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Related papers: SHOW3D: Capturing Scenes of 3D Hands and Objects i…

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In this paper, we focus on obtaining 2D and 3D labels, as well as track IDs for objects on the road with the help of a novel 3D Bounding Box Annotation Toolbox (3D BAT). Our open source, web-based 3D BAT incorporates several smart features…

Computer Vision and Pattern Recognition · Computer Science 2019-05-03 Walter Zimmer , Akshay Rangesh , Mohan Trivedi

The Nymeria Dataset, released in 2024, is a large-scale collection of in-the-wild human activities captured with multiple egocentric wearable devices that are spatially localized and temporally synchronized. It provides body-motion ground…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Daniel DeTone , Federica Bogo , Eric-Tuan Le , Duncan Frost , Julian Straub , Yawar Siddiqui , Yuting Ye , Jakob Engel , Richard Newcombe , Lingni Ma

While 3D object detection and pose estimation has been studied for a long time, its evaluation is not yet completely satisfactory. Indeed, existing datasets typically consist in numerous acquisitions of only a few scenes because of the…

Computer Vision and Pattern Recognition · Computer Science 2018-06-22 Romain Brégier , Frédéric Devernay , Laetitia Leyrit , James Crowley

Humans use context and scene knowledge to easily localize moving objects in conditions of complex illumination changes, scene clutter and occlusions. In this paper, we present a method to leverage human knowledge in the form of annotated…

Computer Vision and Pattern Recognition · Computer Science 2016-04-20 Archith J. Bency , S. Karthikeyan , Carter De Leo , Santhoshkumar Sunderrajan , B. S. Manjunath

Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's misunderstanding of such interactions and the hardships of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Patrick Kwon , Chen Chen , Hanbyul Joo

The goal of this paper is to detect what has changed, if anything, between two "in the wild" images of the same 3D scene acquired from different camera positions and at different temporal instances. The open-set nature of this problem,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Ragav Sachdeva , Andrew Zisserman

We introduce a novel 3D hand pose estimator that can accurately recover the shape and pose of people's hands in a room from afar, typically from fixed cameras at room corners, in extremely low-resolution and frequently occluded views. Our…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Shu Nakamura , Ryo Kawahara , Genki Kinoshita , Ryosuke Hirai , Yasutomo Kawanishi , Shohei Nobuhara , Ko Nishino

Recent progress in semantic scene understanding has primarily been enabled by the availability of semantically annotated bi-modal (camera and LiDAR) datasets in urban environments. However, such annotated datasets are also needed for…

Tracking the full skeletal pose of the hands and fingers is a challenging problem that has a plethora of applications for user interaction. Existing techniques either require wearable hardware, add restrictions to user pose, or require…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Stan Melax , Leonid Keselman , Sterling Orsten

3D object detection is fundamental for spatial understanding. Real-world environments demand models capable of recognizing diverse, previously unseen objects, which remains a major limitation of closed-set methods. Existing open-vocabulary…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Andrey Lemeshko , Bulat Gabdullin , Nikita Drozdov , Anton Konushin , Danila Rukhovich , Maksim Kolodiazhnyi

The advancement of robot learning is currently hindered by the scarcity of large-scale, high-quality datasets. While established data collection methods such as teleoperation and universal manipulation interfaces dominate current datasets,…

Hand pose estimation from egocentric video has broad implications across various domains, including human-computer interaction, assistive technologies, activity recognition, and robotics, making it a topic of significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Olga Taran , Damian M. Manzone , Jose Zariffa

Estimating the 3D structure of the human body from natural scenes is a fundamental aspect of visual perception. 3D human pose estimation is a vital step in advancing fields like AIGC and human-robot interaction, serving as a crucial…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Jiong Wang , Fengyu Yang , Wenbo Gou , Bingliang Li , Danqi Yan , Ailing Zeng , Yijun Gao , Junle Wang , Yanqing Jing , Ruimao Zhang

Despite recent achievements, existing 3D interacting hands recovery methods have shown results mainly on motion capture (MoCap) environments, not on in-the-wild (ITW) ones. This is because collecting 3D interacting hands data in the wild is…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Gyeongsik Moon

Recent years have produced a variety of learning based methods in the context of computer vision and robotics. Most of the recently proposed methods are based on deep learning, which require very large amounts of data compared to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Kenneth Blomqvist , Julius Hietala

Objects, in the real world, rarely occur in isolation and exhibit typical arrangements governed by their independent utility, and their expected interaction with humans and other objects in the context. For example, a chair is expected near…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Sharat Agarwal

Egocentric vision is an emerging field of computer vision that is characterized by the acquisition of images and video from the first person perspective. In this paper we address the challenge of egocentric human action recognition by…

Computer Vision and Pattern Recognition · Computer Science 2019-05-03 Georgios Kapidis , Ronald Poppe , Elsbeth van Dam , Lucas P. J. J. Noldus , Remco C. Veltkamp

While 6D object pose estimation has wide applications across computer vision and robotics, it remains far from being solved due to the lack of annotations. The problem becomes even more challenging when moving to category-level 6D pose,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Kaifeng Zhang , Yang Fu , Shubhankar Borse , Hong Cai , Fatih Porikli , Xiaolong Wang

We address key limitations in existing datasets and models for task-oriented hand-object interaction video generation, a critical approach of generating video demonstrations for robotic imitation learning. Current datasets, such as Ego4D,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Hongxiang Zhao , Xingchen Liu , Mutian Xu , Yiming Hao , Weikai Chen , Xiaoguang Han

We propose a scalable, efficient and accurate approach to retrieve 3D models for objects in the wild. Our contribution is twofold. We first present a 3D pose estimation approach for object categories which significantly outperforms the…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Alexander Grabner , Peter M. Roth , Vincent Lepetit
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