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Document understanding and GUI interaction are among the highest-value applications of Vision-Language Models (VLMs), yet they impose exceptionally heavy computational burden: fine-grained text and small UI elements demand high-resolution…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Nan Wang , Zhiwei Jin , Chen Chen , Haonan Lu

The hierarchical architecture has become a mainstream design paradigm for Vision Transformers (ViTs), with Patch Merging serving as the pivotal component that transforms a columnar architecture into a hierarchical one. Drawing inspiration…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Yonghao Yu , Dongcheng Zhao , Guobin Shen , Yiting Dong , Yi Zeng

Sketch animations offer a powerful medium for visual storytelling, from simple flip-book doodles to professional studio productions. While traditional animation requires teams of skilled artists to draw key frames and in-between frames,…

Graphics · Computer Science 2024-11-19 Hmrishav Bandyopadhyay , Yi-Zhe Song

Sketches make an intuitive and powerful visual expression as they are fast executed freehand drawings. We present a method for synthesizing realistic photos from scene sketches. Without the need for sketch and photo pairs, our framework…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Jiayun Wang , Sangryul Jeon , Stella X. Yu , Xi Zhang , Himanshu Arora , Yu Lou

Scene Text Recognition (STR) models have achieved high performance in recent years on benchmark datasets where text images are presented with minimal noise. Traditional STR recognition pipelines take a cropped image as sole input and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Joshua Cesare Placidi , Yishu Miao , Zixu Wang , Lucia Specia

Linting tools automatically identify source code fragments that do not follow a set of predefined standards. Such feedback tools are equally desirable for "linting" agile development processes. However, providing concrete feedback on…

Software Engineering · Computer Science 2018-09-05 Christoph Matthies , Thomas Kowark , Keven Richly , Matthias Uflacker , Hasso Plattner

In this paper, we first present the character texture generation system \textit{Minecraft-ify}, specified to Minecraft video game toward in-game application. Ours can generate face-focused image for texture mapping tailored to 3D virtual…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Bumsoo Kim , Sanghyun Byun , Yonghoon Jung , Wonseop Shin , Sareer UI Amin , Sanghyun Seo

We illustrate how purpose-specific, graphical modeling enables application experts with different levels of expertise to collaboratively design and then produce complex applications using their individual, purpose-specific modeling…

In this paper, we present Code Shrew, a new software platform accompanied by an interactive programming course. Its aim is to teach the fundamentals of computer programming by enabling users to create their own drawings and animations. The…

Computers and Society · Computer Science 2018-08-09 Ludwik Trammer , Jamie Nunez

Facade renovation offers a more sustainable alternative to full demolition, yet producing design proposals that preserve existing structures while expressing new intent remains challenging. Current workflows typically require detailed…

Artificial Intelligence · Computer Science 2026-01-14 Warissara Booranamaitree , Xusheng Du , Yushu Cai , Zhengyang Wang , Ye Zhang , Haoran Xie

Driving scene manipulation with sensor data is emerging as a promising alternative to traditional virtual driving simulators. However, existing frameworks struggle to generate realistic scenarios efficiently due to limited editing…

Current social navigation methods and benchmarks primarily focus on proxemics and task efficiency. While these factors are important, qualitative aspects such as perceptions of a robot's social competence are equally crucial for successful…

Robotics · Computer Science 2024-12-30 Shashank Rao Marpally , Pranav Goyal , Harold Soh

With recent advancements in the capabilities of Text-to-Image (T2I) AI models, product designers have begun experimenting with them in their work. However, T2I models struggle to interpret abstract language and the current user experience…

Human-Computer Interaction · Computer Science 2025-01-31 David Chuan-En Lin , Hyeonsu B. Kang , Nikolas Martelaro , Aniket Kittur , Yan-Ying Chen , Matthew K. Hong

Despite the progress in text-to-image generation, semantic image editing remains a challenge. Inversion-based algorithms unavoidably introduce reconstruction errors, while instruction-based models mainly suffer from limited dataset quality…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 En Ci , Shanyan Guan , Yanhao Ge , Yilin Zhang , Wei Li , Zhenyu Zhang , Jian Yang , Ying Tai

Speculative decoding (SD) has emerged as a powerful method for accelerating autoregressive generation in large language models (LLMs), yet its integration into vision-language models (VLMs) remains underexplored. We introduce DREAM, a novel…

Computation and Language · Computer Science 2025-10-24 Yunhai Hu , Tianhua Xia , Zining Liu , Rahul Raman , Xingyu Liu , Bo Bao , Eric Sather , Vithursan Thangarasa , Sai Qian Zhang

Although Vision Transformers (ViTs) have recently advanced computer vision tasks significantly, an important real-world problem was overlooked: adapting to variable input resolutions. Typically, images are resized to a fixed resolution,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Wenzhuo Liu , Fei Zhu , Shijie Ma , Cheng-Lin Liu

With video games steadily increasing in complexity, automated generation of game content has found widespread interest. However, the task of 3D gaming map art creation remains underexplored to date due to its unique complexity and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Vitaly Gnatyuk , Valeriia Koriukina , Ilya Levoshevich , Pavel Nurminskiy , Guenter Wallner

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…

Graphics · Computer Science 2020-06-09 Shu-Yu Chen , Wanchao Su , Lin Gao , Shihong Xia , Hongbo Fu

As space exploration advances, underground environments are becoming increasingly attractive due to their potential to provide shelter, easier access to resources, and enhanced scientific opportunities. Although such environments exist on…

Robotics · Computer Science 2025-10-31 Gabriel Manuel Garcia , Antoine Richard , Miguel Olivares-Mendez

Recent advances in large language models (LLMs) enable compelling story generation, but connecting narrative text to playable visual environments remains an open challenge in procedural content generation (PCG). We present a lightweight…

Graphics · Computer Science 2026-01-05 Yi-Chun Chen , Arnav Jhala