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Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, robotics simulation, virtual reality, and gaming. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Rui Huang , Guangyao Zhai , Zuria Bauer , Marc Pollefeys , Federico Tombari , Leonidas Guibas , Gao Huang , Francis Engelmann

We propose NVS-HO, the first benchmark designed for novel view synthesis of handheld objects in real-world environments using only RGB inputs. Each object is recorded in two complementary RGB sequences: (1) a handheld sequence, where the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Musawar Ali , Manuel Carranza-García , Nicola Fioraio , Samuele Salti , Luigi Di Stefano

We propose a novel diffusion-based framework for reconstructing 3D geometry of hand-held objects from monocular RGB images by leveraging hand-object interaction as geometric guidance. Our method conditions a latent diffusion model on an…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Ayce Idil Aytekin , Helge Rhodin , Rishabh Dabral , Christian Theobalt

Leveraging text, images, structure maps, or motion trajectories as conditional guidance, diffusion models have achieved great success in automated and high-quality video generation. However, generating smooth and rational transition videos…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Zuhao Yang , Jiahui Zhang , Yingchen Yu , Shijian Lu , Song Bai

Extended reality (XR) demands generative models that respond to users' tracked real-world motion, yet current video world models accept only coarse control signals such as text or keyboard input, limiting their utility for embodied…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Linxi Xie , Lisong C. Sun , Ashley Neall , Tong Wu , Shengqu Cai , Gordon Wetzstein

Video generation models have made significant progress in generating realistic content, enabling applications in simulation, gaming, and film making. However, current generated videos still contain visual artifacts arising from 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Duolikun Danier , Ge Gao , Steven McDonagh , Changjian Li , Hakan Bilen , Oisin Mac Aodha

In this work, we introduce a novel task - Humancentric Spatio-Temporal Video Grounding (HC-STVG). Unlike the existing referring expression tasks in images or videos, by focusing on humans, HC-STVG aims to localize a spatiotemporal tube of…

Computer Vision and Pattern Recognition · Computer Science 2021-06-03 Zongheng Tang , Yue Liao , Si Liu , Guanbin Li , Xiaojie Jin , Hongxu Jiang , Qian Yu , Dong Xu

We present DriveGen3D, a novel framework for generating high-quality and highly controllable dynamic 3D driving scenes that addresses critical limitations in existing methodologies. Current approaches to driving scene synthesis either…

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

3D vector graphics play a crucial role in various applications including 3D shape retrieval, conceptual design, and virtual reality interactions due to their ability to capture essential structural information with minimal representation.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Chuang Wang , Haitao Zhou , Ling Luo , Qian Yu

We present a target-aware video diffusion model that generates videos from an input image, in which an actor interacts with a specified target while performing a desired action. The target is defined by a segmentation mask, and the action…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Taeksoo Kim , Hanbyul Joo

Hand-object interaction understanding and the barely addressed novel view synthesis are highly desired in the immersive communication, whereas it is challenging due to the high deformation of hand and heavy occlusions between hand and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Wentian Qu , Zhaopeng Cui , Yinda Zhang , Chenyu Meng , Cuixia Ma , Xiaoming Deng , Hongan Wang

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

Dynamic Gaussian splatting has led to impressive scene reconstruction and image synthesis advances in novel views. Existing methods, however, heavily rely on pre-computed poses and Gaussian initialization by Structure from Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Hao Li , Jingfeng Li , Dingwen Zhang , Chenming Wu , Jieqi Shi , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Junwei Han

Vision-based tactile sensors, through high-resolution optical measurements, can effectively perceive the geometric shape of objects and the force information during the contact process, thus helping robots acquire higher-dimensional tactile…

Robotics · Computer Science 2026-03-06 Xi Lin , Weiliang Xu , Yixian Mao , Jing Wang , Meixuan Lv , Lu Liu , Xihui Luo , Xinming Li

Generating realistic 3D Human-Human Interaction (HHI) requires coherent modeling of the physical plausibility of the agents and their interaction semantics. Existing methods compress all motion information into a single latent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zichen Geng , Zeeshan Hayder , Bo Miao , Jian Liu , Wei Liu , Ajmal Mian

Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xuan Huang , Mochu Xiang , Zhelun Shen , Jinbo Wu , Chenming Wu , Chen Zhao , Kaisiyuan Wang , Hang Zhou , Shanshan Liu , Haocheng Feng , Wei He , Jingdong Wang

Diffusion models have emerged as a powerful paradigm in video synthesis tasks including prediction, generation, and interpolation. Due to the limitation of the computational budget, existing methods usually implement conditional diffusion…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Siyuan Yang , Lu Zhang , Yu Liu , Zhizhuo Jiang , You He

Most existing 3D referring expression segmentation (3DRES) methods rely on dense, high-quality point clouds, while real-world agents such as robots and mobile phones operate with only a few sparse RGB views and strict latency constraints.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Changli Wu , Haodong Wang , Jiayi Ji , Yutian Yao , Chunsai Du , Jihua Kang , Yanwei Fu , Liujuan Cao

Recent advances in video diffusion models have enabled the generation of high-quality videos. However, these videos still suffer from unrealistic deformations, semantic violations, and physical inconsistencies that are largely rooted in the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Shurui Gui , Deep Anil Patel , Xiner Li , Martin Renqiang Min
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