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Related papers: HVG-3D: Bridging Real and Simulation Domains for 3…

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Recently, end-to-end robotic manipulation models have gained significant attention for their generalizability and scalability. However, they often suffer from limited robustness to camera viewpoint changes when training with a fixed camera.…

Robotics · Computer Science 2026-04-24 Songen Gu , Yuhang Zheng , Weize Li , Yupeng Zheng , Yating Feng , Xiang Li , Yilun Chen , Pengfei Li , Wenchao Ding

Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often require manually specified intermediate waypoints and place all…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Hwanhee Jung , Seunggwan Lee , Jeongyoon Yoon , SeungHyeon Kim , Giljoo Nam , Qixing Huang , Sangpil Kim

Real-world videos naturally portray complex interactions among distinct physical objects, effectively forming dynamic compositions of visual elements. However, most current video generation models synthesize scenes holistically and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Guofeng Zhang , Angtian Wang , Jacob Zhiyuan Fang , Liming Jiang , Haotian Yang , Alan Yuille , Chongyang Ma

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

Modeling how humans interact with objects is crucial for AI to effectively assist or mimic human behaviors. Existing studies for learning such ability primarily focus on static human-object interaction (HOI) patterns, such as contact and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Hyeonwoo Kim , Sangwon Baik , Hanbyul Joo

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

This study seeks to automate camera movement control for filming existing subjects into attractive videos, contrasting with the creation of non-existent content by directly generating the pixels. We select drone videos as our test case due…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yunzhong Hou , Liang Zheng , Philip Torr

Diffusion models when conditioned on text prompts, generate realistic-looking images with intricate details. But most of these pre-trained models fail to generate accurate images when it comes to human features like hands, teeth, etc. We…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Gurusha Juneja , Sukrit Kumar

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

While diffusion models and large-scale motion datasets have advanced text-driven human motion synthesis, extending these advances to 4D human-object interaction (HOI) remains challenging, mainly due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Shujia Li , Haiyu Zhang , Xinyuan Chen , Yaohui Wang , Yutong Ban

We present BetterScene, an approach to enhance novel view synthesis (NVS) quality for diverse real-world scenes using extremely sparse, unconstrained photos. BetterScene leverages the production-ready Stable Video Diffusion (SVD) model…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Yuci Han , Charles Toth , John E. Anderson , William J. Shuart , Alper Yilmaz

Video grounding aims to localize the target moment in an untrimmed video corresponding to a given sentence query. Existing methods typically select the best prediction from a set of predefined proposals or directly regress the target span…

Computer Vision and Pattern Recognition · Computer Science 2024-01-01 Xiao Liang , Tao Shi , Yaoyuan Liang , Te Tao , Shao-Lun Huang

We propose OVIGo-3DHSG method - Open-Vocabulary Indoor Grounding of objects using 3D Hierarchical Scene Graph. OVIGo-3DHSG represents an extensive indoor environment over a Hierarchical Scene Graph derived from sequences of RGB-D frames…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Sergey Linok , Gleb Naumov

AI-generated content has attracted lots of attention recently, but photo-realistic video synthesis is still challenging. Although many attempts using GANs and autoregressive models have been made in this area, the visual quality and length…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Yingqing He , Tianyu Yang , Yong Zhang , Ying Shan , Qifeng Chen

Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Dong Zhuo , Wenzhao Zheng , Jiahe Guo , Yuqi Wu , Jie Zhou , Jiwen Lu

Recent advances in robot foundation models trained on large-scale human teleoperation data have enabled robots to perform increasingly complex real-world tasks. However, scaling these systems remains difficult because collecting…

Text-to-video generation has trailed behind text-to-image generation in terms of quality and diversity, primarily due to the inherent complexities of spatio-temporal modeling and the limited availability of video-text datasets. Recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Xiefan Guo , Jinlin Liu , Miaomiao Cui , Liefeng Bo , Di Huang

Conventional video object segmentation (VOS) methods usually necessitate a substantial volume of pixel-level annotated video data for fully supervised learning. In this paper, we present HVC, a \textbf{h}ybrid static-dynamic \textbf{v}isual…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Gensheng Pei , Yazhou Yao , Jianbo Jiao , Wenguan Wang , Liqiang Nie , Jinhui Tang

Cross-modal knowledge distillation has emerged as an effective strategy for integrating point cloud and image features in 3D perception tasks. However, the modality heterogeneity, spatial misalignment, and the representation crisis of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Kanglin Ning , Wenrui Li , Houde Quan , Qifan Li , Xingtao Wang , Xiaopeng Fan

Text-guided diffusion models have revolutionized image and video generation and have also been successfully used for optimization-based 3D object synthesis. Here, we instead focus on the underexplored text-to-4D setting and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Huan Ling , Seung Wook Kim , Antonio Torralba , Sanja Fidler , Karsten Kreis
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