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We study temporal fair division, where agents receive goods over multiple rounds and cumulative fairness is required. We investigate Temporal Envy-Freeness Up to One Good (TEF1) and Up to Any Good (TEFX), its approximation $\alpha$-TEFX,…

Computer Science and Game Theory · Computer Science 2026-04-29 Kui-Wang Choi , Minming Li

We study the problem of selling identical goods to n unit-demand bidders in a setting in which the total supply of goods is unknown to the mechanism. Items arrive dynamically, and the seller must make the allocation and payment decisions…

Computer Science and Game Theory · Computer Science 2009-05-22 Moshe Babaioff , Liad Blumrosen , Aaron L. Roth

Strategyproof mechanisms provide robust equilibrium with minimal assumptions about knowledge and rationality but can be unachievable in combination with other desirable properties such as budget-balance, stability against deviations by…

Computer Science and Game Theory · Computer Science 2012-05-14 Benjamin Lubin , David C. Parkes

Interdependent values make basic auction design tasks -- in particular maximizing welfare truthfully in single-item auctions -- quite challenging. Eden et al. recently established that if the bidders valuation functions are submodular over…

Computer Science and Game Theory · Computer Science 2021-07-20 Ameer Amer , Inbal Talgam-Cohen

A set of divisible resources becomes available over a sequence of rounds and needs to be allocated immediately and irrevocably. Our goal is to distribute these resources to maximize fairness and efficiency. Achieving any non-trivial…

Computer Science and Game Theory · Computer Science 2020-09-29 Vasilis Gkatzelis , Alexandros Psomas , Xizhi Tan

Many auction settings implicitly or explicitly require that bidders are treated equally ex-ante. This may be because discrimination is philosophically or legally impermissible, or because it is practically difficult to implement or…

Computer Science and Game Theory · Computer Science 2014-11-06 Christos Tzamos , Christopher A. Wilkens

Peer-prediction is a (meta-)mechanism which, given any proper scoring rule, produces a mechanism to elicit privately-held, non-verifiable information from self-interested agents. Formally, truth-telling is a strict Nash equilibrium of the…

Computer Science and Game Theory · Computer Science 2016-03-24 Yuqing Kong , Grant Schoenebeck , Katrina Ligett

The Probabilistic Serial mechanism is well-known for its desirable fairness and efficiency properties. It is one of the most prominent protocols for the random assignment problem. However, Probabilistic Serial is not incentive-compatible,…

Computer Science and Game Theory · Computer Science 2020-01-30 Zihe Wang , Zhide Wei , Jie Zhang

We consider the problem of fairly allocating a set of indivisible items under the criteria of the maximin share guarantee. Specifically, we study approximation of maximin share allocations under hereditary set system valuations, in which…

Computer Science and Game Theory · Computer Science 2024-04-18 Halvard Hummel

We study the problem of fairly allocating indivisible goods among $n$ strategic agents. It is well-known that truthfulness is incompatible with any meaningful fairness notions. We bypass the strong negative result by considering the concept…

Computer Science and Game Theory · Computer Science 2024-07-24 Biaoshuai Tao , Mingwei Yang

In this paper, we study how to fairly allocate m indivisible chores to n (asymmetric) agents. We consider (weighted) proportionality up to any item (PROPX) and show that a (weighted) PROPX allocation always exists and can be computed…

Computer Science and Game Theory · Computer Science 2021-11-01 Bo Li , Yingkai Li , Xiaowei Wu

We study the problem of allocating divisible resources among $n$ agents, hopefully in a fair and efficient manner. With the presence of strategic agents, additional incentive guarantees are also necessary, and the problem of designing fair…

Computer Science and Game Theory · Computer Science 2025-04-25 Xiaohui Bei , Biaoshuai Tao , Jiajun Wu , Mingwei Yang

We study the problem of fairly allocating either a set of indivisible goods or a set of mixed divisible and indivisible goods (i.e., mixed goods) to agents with additive utilities, taking the best-of-both-worlds perspective of guaranteeing…

Computer Science and Game Theory · Computer Science 2024-10-25 Xiaolin Bu , Zihao Li , Shengxin Liu , Xinhang Lu , Biaoshuai Tao

In the online load balancing problem on related machines, we have a set of jobs (with different sizes) arriving online, and we need to assign each job to a machine immediately upon its arrival, so as to minimize the makespan, i.e., the…

Data Structures and Algorithms · Computer Science 2019-09-11 Bo Li , Minming Li , Xiaowei Wu

We investigate the online fair allocation problem with sequentially arriving items under various input models, with the goal of balancing fairness and efficiency. We propose the unconstrained PACE (Pacing According to Current Estimated…

Computer Science and Game Theory · Computer Science 2024-08-06 Zongjun Yang , Luofeng Liao , Yuan Gao , Christian Kroer

Proportionality is an attractive fairness concept that has been applied to a range of problems including the facility location problem, a classic problem in social choice. In our work, we propose a concept called Strong Proportionality,…

Computer Science and Game Theory · Computer Science 2022-06-15 Haris Aziz , Alexander Lam , Mashbat Suzuki , Toby Walsh

We provide polynomial-time approximately optimal Bayesian mechanisms for makespan minimization on unrelated machines as well as for max-min fair allocations of indivisible goods, with approximation factors of $2$ and $\min\{m-k+1,…

Computer Science and Game Theory · Computer Science 2014-05-26 Constantinos Daskalakis , S. Matthew Weinberg

We study the power of polynomial-time truthful mechanisms comparing to polynomial time (non-truthful) algorithms. We show that there is a setting in which deterministic polynomial-time truthful mechanisms cannot guarantee a bounded…

Computer Science and Game Theory · Computer Science 2009-08-24 Shahar Dobzinski

We consider the problem of fair allocation of indivisible items to agents that have arbitrary entitlements to the items. Every agent $i$ has a valuation function $v_i$ and an entitlement $b_i$, where entitlements sum up to~1. Which…

Computer Science and Game Theory · Computer Science 2024-05-24 Moshe Babaioff , Uriel Feige

We study problems of scheduling jobs on related machines so as to minimize the makespan in the setting where machines are strategic agents. In this problem, each job $j$ has a length $l_{j}$ and each machine $i$ has a private speed $t_{i}$.…

Computer Science and Game Theory · Computer Science 2011-07-18 Lisa Fleischer , Zhenghui Wang