Related papers: SPRITE: From Static Mockups to Engine-Ready Game U…
We address the challenges inherent in sketch-based image retrieval (SBIR) across various settings, including zero-shot SBIR, generalized zero-shot SBIR, and fine-grained zero-shot SBIR, by leveraging the vision-language foundation model…
The shift toward IoT-enabled, sensor-driven systems has transformed how operational data is generated, favoring continuous, real-time event streams (ES) over static event logs. This evolution presents new challenges for Streaming Process…
Text-to-image generative models can be tremendously valuable in supporting creative tasks by providing inspirations and enabling quick exploration of different design ideas. However, one common challenge is that users may still not be able…
We discuss the architecture and design principles that underpin the latest version of SKIRT, a state-of-the-art open source code for simulating continuum radiation transfer in dusty astrophysical systems, such as spiral galaxies and…
In Agile/Scrum software development, sprint planning and retrospective analysis are the key elements of project management. The aim of our work is to support software developers in these activities. In this paper, we present our prototype…
Reconstructing high-dimensional spatiotemporal fields from sparse point-sensor measurements is a central challenge in learning parametric PDE dynamics. Existing approaches often struggle to generalize across trajectories and parameter…
We present StreamBridge, a simple yet effective framework that seamlessly transforms offline Video-LLMs into streaming-capable models. It addresses two fundamental challenges in adapting existing models into online scenarios: (1) limited…
This report describes Infernux, an open-source game engine that pairs a C++17/Vulkan real-time core with a Python production layer connected through a single pybind11 boundary. To close the throughput gap between Python scripting and…
When source code or the original toolchain is unavailable, patching binaries is difficult because it requires editing low-level assembly code directly. As an alternative, one can decompile the binary, apply the patch at the source level,…
Websites are critical in today's digital world, with over 1.11 billion currently active and approximately 252,000 new sites launched daily. Converting website layout design into functional UI code is a time-consuming yet indispensable step…
Articulated 3D objects are critical for embodied AI, robotics, and interactive scene understanding, yet creating simulation-ready assets remains labor-intensive and requires expert modeling of part hierarchies and motion structures. We…
Searching through existing repositories for a specific mobile app screen design is currently either slow or tedious. Such searches are either limited to basic keyword searches (Google Image Search) or require as input a complete query…
Technological advances in high performance computing and maturing physical models allow scientists to simulate weather and climate evolutions with an increasing accuracy. While this improved accuracy allows us to explore complex dynamical…
We propose SplitNet, a method for decoupling visual perception and policy learning. By incorporating auxiliary tasks and selective learning of portions of the model, we explicitly decompose the learning objectives for visual navigation into…
Advanced ultrasound computed tomography techniques like full-waveform inversion are mathematically challenging and orders of magnitude more computationally expensive than conventional ultrasound imaging methods. This computational and…
This paper presents a real-time generative drawing system that interprets and integrates both formal intent - the structural, compositional, and stylistic attributes of a sketch - and contextual intent - the semantic and thematic meaning…
We present SWIM (See What I Mean), a novel training strategy that aligns vision and language representations to enable fine-grained object understanding solely from textual prompts. Unlike existing approaches that require explicit visual…
Game Design Pillars are natural language artifacts commonly used in game development to communicate a project's core vision and ensure a coherent player experience. Their linguistic nature aligns well with the strengths of Large Language…
Zero-shot scene understanding in real-world settings presents major challenges due to the complexity and variability of natural scenes, where models must recognize new objects, actions, and contexts without prior labeled examples. This work…
Converting process sketches into executable simulation models remains a major bottleneck in process systems engineering, requiring substantial manual effort and simulator-specific expertise. Recent advances in generative AI have improved…