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As online video and streaming platforms continue to grow, affective computing research has undergone a shift towards more complex studies involving multiple modalities. However, there is still a lack of readily available datasets with…

Human-Computer Interaction · Computer Science 2025-04-02 Matthew Barthet , Maria Kaselimi , Kosmas Pinitas , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

This paper studies the quality of multimedia content focusing on 360 video and ambisonic spatial audio reproduced using a head-mounted display and a multichannel loudspeaker setup. Encoding parameters following basic video quality test…

Multimedia · Computer Science 2020-05-20 Randy Frans Fela , Nick Zacharov , Søren Forchhammer

This paper reviews the AIS 2024 Video Quality Assessment (VQA) Challenge, focused on User-Generated Content (UGC). The aim of this challenge is to gather deep learning-based methods capable of estimating the perceptual quality of UGC…

Video-sharing platforms (VSPs) have become increasingly important for individuals with ADHD to recognize symptoms, acquire knowledge, and receive support. While videos offer rich information and high engagement, they also present unique…

Human-Computer Interaction · Computer Science 2025-07-18 Hanxiu 'Hazel' Zhu , Avanthika Senthil Kumar , Sihang Zhao , Ru Wang , Xin Tong , Yuhang Zhao

Visual texts embedded in videos carry rich semantic information, which is crucial for both holistic video understanding and fine-grained reasoning about local human actions. However, existing video understanding benchmarks largely overlook…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Zhoufaran Yang , Yan Shu , Jing Wang , Zhifei Yang , Yan Zhang , Yu Li , Keyang Lu , Gangyan Zeng , Shaohui Liu , Yu Zhou , Nicu Sebe

We introduce a new large-scale dataset that links the assessment of image quality issues to two practical vision tasks: image captioning and visual question answering. First, we identify for 39,181 images taken by people who are blind…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Tai-Yin Chiu , Yinan Zhao , Danna Gurari

The presence of bugs in video games can bring significant consequences for developers. To avoid these consequences, developers can leverage gameplay videos to identify and fix these bugs. Video hosting websites such as YouTube provide…

Software Engineering · Computer Science 2023-11-21 Andrew Truelove , Shiyue Rong , Eduardo Santana de Almeida , Iftekhar Ahmed

We propose a new method for the visual quality assessment of 360-degree (omnidirectional) videos. The proposed method is based on computing multiple spatio-temporal objective quality features on viewports extracted from 360-degree videos. A…

Multimedia · Computer Science 2021-05-04 Roberto G. de A. Azevedo , Neil Birkbeck , Ivan Janatra , Balu Adsumilli , Pascal Frossard

In this paper, we introduce VCSL (Video Copy Segment Localization), a new comprehensive segment-level annotated video copy dataset. Compared with existing copy detection datasets restricted by either video-level annotation or small-scale,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-17 Sifeng He , Xudong Yang , Chen Jiang , Gang Liang , Wei Zhang , Tan Pan , Qing Wang , Furong Xu , Chunguang Li , Jingxiong Liu , Hui Xu , Kaiming Huang , Yuan Cheng , Feng Qian , Xiaobo Zhang , Lei Yang

Code large language models have demonstrated remarkable capabilities in programming tasks, yet current benchmarks primarily focus on single modality rather than visual game development. Most existing code-related benchmarks evaluate syntax…

Software Engineering · Computer Science 2025-09-25 Wei Zhang , Jack Yang , Renshuai Tao , Lingzheng Chai , Shawn Guo , Jiajun Wu , Xiaoming Chen , Ganqu Cui , Ning Ding , Xander Xu , Hu Wei , Bowen Zhou

Real-time rendering for video games has become increasingly challenging due to the need for higher resolutions, framerates and photorealism. Supersampling has emerged as an effective solution to address this challenge. Our work introduces a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Antoine Mercier , Ruan Erasmus , Yashesh Savani , Manik Dhingra , Fatih Porikli , Guillaume Berger

The study of video prediction models is believed to be a fundamental approach to representation learning for videos. While a plethora of generative models for predicting the future frame pixel values given the past few frames exist, the…

Image and Video Processing · Electrical Eng. & Systems 2023-05-09 Nagabhushan Somraj , Manoj Surya Kashi , S. P. Arun , Rajiv Soundararajan

Visual surveillance systems have become one of the largest data sources of Big Visual Data in real world. However, existing systems for video analysis still lack the ability to handle the problems of scalability, expansibility and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-30 Kai Yu , Yang Zhou , Da Li , Zhang Zhang , Kaiqi Huang

Most existing video-and-language (VidL) research focuses on a single dataset, or multiple datasets of a single task. In reality, a truly useful VidL system is expected to be easily generalizable to diverse tasks, domains, and datasets. To…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Linjie Li , Jie Lei , Zhe Gan , Licheng Yu , Yen-Chun Chen , Rohit Pillai , Yu Cheng , Luowei Zhou , Xin Eric Wang , William Yang Wang , Tamara Lee Berg , Mohit Bansal , Jingjing Liu , Lijuan Wang , Zicheng Liu

Video Quality Assessment (VQA) is evolving beyond single-number mean opinion score toward richer, multi-faceted evaluations of video content. In this paper, we present a large-scale multi-dimensional VQA dataset UltraVQA that encompasses…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Boda Lin , Yongjie Zhu , Wenyu Qin , Meng Wang , Pengfei Wan

Generating high-quality piano audio from video requires precise synchronization between visual cues and musical output, ensuring accurate semantic and temporal alignment.However, existing evaluation datasets do not fully capture the…

Sound · Computer Science 2025-05-27 Chang Liu , Haomin Zhang , Shiyu Xia , Zihao Chen , Chaofan Ding , Xin Yue , Huizhe Chen , Xinhan Di

Audio and speech coding lack unified evaluation and open-source testing. Many candidate systems were evaluated on proprietary, non-reproducible, or small data, and machine learning-based codecs are often tested on datasets with similar…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-04 Jozef Coldenhoff , Niclas Granqvist , Milos Cernak

The rapid advancement of video generation models has made it increasingly challenging to distinguish AI-generated videos from real ones. This issue underscores the urgent need for effective AI-generated video detectors to prevent the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Zhenliang Ni , Qiangyu Yan , Mouxiao Huang , Tianning Yuan , Yehui Tang , Hailin Hu , Xinghao Chen , Yunhe Wang

The volume of User Generated Content (UGC) has increased in recent years. The challenge with this type of content is assessing its quality. So far, the state-of-the-art metrics are not exhibiting a very high correlation with perceptual…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Xinyi Wang , Angeliki Katsenou , David Bull

Programming tutorials in the form of coding screencasts play a crucial role in programming education, serving both novices and experienced developers. However, the video format of these tutorials presents a challenge due to the difficulty…

Machine Learning · Computer Science 2024-09-30 Alexander Naumann , Felix Hertlein , Jacqueline Höllig , Lucas Cazzonelli , Steffen Thoma
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