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Related papers: SHOW3D: Capturing Scenes of 3D Hands and Objects i…

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Though much progress has been achieved in single-image 3D human recovery, estimating 3D model for in-the-wild images remains a formidable challenge. The reason lies in the fact that obtaining high-quality 3D annotations for in-the-wild…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Yu Rong , Ziwei Liu , Cheng Li , Kaidi Cao , Chen Change Loy

Recently, there has been growing interest in developing learning-based methods to detect and utilize salient semi-global or global structures, such as junctions, lines, planes, cuboids, smooth surfaces, and all types of symmetries, for 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Jia Zheng , Junfei Zhang , Jing Li , Rui Tang , Shenghua Gao , Zihan Zhou

The surgical usage of Mixed Reality (MR) has received growing attention in areas such as surgical navigation systems, skill assessment, and robot-assisted surgeries. For such applications, pose estimation for hand and surgical instruments…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Rui Wang , Sophokles Ktistakis , Siwei Zhang , Mirko Meboldt , Quentin Lohmeyer

Object localization, and more specifically object pose estimation, in large industrial spaces such as warehouses and production facilities, is essential for material flow operations. Traditional approaches rely on artificial artifacts…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Hazem Youssef , Frederik Polachowski , Jérôme Rutinowski , Moritz Roidl , Christopher Reining

Multi-camera tracking systems are gaining popularity in applications that demand high-quality tracking results, such as frictionless checkout because monocular multi-object tracking (MOT) systems often fail in cluttered and crowded…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Xiaotian Han , Quanzeng You , Chunyu Wang , Zhizheng Zhang , Peng Chu , Houdong Hu , Jiang Wang , Zicheng Liu

Understanding hand-object interaction (HOI) is fundamental to computer vision, robotics, and AR/VR. However, conventional hand videos often lack essential physical information such as contact forces and motion signals, and are prone to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Xinyu Zhang , Ziyi Kou , Chuan Qin , Mia Huang , Ergys Ristani , Ankit Kumar , Lele Chen , Kun He , Abdeslam Boularias , Li Guan

We contribute the Habitat Synthetic Scene Dataset, a dataset of 211 high-quality 3D scenes, and use it to test navigation agent generalization to realistic 3D environments. Our dataset represents real interiors and contains a diverse set of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Mukul Khanna , Yongsen Mao , Hanxiao Jiang , Sanjay Haresh , Brennan Shacklett , Dhruv Batra , Alexander Clegg , Eric Undersander , Angel X. Chang , Manolis Savva

To serve as a scalable data source for embodied AI, world models should act as true simulators that infer interaction dynamics strictly from user actions, rather than mere conditional video generators relying on privileged future object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Dayou Li , Lulin Liu , Bangya Liu , Shijie Zhou , Jiu Feng , Ziqi Lu , Minghui Zheng , Chenyu You , Zhiwen Fan

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

3D dense captioning stands as a cornerstone in achieving a comprehensive understanding of 3D scenes through natural language. It has recently witnessed remarkable achievements, particularly in indoor settings. However, the exploration of 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Bu Jin , Yupeng Zheng , Pengfei Li , Weize Li , Yuhang Zheng , Sujie Hu , Xinyu Liu , Jinwei Zhu , Zhijie Yan , Haiyang Sun , Kun Zhan , Peng Jia , Xiaoxiao Long , Yilun Chen , Hao Zhao

Egocentric interactive world models are essential for augmented reality and embodied AI, where visual generation must respond to user input with low latency, geometric consistency, and long-term stability. We study egocentric interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Yuxi Wang , Wenqi Ouyang , Tianyi Wei , Yi Dong , Zhiqi Shen , Xingang Pan

Despite the recent progress on 6D object pose estimation methods for robotic grasping, a substantial performance gap persists between the capabilities of these methods on existing datasets and their efficacy in real-world grasping and…

Robotics · Computer Science 2024-12-18 Abdelrahman Younes , Tamim Asfour

We present a method that infers spatial arrangements and shapes of humans and objects in a globally consistent 3D scene, all from a single image in-the-wild captured in an uncontrolled environment. Notably, our method runs on datasets…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Jason Y. Zhang , Sam Pepose , Hanbyul Joo , Deva Ramanan , Jitendra Malik , Angjoo Kanazawa

We propose a method for incorporating object interaction and human body dynamics into the task of 3D ego-pose estimation using a head-mounted camera. We use a kinematics model of the human body to represent the entire range of human motion,…

Computer Vision and Pattern Recognition · Computer Science 2020-12-10 Zhengyi Luo , Ryo Hachiuma , Ye Yuan , Shun Iwase , Kris M. Kitani

We present HOReeNet, which tackles the novel task of manipulating images involving hands, objects, and their interactions. Especially, we are interested in transferring objects of source images to target images and manipulating 3D hand…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Changhwa Lee , Junuk Cha , Hansol Lee , Seongyeong Lee , Donguk Kim , Seungryul Baek

Recent advances in 3D human-aware generation have made significant progress. However, existing methods still struggle with generating novel Human Object Interaction (HOI) from text, particularly for open-set objects. We identify three main…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Jinlu Zhang , Yixin Chen , Zan Wang , Jie Yang , Yizhou Wang , Siyuan Huang

360 video captures the complete surrounding scenes with the ultra-large field of view of 360X180. This makes 360 scene understanding tasks, eg, segmentation and tracking, crucial for appications, such as autonomous driving, robotics. With…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Weiming Zhang , Dingwen Xiao , Aobotao Dai , Yexin Liu , Tianbo Pan , Shiqi Wen , Lei Chen , Lin Wang

The development of autonomous vehicles provides an opportunity to have a complete set of camera sensors capturing the environment around the car. Thus, it is important for object detection and tracking to address new challenges, such as…

Computer Vision and Pattern Recognition · Computer Science 2022-04-21 Pha Nguyen , Kha Gia Quach , Chi Nhan Duong , Ngan Le , Xuan-Bac Nguyen , Khoa Luu
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