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Related papers: Truthful-in-Expectation Mechanisms for MMS Approxi…

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When eliciting forecasts from a group of experts, it is important to reward predictions so that market participants are incentivized to tell the truth. Existing mechanisms partially accomplish this but remain susceptible to groups of…

Theoretical Economics · Economics 2024-11-26 Jack Edwards

We study fair allocation of indivisible goods to agents with unequal entitlements. Fair allocation has been the subject of many studies in both divisible and indivisible settings. Our emphasis is on the case where the goods are indivisible…

Computer Science and Game Theory · Computer Science 2017-04-12 Alireza Farhadi , Mohammad Ghodsi , MohammadTaghi Hajiaghayi , Sebastien Lahaie , David Pennock , Masoud Seddighin , Saeed Seddighin , Hadi Yami

We study truthful mechanisms for welfare maximization in online bipartite matching. In our (multi-parameter) setting, every buyer is associated with a (possibly private) desired set of items, and has a private value for being assigned an…

Computer Science and Game Theory · Computer Science 2024-02-20 Michal Feldman , Federico Fusco , Stefano Leonardi , Simon Mauras , Rebecca Reiffenhäuser

This paper considers prior-independent mechanism design, namely identifying a single mechanism that has near optimal performance on every prior distribution. We show that mechanisms with truthtelling equilibria, a.k.a., revelation…

Computer Science and Game Theory · Computer Science 2018-08-01 Yiding Feng , Jason D. Hartline

Equitability is a well-studied fairness notion in fair division, where an allocation is equitable if all agents receive equal utility from their allocation. For indivisible items, an exactly equitable allocation may not exist, and a natural…

Computer Science and Game Theory · Computer Science 2025-05-12 Umang Bhaskar , Vishwa Prakash HV , Aditi Sethia , Rakshitha

We study the problem of fairly and efficiently allocating a set of items among strategic agents with additive valuations, where items are either all indivisible or all divisible. When items are goods, numerous positive and negative results…

Computer Science and Game Theory · Computer Science 2025-07-08 Bo Li , Biaoshuai Tao , Fangxiao Wang , Xiaowei Wu , Mingwei Yang , Shengwei Zhou

Dynamic max-min fair allocation (DMMF) is a simple and popular mechanism for the repeated allocation of a shared resource among competing agents: in each round, each agent can choose to request or not for the resource, which is then…

Computer Science and Game Theory · Computer Science 2025-01-28 Chido Onyeze , Siddhartha Banerjee , Giannis Fikioris , Éva Tardos

We study the problem of fairly allocating a set of indivisible items among a set of agents. We consider the notion of (approximate) maximin share (MMS) and we provide an improved lower bound of $1/2$ (which is tight) for the case of…

Computer Science and Game Theory · Computer Science 2025-02-10 George Christodoulou , Vasilis Christoforidis , Symeon Mastrakoulis , Alkmini Sgouritsa

A longstanding open problem in Algorithmic Mechanism Design is to design computationally-efficient truthful mechanisms for (approximately) maximizing welfare in combinatorial auctions with submodular bidders. The first such mechanism was…

Computer Science and Game Theory · Computer Science 2019-11-11 Sepehr Assadi , Sahil Singla

We consider the fundamental scenario where a single item is to be sold to one of two agents. Both agents draw their valuation for the item from the same probability distribution. However, only one of them submits a bid to the mechanism. The…

Computer Science and Game Theory · Computer Science 2025-08-26 Ioannis Caragiannis , Georgios Kalantzis

We consider the problem of allocating a set on indivisible items to players with private preferences in an efficient and fair way. We focus on valuations that have dichotomous marginals, in which the added value of any item to a set is…

Computer Science and Game Theory · Computer Science 2020-12-25 Moshe Babaioff , Tomer Ezra , Uriel Feige

We study fair and efficient allocation of divisible goods, in an online manner, among $n$ agents. The goods arrive online in a sequence of $T$ time periods. The agents' values for a good are revealed only after its arrival, and the online…

Computer Science and Game Theory · Computer Science 2021-09-03 Siddharth Barman , Arindam Khan , Arnab Maiti

The seminal impossibility result of Myerson and Satterthwaite (1983) states that for bilateral trade, there is no mechanism that is individually rational (IR), incentive compatible (IC), weakly budget balanced, and efficient. This has led…

Computer Science and Game Theory · Computer Science 2018-02-23 Moshe Babaioff , Yang Cai , Yannai A. Gonczarowski , Mingfei Zhao

We study a participatory budgeting problem, where a set of strategic agents wish to split a divisible budget among different projects, by aggregating their proposals on a single division. Unfortunately, the straight-forward rule that…

Computer Science and Game Theory · Computer Science 2022-03-21 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We study the game-theoretic task of selecting mobile agents to deliver multiple items on a network. An instance is given by $m$ messages (physical objects) which have to be transported between specified source-target pairs in a weighted…

Computer Science and Game Theory · Computer Science 2019-04-17 Andreas Bärtschi , Daniel Graf , Paolo Penna

We study the scheduling problem on unrelated machines in the mechanism design setting. This problem was proposed and studied in the seminal paper (Nisan and Ronen 1999), where they gave a 1.75-approximation randomized truthful mechanism for…

Data Structures and Algorithms · Computer Science 2008-02-21 Pinyan Lu , Changyuan Yu

We consider the problem of allocating $m$ indivisible chores among $n$ agents with possibly different weights, aiming for a solution that is both fair and efficient. Specifically, we focus on the classic fairness notion of proportionality…

Computer Science and Game Theory · Computer Science 2025-10-14 Jugal Garg , Eklavya Sharma , Xiaowei Wu

We study the problem of truthfully scheduling $m$ tasks to $n$ selfish unrelated machines, under the objective of makespan minimization, as was introduced in the seminal work of Nisan and Ronen [STOC'99]. Closing the current gap of…

Computer Science and Game Theory · Computer Science 2020-07-08 Yiannis Giannakopoulos , Alexander Hammerl , Diogo Poças

In a setting where $m$ items need to be partitioned among $n$ agents, we evaluate the performance of mechanisms that take as input each agent's \emph{ordinal preferences}, i.e., their ranking of the items from most- to least-preferred. The…

Computer Science and Game Theory · Computer Science 2026-02-13 Ioannis Caragiannis , Vasilis Gkatzelis , Sebastian Homrighausen

We study online auction settings in which agents arrive and depart dynamically in a random (secretary) order, and each agent's private type consists of the agent's arrival and departure times, value and budget. We consider multi-unit…

Computer Science and Game Theory · Computer Science 2015-04-15 Alon Eden , Michal Feldman , Adi Vardi