Related papers: StreamCacheVGGT: Streaming Visual Geometry Transfo…
Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image…
This paper presents FluxMem, a training-free framework for efficient streaming video understanding. FluxMem adaptively compresses redundant visual memory through a hierarchical, two-stage design: (1) a Temporal Adjacency Selection (TAS)…
Constructing 4D language fields is crucial for embodied AI, augmented/virtual reality, and 4D scene understanding, as they provide enriched semantic representations of dynamic environments and enable open-vocabulary querying in complex…
Existing offline feed-forward methods for joint scene understanding and reconstruction on long image streams often repeatedly perform global computation over an ever-growing set of past observations, causing runtime and GPU memory to…
3D understanding has drawn significant attention recently, leveraging Vision-Language Models (VLMs) to enable multi-modal reasoning between point cloud and text data. Current 3D-VLMs directly embed the 3D point clouds into 3D tokens,…
While Dynamic Gaussian Splatting enables high-fidelity 4D reconstruction, its deployment is severely hindered by a fundamental dilemma: unconstrained densification leads to excessive memory consumption incompatible with edge devices,…
The practical deployment of diffusion-based Neural Video Compression (NVC) faces critical challenges, including severe information loss, prohibitive inference latency, and poor temporal consistency. To bridge this gap, we propose DiffVC-RT,…
Temporal Graph Neural Networks (TGNs) achieve state-of-the-art performance on dynamic graph tasks, yet existing systems focus exclusively on accelerating training -- at inference time, every new edge triggers $O(|V|)$ embedding updates even…
We present CAGE (Continuity-Aware edGE) network, a robust framework for reconstructing vector floorplans directly from point-cloud density maps. Traditional corner-based polygon representations are highly sensitive to noise and incomplete…
This paper presents a novel end-to-end Learned Point Cloud Geometry Compression (a.k.a., Learned-PCGC) framework, to efficiently compress the point cloud geometry (PCG) using deep neural networks (DNN) based variational autoencoders (VAE).…
3D Gaussian Splatting (3DGS) has gained significant attention in streamable dynamic novel view synthesis (DNVS) for its photorealistic rendering capability and computational efficiency. Despite much progress in improving rendering quality…
In response to the rapid growth of global videomtraffic and the limitations of traditional wireless transmission systems, we propose a novel dual-stage vector quantization framework, VQ-DeepVSC, tailored to enhance video transmission over…
The latest video coding standard H.266/VVC has shown its great improvement in terms of compression performance when compared to its predecessor HEVC standard. Though VVC was implemented with many advanced techniques, it still met the same…
Streaming reconstruction from monocular image sequences remains challenging, as existing methods typically favor either high-quality rendering or accurate geometry, but rarely both. We present PLANING, an efficient on-the-fly reconstruction…
Learning based video compression attracts increasing attention in the past few years. The previous hybrid coding approaches rely on pixel space operations to reduce spatial and temporal redundancy, which may suffer from inaccurate motion…
Multimodal large language models (MLLMs) have made significant progress in visual-language reasoning, but their ability to efficiently handle long videos remains limited. Despite recent advances in long-context MLLMs, storing and attending…
Video analytics are often performed as cloud services in edge settings, mainly to offload computation, and also in situations where the results are not directly consumed at the video sensors. Sending high-quality video data from the edge…
Recent deep-learning-based video compression methods brought coding gains over conventional codecs such as AVC and HEVC. However, learning-based codecs generally require considerable computation time and model complexity. In this paper, we…
Learned video compression has recently emerged as an essential research topic in developing advanced video compression technologies, where motion compensation is considered one of the most challenging issues. In this paper, we propose a…
Video tokenization procedure is critical for a wide range of video processing tasks. Most existing approaches directly transform video into fixed-grid and patch-wise tokens, which exhibit limited versatility. Spatially, uniformly allocating…