Related papers: StreamCacheVGGT: Streaming Visual Geometry Transfo…
We present SceneVGGT, a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping for autonomous and assistive navigation. Built on VGGT, our method scales to long video streams via a sliding-window pipeline.…
View-conditioned 3D generators such as SAM 3D, TRELLIS and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrives as long monocular streams. Naively applying these…
This work presents ViGeo, a feed-forward foundation model for recovering spatially dense and temporally consistent geometry from video sequences. Built upon a plain transformer architecture without task-specific architectural modifications,…
Rendering large-scale 3D Gaussian Splatting (3DGS) model faces significant challenges in achieving real-time, high-fidelity performance on consumer-grade devices. Fully realizing the potential of 3DGS in applications such as virtual reality…
3D Gaussian Splatting (3DGS) has emerged as a leading neural rendering technique for high-fidelity view synthesis, prompting the development of dedicated 3DGS accelerators for resource-constrained platforms. The conventional decoupled…
The Visual Geometry Grounded Transformer (VGGT) marks a significant leap forward in 3D scene reconstruction, as it is the first model that directly infers all key 3D attributes (camera poses, depths, and dense geometry) jointly in one pass.…
Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency, and computational efficiency. Motivated by the principles…
The linear memory growth of the KV cache poses a significant bottleneck for LLM inference in long-context tasks. Existing static compression methods often fail to preserve globally important information. Although recent dynamic retrieval…
Compressed video quality enhancement (CVQE) is crucial for improving user experience with lossy video codecs like H.264/AVC, H.265/HEVC, and H.266/VVC. While deep learning based CVQE has driven significant progress, existing surveys still…
Multimodal Large Language Models have achieved significant success in offline video understanding, yet their application to streaming videos is severely limited by the linear explosion of visual tokens, which often leads to Out-of-Memory…
The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian…
3D occupancy prediction has become a key perception task in autonomous driving, as it enables comprehensive scene understanding. Recent methods enhance this understanding by incorporating spatiotemporal information through multi-frame…
Long Video Temporal Grounding (LVTG) aims at identifying specific moments within lengthy videos based on user-provided text queries for effective content retrieval. The approach taken by existing methods of dividing video into clips and…
Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address…
This paper investigates the role of CLIP image embeddings within the Stable Video Diffusion (SVD) framework, focusing on their impact on video generation quality and computational efficiency. Our findings indicate that CLIP embeddings,…
Storage is a significant challenge in reconstructing dynamic scenes with 4D Gaussian Splatting (4DGS) data. In this work, we introduce 4DGS-CC, a contextual coding framework that compresses 4DGS data to meet specific storage constraints.…
The Visual Geometry Grounded Transformer (VGGT) enables strong feed-forward 3D reconstruction without per-scene optimization. However, its billion-parameter scale creates high memory and compute demands, hindering on-device deployment.…
In this paper, we propose a Hierarchical Learned Video Compression (HLVC) method with three hierarchical quality layers and a recurrent enhancement network. The frames in the first layer are compressed by an image compression method with…
Recent advancements in generative video codec (GVC) typically encode video into a 2D latent grid and employ high-capacity generative decoders for reconstruction. However, this paradigm still leaves two key challenges in fully exploiting…
Autoregressive models, often built on Transformer architectures, represent a powerful paradigm for generating ultra-long videos by synthesizing content in sequential chunks. However, this sequential generation process is notoriously slow.…