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For artistic applications, video generation requires fine-grained control over both performance and cinematography, i.e., the actor's motion and the camera trajectory. We present ActCam, a zero-shot method for video generation that jointly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Omar El Khalifi , Thomas Rossi , Oscar Fossey , Thibault Fouque , Ulysse Mizrahi , Philip Torr , Ivan Laptev , Fabio Pizzati , Baptiste Bellot-Gurlet

The rapidly growing field of network analytics requires data sets for use in evaluation. Real world data often lack truth and simulated data lack narrative fidelity or statistical generality. This paper presents a novel, mixed-membership,…

Social and Information Networks · Computer Science 2013-09-09 Garrett Bernstein , Kyle O'Brien

A world model enables an intelligent agent to imagine, predict, and reason about how the world evolves in response to its actions, and accordingly to plan and strategize. While recent video generation models produce realistic visual…

Learning a generalist embodied agent capable of completing multiple tasks poses challenges, primarily stemming from the scarcity of action-labeled robotic datasets. In contrast, a vast amount of human videos exist, capturing intricate tasks…

Machine Learning · Computer Science 2024-10-10 Haoran He , Chenjia Bai , Ling Pan , Weinan Zhang , Bin Zhao , Xuelong Li

Nowadays, live video streaming events have become a mainstay in viewer's communication in large international enterprises. Provided that viewers are distributed worldwide, the main challenge resides on how to schedule the optimal event's…

Artificial Intelligence · Computer Science 2021-06-22 Stefanos Antaris , Dimitrios Rafailidis , Romina Arriaza

Extended reality (XR) demands generative models that respond to users' tracked real-world motion, yet current video world models accept only coarse control signals such as text or keyboard input, limiting their utility for embodied…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Linxi Xie , Lisong C. Sun , Ashley Neall , Tong Wu , Shengqu Cai , Gordon Wetzstein

Temporal action proposal generation is an essential and challenging task that aims at localizing temporal intervals containing human actions in untrimmed videos. Most of existing approaches are unable to follow the human cognitive process…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Viet-Khoa Vo-Ho , Ngan Le , Kashu Yamazaki , Akihiro Sugimoto , Minh-Triet Tran

Live streaming has become a cornerstone of today's internet, enabling massive real-time social interactions. However, it faces severe risks arising from sparse, coordinated malicious behaviors among multiple participants, which are often…

Machine Learning · Computer Science 2026-02-12 Yiran Qiao , Jing Chen , Xiang Ao , Qiwei Zhong , Yang Liu , Qing He

Using artificial intelligence (AI) to automatically test a game remains a critical challenge for the development of richer and more complex game worlds and for the advancement of AI at large. One of the most promising methods for achieving…

Artificial Intelligence · Computer Science 2022-09-02 Matthew Barthet , Ahmed Khalifa , Antonios Liapis , Georgios N. Yannakakis

Recent advances in deep reinforcement learning in the paradigm of locomotion using continuous control have raised the interest of game makers for the potential of digital actors using active ragdoll. Currently, the available options to…

Artificial Intelligence · Computer Science 2019-02-26 Joe Booth , Jackson Booth

Controlling evolutionary game-theoretic dynamics is a problem of paramount importance for the systems and control community, with several applications spanning from social science to engineering. Here, we study a population of individuals…

Systems and Control · Electrical Eng. & Systems 2024-10-22 Lorenzo Zino , Mengbin Ye , Alessandro Rizzo , Giuseppe Carlo Calafiore

As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others,…

In most classical Autonomous Vehicle (AV) stacks, the prediction and planning layers are separated, limiting the planner to react to predictions that are not informed by the planned trajectory of the AV. This work presents a module that…

Robotics · Computer Science 2022-04-06 Jose L. Vazquez , Alexander Liniger , Wilko Schwarting , Daniela Rus , Luc Van Gool

Rich haptic sensory feedback in response to user interactions is desirable for an effective, immersive virtual reality or teleoperation system. However, this feedback depends on material properties and user interactions in a complex,…

Robotics · Computer Science 2020-10-27 Negin Heravi , Wenzhen Yuan , Allison M. Okamura , Jeannette Bohg

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Jialu Li , Yuanzhen Li , Neal Wadhwa , Yael Pritch , David E. Jacobs , Michael Rubinstein , Mohit Bansal , Nataniel Ruiz

A core challenge for an agent learning to interact with the world is to predict how its actions affect objects in its environment. Many existing methods for learning the dynamics of physical interactions require labeled object information.…

Machine Learning · Computer Science 2016-10-19 Chelsea Finn , Ian Goodfellow , Sergey Levine

Despite the rapid progress, existing works on action understanding focus strictly on one type of action agent, which we call actor---a human adult, ignoring the diversity of actions performed by other actors. To overcome this narrow…

Computer Vision and Pattern Recognition · Computer Science 2017-05-01 Chenliang Xu , Caiming Xiong , Jason J. Corso

We propose the use of latent space generative world models to address the covariate shift problem in autonomous driving. A world model is a neural network capable of predicting an agent's next state given past states and actions. By…

For autonomous agents to successfully operate in real world, the ability to anticipate future motions of surrounding entities in the scene can greatly enhance their safety levels since potentially dangerous situations could be avoided in…

Machine Learning · Computer Science 2019-06-04 Yeping Hu , Wei Zhan , Liting Sun , Masayoshi Tomizuka

Numerous offline and model-based reinforcement learning systems incorporate world models to emulate the inherent environments. A world model is particularly important in scenarios where direct interactions with the real environment is…

Machine Learning · Computer Science 2026-01-19 Rajat Ghosh , Debojyoti Dutta