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ECG is an attractive option to assess stress in serious Virtual Reality (VR) applications due to its non-invasive nature. However, the existing Machine Learning (ML) models perform poorly. Moreover, existing studies only perform a binary…

Machine Learning · Computer Science 2021-07-12 Zeeshan Ahmad , Suha Rabbani , Muhammad Rehman Zafar , Syem Ishaque , Sridhar Krishnan , Naimul Khan

The generation of corner cases has become increasingly crucial for efficiently testing autonomous vehicles prior to road deployment. However, existing methods struggle to accommodate diverse testing requirements and often lack the ability…

Robotics · Computer Science 2024-09-11 Qiujing Lu , Xuanhan Wang , Yiwei Jiang , Guangming Zhao , Mingyue Ma , Shuo Feng

Emotion is important for creating compelling virtual reality (VR) content. Although some generative methods have been applied to lower the barrier to creating emotionally rich content, they fail to capture the nuanced emotional semantics…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Bingyuan Wang , Xingbei Chen , Zongyang Qiu , Linping Yuan , Zeyu Wang

Computer-mediated concerts can be enjoyed on various devices, from desktop and mobile to VR devices, often supporting multiple devices simultaneously. However, due to the limited accessibility of VR devices, relatively small audience…

Human-Computer Interaction · Computer Science 2025-03-18 Sebin Lee , Yeonho Cho , Jungjin Lee

As Vision Language Models (VLMs) are deployed across safety-critical applications, understanding and controlling their behavioral patterns has become increasingly important. Existing behavioral control methods face significant limitations:…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Ravikumar Balakrishnan , Mansi Phute

Despite advances in augmented reality (AR), the process of creating meaningful experiences with this technology is still extremely challenging. Due to different tracking implementations and hardware constraints, developing AR applications…

Human-Computer Interaction · Computer Science 2019-03-04 Marco Cavallo , Angus G. Forbes

Animated virtual reality (VR) stories, combining the presence of VR and the artistry of computer animation, offer a compelling way to deliver messages and evoke emotions. Motivated by the growing demand for immersive narrative experiences,…

Human-Computer Interaction · Computer Science 2025-02-13 Lin-Ping Yuan , Feilin Han , Liwenhan Xie , Junjie Zhang , Jian Zhao , Huamin Qu

Autonomous vehicle (AV) algorithms need to be tested extensively in order to make sure the vehicle and the passengers will be safe while using it after the implementation. Testing these algorithms in real world create another important…

Robotics · Computer Science 2022-12-23 Sukru Yaren Gelbal , Bilin Aksun-Guvenc , Levent Guvenc

Testing and evaluation is a critical step in the development and deployment of connected and automated vehicles (CAVs), and yet there is no systematic framework to generate testing scenario library. This study aims to provide a general…

Systems and Control · Computer Science 2020-09-30 Shuo Feng , Yiheng Feng , Chunhui Yu , Yi Zhang , Henry X. Liu

Measure user experience in MR (i.e., AR/VR) user studies is essential. Researchers apply a wide range of measuring methods using objective (e.g., biosignals, time logging), behavioral (e.g., gaze direction, movement amplitude), and…

Vision systems, i.e., systems that allow to detect and track objects in images, have gained substantial importance over the past decades. They are used in quality assurance applications, e.g., for finding surface defects in products during…

Software Engineering · Computer Science 2021-05-11 Franz Wotawa , Lorenz Klampfl , Ledio Jahaj

Robotic simulators play a crucial role in the development and testing of autonomous systems, particularly in the realm of Uncrewed Aerial Vehicles (UAV). However, existing simulators often lack high-level autonomy, hindering their immediate…

Personas are a valuable tool for discussing accessibility requirements in software design and development practices. However, the use of personas for accessibility-focused requirements elicitation in VR projects remains limited and is…

Human-Computer Interaction · Computer Science 2026-03-06 Yi Wang , Kexin Cheng , Xiao Liu , Chetan Arora , John Grundy , Thuong Hoang , Henry Been-Lirn Duh

The sense of realism in avatar animation is a widely pursued goal in social VR applications. A common approach to enhancing realism is improving the match between avatar motion and real-world human movement. However, experience with…

Human-Computer Interaction · Computer Science 2025-09-22 Yudong Huang , Avneet Singh , Mark Roman Miller

Generative Artificial Intelligence (AI) models can propose solutions to scientific problems beyond human capability. To truly make conceptual contributions, researchers need to be capable of understanding the AI-generated structures and…

Human-Computer Interaction · Computer Science 2024-10-21 Philipp Schmidt , Sören Arlt , Carlos Ruiz-Gonzalez , Xuemei Gu , Carla Rodríguez , Mario Krenn

The risen complexity of automotive systems requires new development strategies and methods to master the upcoming challenges. Traditional methods need thus to be changed by an increased level of automation, and a faster continuous…

Software Engineering · Computer Science 2024-04-04 Romina Eramo , Hamzeh Eyal Salman , Matteo Spezialetti , Darko Stern , Pierre Quinton , Antonio Cicchetti

As virtual reality (VR) is emerging in the tech sector, developers and designers are under pressure to create immersive experiences for their products. However, the current curricula from top institutions focus primarily on technical…

Human-Computer Interaction · Computer Science 2022-06-10 Oloff C. Biermann , Daniel Ajisafe , Dongwook Yoon

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

Purpose: Preliminarily evaluate the feasibility and efficacy of using meditative virtual reality (VR) to improve the hospital experience of intensive care unit (ICU) patients. Methods: Effects of VR were examined in a non-randomized,…

Human-Computer Interaction · Computer Science 2019-10-10 Triton Ong , Matthew Ruppert , Parisa Rashidi , Tezcan Ozrazgat-Baslanti , Azra Bihorac , Marko Suvajdzic

Inherent uncertainty in geological data acquisition leads to the generation of large ensembles of equiprobable 3D reservoir models. Running computationally costly numerical flow simulations across such a vast solution space is infeasible. A…

Human-Computer Interaction · Computer Science 2025-04-15 Roberta Mota , Ehud Sharlin , Usman Alim