In this paper, we first present the character texture generation system \textit{Minecraft-ify}, specified to Minecraft video game toward in-game application. Ours can generate face-focused image for texture mapping tailored to 3D virtual character having cube manifold. While existing projects or works only generate texture, proposed system can inverse the user-provided real image, or generate average/random appearance from learned distribution. Moreover, it can be manipulated with text-guidance using StyleGAN and StyleCLIP. These features provide a more extended user experience with enlarged freedom as a user-friendly AI-tool. Project page can be found at https://gh-bumsookim.github.io/Minecraft-ify/
Cite
@article{arxiv.2402.05448,
title = {Minecraft-ify: Minecraft Style Image Generation with Text-guided Image Editing for In-Game Application},
author = {Bumsoo Kim and Sanghyun Byun and Yonghoon Jung and Wonseop Shin and Sareer UI Amin and Sanghyun Seo},
journal= {arXiv preprint arXiv:2402.05448},
year = {2024}
}
Comments
2 pages, 2 figures. Accepted as Spotlight to NeurIPS 2023 Workshop on Machine Learning for Creativity and Design