Wattenhofer

Aerial robots have the potential to play a crucial role in assisting humans with complex and dangerous tasks. Nevertheless, the future industry demands innovative solutions to streamline the interaction process between humans and drones to…

Robotics · Computer Science 2024-04-09 Luca Morando , Giuseppe Loianno

We present a collaborative extended reality (XR) prototype for 3D surgical planning and visualization. Our system consists of three key modules: XR-based immersive surgical planning, cloud-based data management, and coordinated stereoscopic…

Human-Computer Interaction · Computer Science 2026-01-28 Shi Qiu , Ruiyang Li , Qixuan Liu , Yuqi Tong , Yue Qiu , Yinqiao Wang , Yan Li , Chi-Wing Fu , Pheng-Ann Heng

Despite advancements in Multi-modal Large Language Models (MLLMs) for scene understanding, their performance on complex spatial reasoning tasks requiring mental simulation remains significantly limited. Current methods often rely on passive…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Meng Cao , Xingyu Li , Xue Liu , Ian Reid , Xiaodan Liang

The potential for higher-resolution image generation using pretrained diffusion models is immense, yet these models often struggle with issues of object repetition and structural artifacts especially when scaling to 4K resolution and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Xinyu Liu , Yingqing He , Lanqing Guo , Xiang Li , Bu Jin , Peng Li , Yan Li , Chi-Min Chan , Qifeng Chen , Wei Xue , Wenhan Luo , Qifeng Liu , Yike Guo

We introduce PromptCanvas, a concept that transforms prompting into a composable, widget-based experience on an infinite canvas. Users can generate, customize, and arrange interactive widgets representing various facets of their text,…

Human-Computer Interaction · Computer Science 2025-06-05 Rifat Mehreen Amin , Oliver Hans Kühle , Daniel Buschek , Andreas Butz

Mixed reality platforms allow users to create virtual environments, yet novice users struggle with both ideation and execution in spatial design. While existing AI models can automatically generate scenes based on user prompts, the lack of…

Human-Computer Interaction · Computer Science 2025-08-05 Zhuangze Hou , Jingze Tian , Nianlong Li , Farong Ren , Can Liu

Extended Reality (XR) is increasingly used as a productivity tool and recent commercial XR devices have even been specifically designed as productivity tools, or, at least, are heavily advertised for such purposes, such as the Apple Vision…

Human-Computer Interaction · Computer Science 2025-09-08 Verena Biener , Florian Jack Winston , Dieter Schmalstieg , Alexander Plopski

Image super-resolution (SR) methods typically model degradation to improve reconstruction accuracy in complex and unknown degradation scenarios. However, extracting degradation information from low-resolution images is challenging, which…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Zheng Chen , Yulun Zhang , Jinjin Gu , Xin Yuan , Linghe Kong , Guihai Chen , Xiaokang Yang

Prompt engineering is an essential technique for enhancing the abilities of large language models (LLMs) by providing explicit and specific instructions. It enables LLMs to excel in various tasks, such as arithmetic reasoning, question…

Computation and Language · Computer Science 2024-03-29 Fobo Shi , Peijun Qing , Dong Yang , Nan Wang , Youbo Lei , Haonan Lu , Xiaodong Lin , Duantengchuan Li

Current AI writing tools, which rely on text prompts, poorly support the spatial and interactive nature of storytelling where ideas emerge from direct manipulation and play. We present PlayWrite, a mixed-reality system where users author…

Human-Computer Interaction · Computer Science 2026-03-04 Esen K. Tütüncü , Qian Zhou , Frederik Brudy , George Fitzmaurice , Fraser Anderson

Text-to-image generation models are powerful but difficult to use. Users craft specific prompts to get better images, though the images can be repetitive. This paper proposes a Prompt Expansion framework that helps users generate…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Siddhartha Datta , Alexander Ku , Deepak Ramachandran , Peter Anderson

Segment Anything Models (SAMs) like SEEM and SAM have demonstrated great potential in learning to segment anything. The core design of SAMs lies with Promptable Segmentation, which takes a handcrafted prompt as input and returns the…

Computer Vision and Pattern Recognition · Computer Science 2024-01-10 Jiaxing Huang , Kai Jiang , Jingyi Zhang , Han Qiu , Lewei Lu , Shijian Lu , Eric Xing

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

Researching novel user experiences in medicine is challenging due to limited access to equipment and strict ethical protocols. Extended Reality (XR) simulation technologies offer a cost- and time-efficient solution for developing…

Human-Computer Interaction · Computer Science 2024-09-17 Jan Hendrik Plümer , Kevin Yu , Ulrich Eck , Denis Kalkofen , Philipp Steininger , Nassir Navab , Markus Tatzgern

The Slow Space Editor is a 2D tool for creating 3D spaces. It was built as part of a research-through-design project that investigates how Virtual and Mixed Reality (XR) environments might be used for reflection and attention restoration.…

Human-Computer Interaction · Computer Science 2025-10-10 Nate Laffan , Ashley Hom , Andrea Nadine Castillo , Elizabeth Gitelman , Rebecca Zhao , Nikita Shenoy , Kaia Rae Schweig , Katherine Isbister

Prompts are crucial to large language models as they provide context information such as topic or logical relationships. Inspired by this, we propose PromptASR, a framework that integrates prompts in end-to-end automatic speech recognition…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-25 Xiaoyu Yang , Wei Kang , Zengwei Yao , Yifan Yang , Liyong Guo , Fangjun Kuang , Long Lin , Daniel Povey

In this work, we present a new visual prompting method called 3DAxiesPrompts (3DAP) to unleash the capabilities of GPT-4V in performing 3D spatial tasks. Our investigation reveals that while GPT-4V exhibits proficiency in discerning the…

Artificial Intelligence · Computer Science 2023-12-18 Dingning Liu , Xiaomeng Dong , Renrui Zhang , Xu Luo , Peng Gao , Xiaoshui Huang , Yongshun Gong , Zhihui Wang

We present an account of an ongoing practice-based Design Research programme that explores the interaction affordances of real-time AI image generators. Based on our experiences from three installations, we reflect on the design of PromptJ,…

Human-Computer Interaction · Computer Science 2025-04-10 Joseph Lindley , Roger Whitham