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Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Pablo Ruiz Ponce , German Barquero , Cristina Palmero , Sergio Escalera , Jose Garcia-Rodriguez

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Zhangyang Xiong , Di Kang , Derong Jin , Weikai Chen , Linchao Bao , Shuguang Cui , Xiaoguang Han

We propose a viewpoint invariant model for 3D human pose estimation from a single depth image. To achieve this, our discriminative model embeds local regions into a learned viewpoint invariant feature space. Formulated as a multi-task…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Albert Haque , Boya Peng , Zelun Luo , Alexandre Alahi , Serena Yeung , Li Fei-Fei

Multi-person social interactions are inherently built on coherence and relationships among all individuals within the group, making multi-person localization and body pose estimation essential to understanding these social dynamics. One…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Thomas Markhorst , Zhi-Yi Lin , Jouh Yeong Chew , Jan van Gemert , Xucong Zhang

In text-driven 3D scene generation, object layout serves as a crucial intermediate representation that bridges high-level language instructions with detailed geometric output. It not only provides a structural blueprint for ensuring…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yiheng Zhang , Zhuojiang Cai , Mingdao Wang , Meitong Guo , Tianxiao Li , Li Lin , Yuwang Wang

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

Humans commonly identify 3D object affordance through observed interactions in images or videos, and once formed, such knowledge can be generically generalized to novel objects. Inspired by this principle, we advocate for a novel framework…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Lei Yao , Yong Chen , Yuejiao Su , Yi Wang , Moyun Liu , Lap-Pui Chau

End-to-end deep representation learning has achieved remarkable accuracy for monocular 3D human pose estimation, yet these models may fail for unseen poses with limited and fixed training data. This paper proposes a novel data augmentation…

Computer Vision and Pattern Recognition · Computer Science 2021-04-12 Shichao Li , Lei Ke , Kevin Pratama , Yu-Wing Tai , Chi-Keung Tang , Kwang-Ting Cheng

With the recent rise of Large Language Models (LLMs), Vision-Language Models (VLMs), and other general foundation models, there is growing potential for multimodal, multi-task embodied agents that can operate in diverse environments given…

Robotics · Computer Science 2024-11-07 Haochen Zhang , Nader Zantout , Pujith Kachana , Zongyuan Wu , Ji Zhang , Wenshan Wang

Navigating complex indoor environments requires a deep understanding of the space the robotic agent is acting into to correctly inform the navigation process of the agent towards the goal location. In recent learning-based navigation…

Robotics · Computer Science 2023-10-05 Marco Rosano , Antonino Furnari , Luigi Gulino , Corrado Santoro , Giovanni Maria Farinella

Large vision models based in deep learning architectures have been consistently advancing the state-of-the-art in biometric recognition. However, three weaknesses are commonly reported for such kind of approaches: 1) their extreme demands…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Henrique Jesus , Hugo Proença

High fidelity digital 3D environments have been proposed in recent years, however, it remains extremely challenging to automatically equip such environment with realistic human bodies. Existing work utilizes images, depth or semantic maps…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Siwei Zhang , Yan Zhang , Qianli Ma , Michael J. Black , Siyu Tang

Humans exhibit incredibly high levels of multi-modal understanding - combining visual cues with read, or heard knowledge comes easy to us and allows for very accurate interaction with the surrounding environment. Various simulation…

Robotics · Computer Science 2022-06-22 Michal Nazarczuk , Tony Ng , Krystian Mikolajczyk

Given a visual scene, humans have strong intuitions about how a scene can evolve over time under given actions. The intuition, often termed visual intuitive physics, is a critical ability that allows us to make effective plans to manipulate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Haotian Xue , Antonio Torralba , Joshua B. Tenenbaum , Daniel LK Yamins , Yunzhu Li , Hsiao-Yu Tung

Imitation learning is a popular paradigm to teach robots new tasks, but collecting robot demonstrations through teleoperation or kinesthetic teaching is tedious and time-consuming. In contrast, directly demonstrating a task using our human…

Robotics · Computer Science 2026-02-16 Nick Heppert , Minh Quang Nguyen , Abhinav Valada

We propose a data-driven approach for context-aware person image generation. Specifically, we attempt to generate a person image such that the synthesized instance can blend into a complex scene. In our method, the position, scale, and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Prasun Roy , Saumik Bhattacharya , Subhankar Ghosh , Umapada Pal , Michael Blumenstein

Current vision-language multimodal models are well-adapted for general visual understanding tasks. However, they perform inadequately when handling complex visual tasks related to human poses and actions due to the lack of specialized…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Dewen Zhang , Wangpeng An , Hayaru Shouno

While current general-purpose 3D human models (e.g., SMPL-X) efficiently represent accurate human shape and pose, they lacks the ability to physically interact with the environment due to the kinematic nature. As a result, kinematic-based…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Li Siyao , Yao Feng , Omid Taheri , Chen Change Loy , Michael J. Black

Indoor scene understanding is central to applications such as robot navigation and human companion assistance. Over the last years, data-driven deep neural networks have outperformed many traditional approaches thanks to their…

Computer Vision and Pattern Recognition · Computer Science 2017-07-04 Yinda Zhang , Shuran Song , Ersin Yumer , Manolis Savva , Joon-Young Lee , Hailin Jin , Thomas Funkhouser

We propose Human Pose Models that represent RGB and depth images of human poses independent of clothing textures, backgrounds, lighting conditions, body shapes and camera viewpoints. Learning such universal models requires training images…

Computer Vision and Pattern Recognition · Computer Science 2018-05-02 Jian Liu , Naveed Akhtar , Ajmal Mian