English

Cascaded deep monocular 3D human pose estimation with evolutionary training data

Computer Vision and Pattern Recognition 2021-04-12 v3 Machine Learning Image and Video Processing

Abstract

End-to-end deep representation learning has achieved remarkable accuracy for monocular 3D human pose estimation, yet these models may fail for unseen poses with limited and fixed training data. This paper proposes a novel data augmentation method that: (1) is scalable for synthesizing massive amount of training data (over 8 million valid 3D human poses with corresponding 2D projections) for training 2D-to-3D networks, (2) can effectively reduce dataset bias. Our method evolves a limited dataset to synthesize unseen 3D human skeletons based on a hierarchical human representation and heuristics inspired by prior knowledge. Extensive experiments show that our approach not only achieves state-of-the-art accuracy on the largest public benchmark, but also generalizes significantly better to unseen and rare poses. Code, pre-trained models and tools are available at this HTTPS URL.

Keywords

Cite

@article{arxiv.2006.07778,
  title  = {Cascaded deep monocular 3D human pose estimation with evolutionary training data},
  author = {Shichao Li and Lei Ke and Kevin Pratama and Yu-Wing Tai and Chi-Keung Tang and Kwang-Ting Cheng},
  journal= {arXiv preprint arXiv:2006.07778},
  year   = {2021}
}

Comments

Accepted to CVPR 2020 as Oral Presentation

R2 v1 2026-06-23T16:18:22.130Z