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200 papers

With the widespread popularity of internet celebrity marketing all over the world, short video production has gradually become a popular way of presenting products information. However, the traditional video production industry usually…

Multimedia · Computer Science 2024-03-25 Juan Zhang , Jiahao Chen , Cheng Wang , Zhiwang Yu , Tangquan Qi , Can Liu , Di Wu

Despite diffusion models having shown powerful abilities to generate photorealistic images, generating videos that are realistic and diverse still remains in its infancy. One of the key reasons is that current methods intertwine spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Zhiwu Qing , Shiwei Zhang , Jiayu Wang , Xiang Wang , Yujie Wei , Yingya Zhang , Changxin Gao , Nong Sang

State-of-the-art Text-to-Video (T2V) diffusion models can generate visually impressive results, yet they still frequently fail to compose complex scenes or follow logical temporal instructions. In this paper, we argue that many errors,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Mariam Hassan , Bastien Van Delft , Wuyang Li , Alexandre Alahi

The way we perceive the world fundamentally shapes how we move, whether it is how we navigate in a room or how we interact with other humans. Current human motion generation methods, neglect this interdependency and use task-specific…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Markos Diomataris , Berat Mert Albaba , Giorgio Becherini , Partha Ghosh , Omid Taheri , Michael J. Black

One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zhenhui Ye , Tianyun Zhong , Yi Ren , Jiaqi Yang , Weichuang Li , Jiawei Huang , Ziyue Jiang , Jinzheng He , Rongjie Huang , Jinglin Liu , Chen Zhang , Xiang Yin , Zejun Ma , Zhou Zhao

Co-speech gesture generation is crucial for creating lifelike avatars and enhancing human-computer interactions by synchronizing gestures with speech. Despite recent advancements, existing methods struggle with accurately identifying the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Pinxin Liu , Pengfei Zhang , Hyeongwoo Kim , Pablo Garrido , Ari Shapiro , Kyle Olszewski

Audio-driven talking-head generation has achieved remarkable progress with recent models such as AniTalker, FLOAT, and Sonic. Despite their success, most existing approaches rely on a single static reference image to condition the entire…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Zhicheng Zhang , Lei Wang , Yu Zhang , Yongsheng Gao

In this paper, we take a significant step towards real-world applicability of monocular neural avatar reconstruction by contributing InstantAvatar, a system that can reconstruct human avatars from a monocular video within seconds, and these…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Tianjian Jiang , Xu Chen , Jie Song , Otmar Hilliges

Over the years, performance evaluation has become essential in computer vision, enabling tangible progress in many sub-fields. While talking-head video generation has become an emerging research topic, existing evaluations on this topic…

Computer Vision and Pattern Recognition · Computer Science 2020-05-08 Lele Chen , Guofeng Cui , Ziyi Kou , Haitian Zheng , Chenliang Xu

Existing methodologies for animating portrait images face significant challenges, particularly in handling non-frontal perspectives, rendering dynamic objects around the portrait, and generating immersive, realistic backgrounds. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Jiahao Cui , Hui Li , Yun Zhan , Hanlin Shang , Kaihui Cheng , Yuqi Ma , Shan Mu , Hang Zhou , Jingdong Wang , Siyu Zhu

Face reenactment methods attempt to restore and re-animate portrait videos as realistically as possible. Existing methods face a dilemma in quality versus controllability: 2D GAN-based methods achieve higher image quality but suffer in…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Lizhen Wang , Xiaochen Zhao , Jingxiang Sun , Yuxiang Zhang , Hongwen Zhang , Tao Yu , Yebin Liu

Despite remarkable success in image-to-image translation that celebrates the advancements of generative adversarial networks (GANs), very limited attempts are known for video domain translation. We study the task of video-to-video…

Computer Vision and Pattern Recognition · Computer Science 2019-05-30 Michail C. Doukas , Viktoriia Sharmanska , Stefanos Zafeiriou

We present an audio-driven real-time system for animating photorealistic 3D facial avatars with minimal latency, designed for social interactions in virtual reality for anyone. Central to our approach is an encoder model that transforms…

Graphics · Computer Science 2025-11-04 Jiye Lee , Chenghui Li , Linh Tran , Shih-En Wei , Jason Saragih , Alexander Richard , Hanbyul Joo , Shaojie Bai

Powered by large-scale text-to-image generation models, text-to-3D avatar generation has made promising progress. However, most methods fail to produce photorealistic results, limited by imprecise geometry and low-quality appearance.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Yuanyou Xu , Zongxin Yang , Yi Yang

Video encompasses both visual and auditory data, creating a perceptually rich experience where these two modalities complement each other. As such, videos are a valuable type of media for the investigation of the interplay between audio and…

Multimedia · Computer Science 2024-10-01 Kun Su , Xiulong Liu , Eli Shlizerman

In recent times, the focus on text-to-audio (TTA) generation has intensified, as researchers strive to synthesize audio from textual descriptions. However, most existing methods, though leveraging latent diffusion models to learn the…

Sound · Computer Science 2024-03-14 Shentong Mo , Jing Shi , Yapeng Tian

High-fidelity facial avatar reconstruction from a monocular video is a significant research problem in computer graphics and computer vision. Recently, Neural Radiance Field (NeRF) has shown impressive novel view rendering results and has…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Yunpeng Bai , Yanbo Fan , Xuan Wang , Yong Zhang , Jingxiang Sun , Chun Yuan , Ying Shan

Reference-to-video (R2V) generation aims to synthesize videos that align with a text prompt while preserving the subject identity from reference images. However, current R2V methods are hindered by the reliance on explicit reference…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Zijian Zhou , Shikun Liu , Haozhe Liu , Haonan Qiu , Zhaochong An , Weiming Ren , Zhiheng Liu , Xiaoke Huang , Kam Woh Ng , Tian Xie , Xiao Han , Yuren Cong , Hang Li , Chuyan Zhu , Aditya Patel , Tao Xiang , Sen He

Video generation has achieved remarkable progress with the introduction of diffusion models, which have significantly improved the quality of generated videos. However, recent research has primarily focused on scaling up model training,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Chenyang Si , Weichen Fan , Zhengyao Lv , Ziqi Huang , Yu Qiao , Ziwei Liu

Traditionally, audio-visual automatic speech recognition has been studied under the assumption that the speaking face on the visual signal is the face matching the audio. However, in a more realistic setting, when multiple faces are…

Audio and Speech Processing · Electrical Eng. & Systems 2022-05-12 Otavio Braga , Takaki Makino , Olivier Siohan , Hank Liao