Related papers: The Constructive $\mu$-calculus: Game Semantics an…
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…
The paper is a contribution both to the theoretical foundations and to the actual construction of efficient automatizable proof procedures for non-classical logics. We focus here on the case of finite-valued logics, and exhibit: (i) a…
The modal mu-calculus is obtained by adding least and greatest fixed-point operators to modal logic. Its alternation hierarchy classifies the mu-formulas by their alternation depth: a measure of the codependence of their least and greatest…
We introduce string diagrams as a formal mathematical, graphical language to represent, compose, program and reason about games. The language is well established in quantum physics, quantum computing and quantum linguistic with the…
We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…
The continuous modal mu-calculus is a fragment of the modal mu-calculus, where the application of fixpoint operators is restricted to formulas whose functional interpretation is Scott-continuous, rather than merely monotone. By…
This work extends the present author's computational game semantics of Martin-L\"{o}f type theory to the cumulative hierarchy of universes. This extension completes game semantics of all standard types of Martin-L\"{o}f type theory for the…
Ehrenfeucht-Fraisse games provide means to characterize elementary equivalence for first-order logic, and by standard translation also for modal logics. We propose a novel generalization of Ehrenfeucht- Fraisse games to hybrid-dynamic…
In this work, we present a logic based on first-order CTL, namely Game Analysis Logic (GAL), in order to reason about games. We relate models and solution concepts of Game Theory as models and formulas of GAL, respectively. Precisely, we…
We propose a modal study of the notion of bisimulation. Our contribution is threefold. First, we extend the basic modal language with a new modality $\nbi$, whose intended meaning is universal quantification over all states that are…
In formal argumentation, a distinction can be made between extension-based semantics, where sets of arguments are either (jointly) accepted or not, and ranking-based semantics, where grades of acceptability are assigned to arguments.…
Much work has been done on extending the well-founded semantics to general disjunctive logic programs and various approaches have been proposed. However, these semantics are different from each other and no consensus is reached about which…
We study abstract intermediate justification logics, that is arbitrary intermediate propositional logics extended with a subset of specific axioms of (classical) justification logics. For these, we introduce various semantics by combining…
The sequent calculus is a proof system which was designed as a more symmetric alternative to natural deduction. The {\lambda}{\mu}{\mu}-calculus is a term assignment system for the sequent calculus and a great foundation for compiler…
The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…
In this paper, we present a general realizability semantics for the simply typed $\lambda\mu$-calculus. Then, based on this semantics, we derive both weak and strong normalization results for two versions of the $\lambda\mu$-calculus…
This note sketches the extension of the basic characterisation theorems as the bisimulation-invariant fragment of first-order logic to modal logic with graded modalities and matching adaptation of bisimulation. We focus on showing…
Modal inclusion logic is the extension of basic modal logic with inclusion atoms, and its semantics is defined on Kripke models with teams. A team of a Kripke model is just a subset of its domain. In this paper we give a complete…
As an attempt to uncover the topological nature of composition of strategies in game semantics, we present a ``topological'' game for Multiplicative Additive Linear Logic without propositional variables, including cut moves. We recast the…
Defeasible logic is an efficient logic for defeasible reasoning. It is defined through a proof theory and, until now, has had no model theory. In this paper a model-theoretic semantics is given for defeasible logic. The logic is sound and…