We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described through text, synthetic images, photographs, and even sketches. At 11B parameters, Genie can be considered a foundation world model. It is comprised of a spatiotemporal video tokenizer, an autoregressive dynamics model, and a simple and scalable latent action model. Genie enables users to act in the generated environments on a frame-by-frame basis despite training without any ground-truth action labels or other domain-specific requirements typically found in the world model literature. Further the resulting learned latent action space facilitates training agents to imitate behaviors from unseen videos, opening the path for training generalist agents of the future.
@article{arxiv.2402.15391,
title = {Genie: Generative Interactive Environments},
author = {Jake Bruce and Michael Dennis and Ashley Edwards and Jack Parker-Holder and Yuge Shi and Edward Hughes and Matthew Lai and Aditi Mavalankar and Richie Steigerwald and Chris Apps and Yusuf Aytar and Sarah Bechtle and Feryal Behbahani and Stephanie Chan and Nicolas Heess and Lucy Gonzalez and Simon Osindero and Sherjil Ozair and Scott Reed and Jingwei Zhang and Konrad Zolna and Jeff Clune and Nando de Freitas and Satinder Singh and Tim Rocktäschel},
journal= {arXiv preprint arXiv:2402.15391},
year = {2024}
}