English
Related papers

Related papers: SPRITE: From Static Mockups to Engine-Ready Game U…

200 papers

The goal of perception for autonomous vehicles is to extract semantic representations from multiple sensors and fuse these representations into a single "bird's-eye-view" coordinate frame for consumption by motion planning. We propose a new…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Jonah Philion , Sanja Fidler

Game development is a highly specialized task that relies on a complex game engine powered by complex programming languages, preventing many gaming enthusiasts from handling it. This paper introduces the Chat Game Engine (ChatGE) powered by…

Artificial Intelligence · Computer Science 2024-12-17 Jiale Hong , Hongqiu Wu , Hai Zhao

Scene text editing (STE) aims to replace text with the desired one while preserving background and styles of the original text. However, due to the complicated background textures and various text styles, existing methods fall short in…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Yadong Qu , Qingfeng Tan , Hongtao Xie , Jianjun Xu , Yuxin Wang , Yongdong Zhang

Scene text recognition (STR) involves the task of reading text in cropped images of natural scenes. Conventional models in STR employ convolutional neural network (CNN) followed by recurrent neural network in an encoder-decoder framework.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Yew Lee Tan , Adams Wai-kin Kong , Jung-Jae Kim

Scene text recognition (STR) has been an active research topic in computer vision for years. To tackle this challenging problem, numerous innovative methods have been successively proposed and incorporating linguistic knowledge into STR…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Peng Wang , Cheng Da , Cong Yao

Block-based programming environments such as Scratch are increasingly popular in programming education, in particular for young learners. While the use of blocks helps prevent syntax errors, semantic bugs remain common and difficult to…

Software Engineering · Computer Science 2025-09-16 Yuan Si , Daming Li , Hanyuan Shi , Jialu Zhang

Pre-training robot policies with a rich set of skills can substantially accelerate the learning of downstream tasks. Prior works have defined pre-training tasks via natural language instructions, but doing so requires tedious human…

Robotics · Computer Science 2024-01-30 Jesse Zhang , Karl Pertsch , Jiahui Zhang , Joseph J. Lim

Several graph visualization tools exist. However, they are not able to handle large graphs, and/or they do not allow interaction. We are interested on large graphs, with hundreds of thousands of nodes. Such graphs bring two challenges: the…

Social and Information Networks · Computer Science 2015-06-15 Jose Rodrigues , Hanghang Tong , Agma Traina , Christos Faloutsos , Jure Leskovec

Large Language Models (LLMs) have revolutionized human-AI interaction by enabling intuitive task execution through natural language prompts. Despite their potential, designing effective prompts remains a significant challenge, as small…

Software Engineering · Computer Science 2025-04-08 Yuetian Mao , Junjie He , Chunyang Chen

To harness the potential of advanced computing technologies, efficient (real time) analysis of large amounts of data is as essential as are front-line simulations. In order to optimise this process, experts need to be supported by…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-03 Jovana Knežević , Ralf-Peter Mundani , Ernst Rank

The goal of this paper is to introduce SPADE, a framework for Structured Pruning and Adaptive Distillation for Efficient Large Language Model-based text-to-speech (LLM-TTS). Recent LLM-TTS systems achieve strong controllability and…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Tan Dat Nguyen , Jaehun Kim , Ji-Hoon Kim , Shukjae Choi , Youshin Lim , Joon Son Chung

Design space exploration (DSE) for Text-to-Image (TTI) models entails navigating a vast, opaque space of possible image outputs, through a commensurately vast input space of hyperparameters and prompt text. Minor adjustments to prompt input…

Human-Computer Interaction · Computer Science 2024-03-04 Shm Garanganao Almeda , J. D. Zamfirescu-Pereira , Kyu Won Kim , Pradeep Mani Rathnam , Bjoern Hartmann

We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style visuals, RealPlay aims to produce photorealistic, temporally…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Wenqiang Sun , Fangyun Wei , Jinjing Zhao , Xi Chen , Zilong Chen , Hongyang Zhang , Jun Zhang , Yan Lu

Multimodal representation learning models have demonstrated successful operation across complex tasks, and the integration of vision-language models (VLMs) has further enabled embedding models with instruction-following capabilities.…

Artificial Intelligence · Computer Science 2026-02-24 Wei-Yao Wang , Kazuya Tateishi , Qiyu Wu , Shusuke Takahashi , Yuki Mitsufuji

Large language models (LLMs) are remarkably good at writing code. A particularly valuable case of human-LLM collaboration is code-based UI prototyping, a method for creating interactive prototypes that allows users to view and fully engage…

Human-Computer Interaction · Computer Science 2024-07-12 Jenny Ma , Karthik Sreedhar , Vivian Liu , Sitong Wang , Pedro Alejandro Perez , Lydia B. Chilton

Significant strides have been made using large vision-language models, like Stable Diffusion (SD), for a variety of downstream tasks, including image editing, image correspondence, and 3D shape generation. Inspired by these advancements, we…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Aliasghar Khani , Saeid Asgari Taghanaki , Aditya Sanghi , Ali Mahdavi Amiri , Ghassan Hamarneh

Graphical User Interfaces (GUIs) are central to app development projects. App developers may use the GUIs of other apps as a means of requirements refinement and rapid prototyping or as a source of inspiration for designing and improving…

Software Engineering · Computer Science 2024-11-12 Jialiang Wei , Anne-Lise Courbis , Thomas Lambolais , Binbin Xu , Pierre Louis Bernard , Gérard Dray , Walid Maalej

Large language models are reshaping programming by enabling 'vibe coding': the development of softwares through natural-language interaction with model-driven toolchains. This article argues that vibe coding is best understood as interface…

Human-Computer Interaction · Computer Science 2026-01-01 Hongrui Jin

This work addresses the problem of novel view synthesis in diverse scenes from small collections of RGB images. We propose ERUPT (Efficient Rendering with Unposed Patch Transformer) a state-of-the-art scene reconstruction model capable of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Maxim V. Shugaev , Vincent Chen , Maxim Karrenbach , Kyle Ashley , Bridget Kennedy , Naresh P. Cuntoor

Multimodal Large Language Models (MLLMs) achieve versatility by reformulating diverse tasks into a unified instruction-following framework via instruction tuning. However, real-world deployment requires continuous adaptation to emerging…

Machine Learning · Computer Science 2026-05-26 Jun-Tao Tang , Yu-Cheng Shi , Zhen-Hao Xie , Da-Wei Zhou