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Visually impaired people encounter many challenges in their everyday life, especially when it comes to navigating and representing space. The issue of shopping is addressed mostly on the level of navigation and product detection, but…

Human-Computer Interaction · Computer Science 2020-10-12 Lancelot Dupont , Christophe Jouffrais , Simon T. Perrault

The world of audio production and design has long been a difficult one to break into, requiring expertise and a working knowledge of the standard digital audio paradigms. This paper describes a novel interface that makes audio production…

Human-Computer Interaction · Computer Science 2020-10-01 Alexander Scarlatos

Visual feedback plays a crucial role in the process of amputation patients completing grasping in the field of prosthesis control. However, for blind and visually impaired (BVI) amputees, the loss of both visual and grasping abilities makes…

Robotics · Computer Science 2023-08-15 Chunhao Peng , Dapeng Yang , Ming Cheng , Jinghui Dai , Deyu Zhao , Li Jiang

The collection of spatiotemporal tourism information is important in smart tourism and user-generated contents are perceived as reliable information. Participatory sensing is a useful method for collecting such data, and the active…

Human-Computer Interaction · Computer Science 2021-05-26 Shogo Kawanaka , Juliana Miehle , Yuki Matsuda , Hirohiko Suwa , Keiichi Yasumoto , Wolfgang Minker

This paper investigates the potential of vision-language models (VLMs) to assist people with blindness and low vision (pBLV) in navigation tasks. We evaluate state-of-the-art closed-source models, including GPT-4V, GPT-4o, Gemini-1.5-Pro,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Yu Li , Yuchen Zheng , Giles Hamilton-Fletcher , Marco Mezzavilla , Yao Wang , Sundeep Rangan , Maurizio Porfiri , Zhou Yu , John-Ross Rizzo

Public art can hold cultural, social, political, and aesthetic significance, enriching urban environments and promoting well-being. However, a majority of urban art is inaccessible to blind and low vision (BLV) people. Most art access…

Human-Computer Interaction · Computer Science 2026-03-31 Lucy Jiang , Amy Seunghyun Lee , Jon E. Froehlich , Leah Findlater

While walking meetings offer a healthy alternative to sit-down meetings, they also pose practical challenges. Taking notes is difficult while walking, which limits the potential of walking meetings. To address this, we designed the Walking…

Human-Computer Interaction · Computer Science 2023-04-06 Luke Haliburton , Natalia Bartłomiejczyk , Paweł W. Woźniak , Albrecht Schmidt , Jasmin Niess

Navigating complex, densely packed environments like retail stores, warehouses, and hospitals poses a significant spatial grounding challenge for humans and embodied AI. In these spaces, dense visual features quickly become stale given the…

Artificial Intelligence · Computer Science 2026-04-20 Shivendra Agrawal , Bradley Hayes

Analyzing high-dimensional data and finding hidden patterns is a difficult problem and has attracted numerous research efforts. Automated methods can be useful to some extent but bringing the data analyst into the loop via interactive…

Human-Computer Interaction · Computer Science 2017-12-04 Bing Wang , Klaus Mueller

We study the problem of jointly reasoning about language and vision through a navigation and spatial reasoning task. We introduce the Touchdown task and dataset, where an agent must first follow navigation instructions in a real-life visual…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Howard Chen , Alane Suhr , Dipendra Misra , Noah Snavely , Yoav Artzi

Mobile phones pervade our daily lives and play ever expanding roles in many contexts. Their ubiquitousness makes them pivotal in empowering disabled people. However, if no inclusive approaches are provided, it becomes a strong vehicle of…

Human-Computer Interaction · Computer Science 2014-02-06 Tiago Guerreiro

Latent space is rapidly emerging as a native substrate for language-based models. While modern systems are still commonly understood through explicit token-level generation, an increasing body of work shows that many critical internal…

Geometrically accurate and semantically expressive map representations have proven invaluable for robot deployment and task planning in unknown environments. Nevertheless, real-time, open-vocabulary semantic understanding of large-scale…

Perception still remains a challenging problem for autonomous navigation in unknown environment, especially for aerial vehicles. Most mapping algorithms for autonomous navigation are specifically designed for their very intended task, which…

Robotics · Computer Science 2024-09-25 Jinche La , Jun-Gill Kang , Dasol Lee

Research touts universal participation through accessibility initiatives, yet blind and low-vision (BLV) researchers face systematic exclusion as visual representations dominate modern research workflows. To materialize inclusive processes,…

Human-Computer Interaction · Computer Science 2026-02-10 Omar Khan , JooYoung Seo

We propose two novel interaction techniques for visualization-assisted exploration of urban data: Layer Toggling and Visibility-Preserving Lenses. Layer Toggling mitigates visual overload by organizing information into separate layers while…

Human-Computer Interaction · Computer Science 2025-10-22 Karelia Salinas , Luis Gustavo Nonato , Jean-Daniel Fekete , Fernanda Bartolo dos Santos Saran

The integration of haptics within Augmented Reality may help to deliver an enriched experience, while facilitating the performance of specific actions (e.g. repositioning or resizin ) that are still dependent on the user's skills. This…

Human-Computer Interaction · Computer Science 2025-01-14 Diego Vaquero-Melchor , Ana M. Bernardos

Tangible interfaces in mixed reality (MR) environments allow for intuitive data interactions. Tangible cubes, with their rich interaction affordances, high maneuverability, and stable structure, are particularly well-suited for exploring…

Human-Computer Interaction · Computer Science 2024-03-12 Shuqi He , Haonan Yao , Luyan Jiang , Kaiwen Li , Nan Xiang , Yue Li , Hai-Ning Liang , Lingyun Yu

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

The human hand is our primary interface to the physical world, yet egocentric perception rarely knows when, where, or how forcefully it makes contact. Robust wearable tactile sensors are scarce, and no existing in-the-wild datasets align…

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