Related papers: WorldMark: A Unified Benchmark Suite for Interacti…
We introduce HY-World 2.0, a multi-modal world model framework that advances our prior project HY-World 1.0. HY-World 2.0 accommodates diverse input modalities, including text prompts, single-view images, multi-view images, and videos, and…
This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…
The recent rapid advancement of Text-to-Video (T2V) generation technologies are engaging the trained models with more world model ability, making the existing benchmarks increasingly insufficient to evaluate state-of-the-art T2V models.…
Autonomous agents capable of planning, reasoning, and executing actions on the web offer a promising avenue for automating computer tasks. However, the majority of existing benchmarks primarily focus on text-based agents, neglecting many…
We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described…
World models are widely explored in embodied intelligence, yet they typically predict distinct evolutions of the world and the ego within a single stream, where the world captures persistent instruction-agnostic scene regularities and the…
Large vision-language model (LVLM)-based web agents are emerging as powerful tools for automating complex online tasks. However, when deployed in real-world environments, they face serious security risks, motivating the design of security…
High-quality benchmarks are crucial for driving progress in machine learning research. However, despite the growing interest in video generation, there is no comprehensive dataset to evaluate human generation. Humans can perform a wide…
Video generation has witnessed significant advancements, yet evaluating these models remains a challenge. A comprehensive evaluation benchmark for video generation is indispensable for two reasons: 1) Existing metrics do not fully align…
This paper introduces FieldWorkArena, a benchmark for agentic AI targeting real-world field work. With the recent increase in demand for agentic AI, they are built to detect and document safety hazards, procedural violations, and other…
Recent advances in foundational Video Diffusion Models (VDMs) have yielded significant progress. Yet, despite the remarkable visual quality of generated videos, reconstructing consistent 3D scenes from these outputs remains challenging, due…
Real-world video editing demands not only expert knowledge of cinematic techniques but also multimodal reasoning to select, align, and combine footage into coherent narratives. While recent Large Multimodal Models (LMMs) have shown…
The development process of high-fidelity SLAM systems depends on their validation upon reliable datasets. Towards this goal, we propose IBISCape, a simulated benchmark that includes data synchronization and acquisition APIs for telemetry…
Querying generative AI models, e.g., large language models (LLMs), has become a prevalent method for information acquisition. However, existing query-answer datasets primarily focus on textual responses, making it challenging to address…
With AI-generated videos increasingly indistinguishable from reality, current benchmarks primarily focus on broad semantic alignment and basic physical consistency, offering limited discriminative power for evaluating them. To address this,…
Maintaining consistent characters, props, and environments across multiple shots is a central challenge in narrative video generation. Existing models can produce high-quality short clips but often fail to preserve entity identity and…
Recent generative models have achieved remarkable progress in image editing. However, existing systems and benchmarks remain largely text-guided. In contrast, human communication is inherently multimodal, where visual instructions such as…
World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended…
Multimodal LLMs are increasingly deployed as perceptual backbones for autonomous agents in 3D environments, from robotics to virtual worlds. These applications require agents to perceive rapid state changes, attribute actions to the correct…
MLLMs have been widely studied for video question answering recently. However, most existing assessments focus on natural videos, overlooking synthetic videos, such as AI-generated content (AIGC). Meanwhile, some works in video generation…