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Let $P$ be a set of $n$ labeled points in the plane. The radial system of $P$ describes, for each $p\in P$, the order in which a ray that rotates around $p$ encounters the points in $P \setminus \{p\}$. This notion is related to the order…

Computational Geometry · Computer Science 2017-09-18 Oswin Aichholzer , Vincent Kusters , Wolfgang Mulzer , Alexander Pilz , Manuel Wettstein

We consider Constrained Online Convex Optimization (COCO) with adversarially chosen constraints. At each round, the learner chooses an action before observing the loss and constraint function for that round. The goal is to achieve small…

Machine Learning · Computer Science 2026-05-21 Dhruv Sarkar , Abhishek Sinha

The convex hull of a set of points, $C$, serves to expose extremal properties of $C$ and can help identify elements in $C$ of high interest. For many problems, particularly in the presence of noise, the true vertex set (and facets) may be…

Computational Geometry · Computer Science 2016-11-07 Lori Ziegelmeier , Michael Kirby , Chris Peterson

The convex hull of N independent random points chosen on the boundary of a simple polytope in R^n is investigated. Asymptotic formulas for the expected number of vertices and facets, and for the expectation of the volume difference are…

Probability · Mathematics 2022-01-11 M. Reitzner , C. Schuett , E. M. Werner

In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time constraints. Traditional geometric algorithms, including…

Computational Geometry · Computer Science 2026-01-30 Roberto Carrasco , Enzo Meneses , Hector Ferrada , Cristobal A. Navarro , Nancy Hitschfeld

In the noisy primitives model, each primitive comparison performed by an algorithm, e.g., testing whether one value is greater than another, returns the incorrect answer with random, independent probability p < 1/2 and otherwise returns a…

Computational Geometry · Computer Science 2026-02-13 Michael T. Goodrich , Vinesh Sridhar

We give an overview of the 2020 Computational Geometry Challenge, which targeted the problem of partitioning the convex hull of a given planar point set P into the smallest number of convex faces, such that no point of P is contained in the…

Computational Geometry · Computer Science 2020-04-10 Erik D. Demaine , Sándor P. Fekete , Phillip Keldenich , Dominik Krupke , Joseph S. B. Mitchell

This paper considers online convex optimization (OCO) with stochastic constraints, which generalizes Zinkevich's OCO over a known simple fixed set by introducing multiple stochastic functional constraints that are i.i.d. generated at each…

Optimization and Control · Mathematics 2017-08-15 Hao Yu , Michael J. Neely , Xiaohan Wei

This article discusses the problem of determining whether a given point, or set of points, lies within the convex hull of another set of points in $d$ dimensions. This problem arises naturally in a statistical context when using a…

Computation · Statistics 2024-01-30 Pavel N. Krivitsky , Alina R. Kuvelkar , David R. Hunter

We introduce a general mathematical framework for distributed algorithms, and a monotonicity property frequently satisfied in application. These properties are leveraged to provide finite-time guarantees for converging algorithms, suited…

Systems and Control · Electrical Eng. & Systems 2020-07-31 James Melbourne , Govind Saraswat , Vivek Khatana , Sourav Patel , Murti V. Salapaka

We propose a new primal-dual homotopy smoothing algorithm for a linearly constrained convex program, where neither the primal nor the dual function has to be smooth or strongly convex. The best known iteration complexity solving such a…

Optimization and Control · Mathematics 2018-10-25 Xiaohan Wei , Hao Yu , Qing Ling , Michael J. Neely

Finding the convex hull is a fundamental problem in computational geometry. Quickhull is a fast algorithm for finding convex hulls. In this paper, we present VQhull, a fast parallel implementation of Quickhull that exploits vector…

Computational Geometry · Computer Science 2025-10-13 Thomas Koopman , Jordy Aaldering , Bernard van Gastel , Sven-Bodo Scholz

We present a novel GPU-accelerated implementation of the QuickHull algorihtm for calculating convex hulls of planar point sets. We also describe a practical solution to demonstrate how to efficiently implement a typical Divide-and-Conquer…

Computational Geometry · Computer Science 2018-05-21 Jiayin Zhang , Gang Mei , Nengxiong Xu , Kunyang Zhao

The Strong Exponential Time Hypothesis and the OV-conjecture are two popular hardness assumptions used to prove a plethora of lower bounds, especially in the realm of polynomial-time algorithms. The OV-conjecture in moderate dimension…

Computational Complexity · Computer Science 2018-05-23 Amir Abboud , Karl Bringmann , Holger Dell , Jesper Nederlof

We consider the nonconvex set $\mathcal S_n = \{(x,X,z): X = x x^T, \; x (1-z) =0,\; x \geq 0,\; z \in \{0,1\}^n\}$, which is closely related to the feasible region of several difficult nonconvex optimization problems such as the best…

Optimization and Control · Mathematics 2023-02-28 Antonio De Rosa , Aida Khajavirad

We study the online convex covering problem and online convex packing problem. The (offline) convex covering problem is modeled by the following convex program: $\min_{x \in R_+^n} f(x) \ \text{s.t}\ A x \ge 1$, where $f : R_+^n \mapsto…

Data Structures and Algorithms · Computer Science 2015-04-15 T-H. Hubert Chan , Zhiyi Huang , Ning Kang

In applications throughout science and engineering one is often faced with the challenge of solving an ill-posed inverse problem, where the number of available measurements is smaller than the dimension of the model to be estimated. However…

Optimization and Control · Mathematics 2012-10-30 Venkat Chandrasekaran , Benjamin Recht , Pablo A. Parrilo , Alan S. Willsky

Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…

Computational Geometry · Computer Science 2019-12-11 Elias Dahlhaus , Sariel Har-Peled , Alan L. Hu

In this paper, we discuss the algorithm engineering aspects of an O(n^2)-time algorithm [6] for computing a minimum-area convex polygon that intersects a set of n isothetic line segments.

Computational Geometry · Computer Science 2016-09-07 Xin Wu , Xijie Zeng , Bryan St. Amour , Asish Mukhopadhyay

Refinements of the worst case complexity over instances of fixed input size consider the input order or the input structure, but rarely both at the same time. Barbay et al. [2016] described ``synergistic'' solutions on multisets, which take…

Data Structures and Algorithms · Computer Science 2017-03-01 Jérémy Barbay , Carlos Ochoa