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Diffusion Transformers (DiTs) have gained increasing adoption in high-quality image and video generation. As demand for higher-resolution images and longer videos increases, single-GPU inference becomes inefficient due to increased latency…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-26 Jiacheng Yang , Jun Wu , Yaoyao Ding , Zhiying Xu , Yida Wang , Gennady Pekhimenko

As RISC-V architectures proliferate across embedded and high-performance domains, developers face persistent challenges in performance optimization due to fragmented tooling, immature hardware features, and platform-specific defects. This…

Performance · Computer Science 2025-07-31 Alexander Batashev

In recent years, persistent homology has become an attractive method for data analysis. It captures topological features, such as connected components, holes, and voids from point cloud data and summarizes the way in which these features…

Mathematical Software · Computer Science 2018-09-17 Alan Hylton , Gregory Henselman-Petrusek , Janche Sang , Robert Short

CERBERUS is a synthetic benchmark designed to help train and evaluate AI models for detecting cracks and other defects in infrastructure. It includes a crack image generator and realistic 3D inspection scenarios built in Unity. The…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Justin Reinman , Sunwoong Choi

jinns is an open-source Python library for physics-informed neural networks, built to tackle both forward and inverse problems, as well as meta-model learning. Rooted in the JAX ecosystem, it provides a versatile framework for efficiently…

Machine Learning · Statistics 2024-12-19 Hugo Gangloff , Nicolas Jouvin

The hybrid runtime (HRT) model offers a path towards high performance and efficiency. By integrating the OS kernel, runtime, and application, an HRT allows the runtime developer to leverage the full feature set of the hardware and…

Operating Systems · Computer Science 2019-01-21 Kyle C. Hale , Conor Hetland , Peter Dinda

With the advancement of automated software engineering, research focus is increasingly shifting toward practical tasks reflecting the day-to-day work of software engineers. Among these tasks, software migration, a critical process of…

Software Engineering · Computer Science 2026-04-29 Ryo Fujii , Makoto Morishita , Kazuki Yano , Jun Suzuki

We present a portable platform, called PIC_ENGINE, for accelerating Particle-In-Cell (PIC) codes on heterogeneous many-core architectures such as Graphic Processing Units (GPUs). The aim of this development is efficient simulations on…

Computational Physics · Physics 2016-06-08 F. Hariri , T. M. Tran , A. Jocksch , E. Lanti , J. Progsch , P. Messmer , S. Brunner , G. Gheller , L. Villard

The IBM Neural Computer (INC) is a highly flexible, re-configurable parallel processing system that is intended as a research and development platform for emerging machine intelligence algorithms and computational neuroscience. It consists…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-26 Pritish Narayanan , Charles E. Cox , Alexis Asseman , Nicolas Antoine , Harald Huels , Winfried W. Wilcke , Ahmet S. Ozcan

Recent video diffusion foundation models have achieved remarkable progress in high-quality video generation, yet turning them into real-time interactive video world models remains challenging. Interactive world models require controllable,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Min Zhao , Hongzhou Zhu , Bokai Yan , Zihan Zhou , Yimin Chen , Wenqiang Sun , Kaiwen Zheng , Guande He , Xiao Yang , Chongxuan Li , Fan Bao , Jun Zhu

Contemporary software often becomes vastly complex, and we are required to use a variety of technologies and different programming languages for its development. As interoperability between programming languages could cause high overhead…

Programming Languages · Computer Science 2021-12-30 M. Šipek , B. Mihaljević , A. Radovan

Modern generative modeling has grown into a broad collection of related but often separately implemented paradigms, including denoising diffusion models, score-based stochastic differential equations, flow matching, variational…

Machine Learning · Computer Science 2026-05-19 Liang Yan

For large-scale graph analytics on the GPU, the irregularity of data access and control flow, and the complexity of programming GPUs, have presented two significant challenges to developing a programmable high-performance graph library.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-06 Yangzihao Wang , Yuechao Pan , Andrew Davidson , Yuduo Wu , Carl Yang , Leyuan Wang , Muhammad Osama , Chenshan Yuan , Weitang Liu , Andy T. Riffel , John D. Owens

This paper describes PlinyCompute, a system for development of high-performance, data-intensive, distributed computing tools and libraries. In the large, PlinyCompute presents the programmer with a very high-level, declarative interface,…

This paper presents IronEngine, a general AI assistant platform organized around a unified orchestration core that connects a desktop user interface, REST and WebSocket APIs, Python clients, local and cloud model backends, persistent…

Artificial Intelligence · Computer Science 2026-03-10 Xi Mo

Video game developers use game engines as a tool to manage complex aspects of game development. While engines play a big role in the success of games, to the best of our knowledge, they are often developed in isolation, in a closed-source…

Software Engineering · Computer Science 2022-07-15 Gabriel C. Ullmann , Cristiano Politowski , Yann-Gaël Guéhéneuc , Fabio Petrillo

Distributed systems are becoming more common place, as computers typically contain multiple computation processors. The SpiNNaker architecture is such a distributed architecture, containing millions of cores connected with a unique…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-04-04 Andrew G. D. Rowley , Christian Brenninkmeijer , Simon Davidson , Donal Fellows , Andrew Gait , David R. Lester , Luis A. Plana , Oliver Rhodes , Alan B. Stokes , Steve B. Furber

The scaling of large language models (LLMs) is currently bottlenecked by the rigidity of distributed programming. While high-performance libraries like CuBLAS and NCCL provide optimized primitives, they lack the flexibility required for…

Code coverage is a valuable guide for testing, but in AAA games the overhead of instrumentation conflicts with strict performance requirements and can destabilize automated tests. We propose and assess a selective instrumentation approach…

Software Engineering · Computer Science 2026-01-26 Ian Gauk , Doriane Olewicki , Joshua Romoff , Cor-Paul Bezemer

Modern computing systems increasingly rely on composing heterogeneous devices to improve performance and efficiency. Programming these systems is often unproductive: algorithm implementations must be coupled to system-specific logic,…

Programming Languages · Computer Science 2025-03-17 Russel Arbore , Aaron Councilman , Xavier Routh , Ryan Ziegler , Praneet Rathi , Vikram Adve