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Recent advances in world models have greatly enhanced interactive environment simulation. Existing methods mainly fall into two categories: (1) static world generation models, which construct 3D environments without active agents, and (2)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yitong Wang , Fangyun Wei , Hongyang Zhang , Bo Dai , Yan Lu

Agentic AI coding systems can inspect repositories, plan implementation steps, edit files, call tools, run tests, and submit pull requests. These capabilities make software and hardware development faster in some settings, but current…

Software Engineering · Computer Science 2026-05-21 Christopher Koch

Large language models have demonstrated strong capabilities in individual software engineering tasks, yet most autonomous systems still treat issue resolution as a monolithic or pipeline-based process. In contrast, real-world software…

Artificial Intelligence · Computer Science 2026-02-10 Nikita Benkovich , Vitalii Valkov

As modern games continue growing both in size and complexity, it has become more challenging to ensure that all the relevant content is tested and that any potential issue is properly identified and fixed. Attempting to maximize testing…

Machine Learning · Computer Science 2021-06-25 Camilo Gordillo , Joakim Bergdahl , Konrad Tollmar , Linus Gisslén

World models learn general knowledge from videos and simulate experience for training behaviors in imagination, offering a path towards intelligent agents. However, previous world models have been unable to accurately predict object…

Artificial Intelligence · Computer Science 2025-09-30 Danijar Hafner , Wilson Yan , Timothy Lillicrap

Agentic AI systems act through tools and evolve their behavior over long, stochastic interaction traces. This setting complicates assurance, because behavior depends on nondeterministic environments and probabilistic model outputs. Prior…

Artificial Intelligence · Computer Science 2026-02-02 Roham Koohestani , Ateş Görpelioğlu , Egor Klimov , Burcu Kulahcioglu Ozkan , Maliheh Izadi

Building embodied AI systems that can follow arbitrary language instructions in any 3D environment is a key challenge for creating general AI. Accomplishing this goal requires learning to ground language in perception and embodied actions,…

Robotics · Computer Science 2024-10-14 SIMA Team , Maria Abi Raad , Arun Ahuja , Catarina Barros , Frederic Besse , Andrew Bolt , Adrian Bolton , Bethanie Brownfield , Gavin Buttimore , Max Cant , Sarah Chakera , Stephanie C. Y. Chan , Jeff Clune , Adrian Collister , Vikki Copeman , Alex Cullum , Ishita Dasgupta , Dario de Cesare , Julia Di Trapani , Yani Donchev , Emma Dunleavy , Martin Engelcke , Ryan Faulkner , Frankie Garcia , Charles Gbadamosi , Zhitao Gong , Lucy Gonzales , Kshitij Gupta , Karol Gregor , Arne Olav Hallingstad , Tim Harley , Sam Haves , Felix Hill , Ed Hirst , Drew A. Hudson , Jony Hudson , Steph Hughes-Fitt , Danilo J. Rezende , Mimi Jasarevic , Laura Kampis , Rosemary Ke , Thomas Keck , Junkyung Kim , Oscar Knagg , Kavya Kopparapu , Rory Lawton , Andrew Lampinen , Shane Legg , Alexander Lerchner , Marjorie Limont , Yulan Liu , Maria Loks-Thompson , Joseph Marino , Kathryn Martin Cussons , Loic Matthey , Siobhan Mcloughlin , Piermaria Mendolicchio , Hamza Merzic , Anna Mitenkova , Alexandre Moufarek , Valeria Oliveira , Yanko Oliveira , Hannah Openshaw , Renke Pan , Aneesh Pappu , Alex Platonov , Ollie Purkiss , David Reichert , John Reid , Pierre Harvey Richemond , Tyson Roberts , Giles Ruscoe , Jaume Sanchez Elias , Tasha Sandars , Daniel P. Sawyer , Tim Scholtes , Guy Simmons , Daniel Slater , Hubert Soyer , Heiko Strathmann , Peter Stys , Allison C. Tam , Denis Teplyashin , Tayfun Terzi , Davide Vercelli , Bojan Vujatovic , Marcus Wainwright , Jane X. Wang , Zhengdong Wang , Daan Wierstra , Duncan Williams , Nathaniel Wong , Sarah York , Nick Young

Large Language Model (LLM) agents, capable of performing a broad range of actions, such as invoking tools and controlling robots, show great potential in tackling real-world challenges. LLM agents are typically prompted to produce actions…

Computation and Language · Computer Science 2024-06-10 Xingyao Wang , Yangyi Chen , Lifan Yuan , Yizhe Zhang , Yunzhu Li , Hao Peng , Heng Ji

Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…

Artificial Intelligence · Computer Science 2018-01-30 Guillaume Lample , Devendra Singh Chaplot

In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We define a universe of tasks within an environment domain and…

Large Language Model (LLM)-based coding agents show promise in automating software development tasks, yet they frequently fail in ways that are difficult for developers to understand and debug. While general-purpose LLMs like GPT can…

Software Engineering · Computer Science 2026-03-09 Arun Joshi

To close the gap between LLM-based agents and humans in planning and reasoning, agents need large-scale, diverse environments for continuous learning -- yet building such environments is itself prohibitively expensive. We present C-World,…

Artificial Intelligence · Computer Science 2026-04-21 Ziqiao Xi , Shuang Liang , Qi Liu , Jiaqing Zhang , Letian Peng , Fang Nan , Meshal Nayim , Tianhui Zhang , Rishika Mundada , Lianhui Qin , Biwei Huang , Kun Zhou

We present Game-TARS, a generalist game agent trained with a unified, scalable action space anchored to human-aligned native keyboard-mouse inputs. Unlike API- or GUI-based approaches, this paradigm enables large-scale continual…

We give a model-based agent that builds a Python program representing its knowledge of the world based on its interactions with the environment. The world model tries to explain its interactions, while also being optimistic about what…

Artificial Intelligence · Computer Science 2024-09-24 Hao Tang , Darren Key , Kevin Ellis

Reproducing computational research is often assumed to be as simple as rerunning the original code with provided data. In practice, missing packages, fragile file paths, version conflicts, or incomplete logic frequently cause analyses to…

Software Engineering · Computer Science 2026-04-24 Syed Mehtab Hussain Shah , Frank Hopfgartner , Arnim Bleier

The discovery of Behavior Trees (BTs) impacted the field of Artificial Intelligence (AI) in games, by providing flexible and natural representation of non-player characters (NPCs) logic, manageable by game-designers. Nevertheless, increased…

Artificial Intelligence · Computer Science 2021-11-25 Andrzej Kozik , Tomasz Machalewski , Mariusz Marek , Adrian Ochmann

This paper addresses the topic of robustness under sensing noise, ambiguous instructions, and human-robot interaction. We take a radically different tack to the issue of reliable embodied AI: instead of focusing on formal verification…

Robotics · Computer Science 2026-01-13 Kenneth Kwok , Basura Fernando , Qianli Xu , Vigneshwaran Subbaraju , Dongkyu Choi , Boon Kiat Quek

We focus on creating agents that act in alignment with socially beneficial norms and values in interactive narratives or text-based games -- environments wherein an agent perceives and interacts with a world through natural language. Such…

Computation and Language · Computer Science 2022-05-06 Prithviraj Ammanabrolu , Liwei Jiang , Maarten Sap , Hannaneh Hajishirzi , Yejin Choi

Recent works began to automate the design of agentic systems using meta-agents that propose and iteratively refine new agent architectures. In this paper, we examine three key challenges in a common class of meta-agents. First, we…

Artificial Intelligence · Computer Science 2025-10-09 Batu El , Mert Yuksekgonul , James Zou

Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse…

Computer Science and Game Theory · Computer Science 2024-11-11 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos