Related papers: MOSS-VoiceGenerator: Create Realistic Voices with …
We present READ Avatars, a 3D-based approach for generating 2D avatars that are driven by audio input with direct and granular control over the emotion. Previous methods are unable to achieve realistic animation due to the many-to-many…
Neural TTS has shown it can generate high quality synthesized speech. In this paper, we investigate the multi-speaker latent space to improve neural TTS for adapting the system to new speakers with only several minutes of speech or…
Modeling real-world sound is a fundamental problem in the creative use of machine learning and many other fields, including human speech processing and bioacoustics. Transformer-based generative models and some prior work (e.g., DDSP) are…
Voice assistants provide users a new way of interacting with digital products, allowing them to retrieve information and complete tasks with an increased sense of control and flexibility. Such products are comprised of several machine…
This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…
Recent advances in interactive technologies have highlighted the prominence of audio signals for semantic encoding. This paper explores a new task, where audio signals are used as conditioning inputs to generate motions that align with the…
Textless spoken language models (SLMs) are generative models of speech that do not rely on text supervision. Most textless SLMs learn to predict the next semantic token, a discrete representation of linguistic content, and rely on a…
We introduce VoiceCraft, a token infilling neural codec language model, that achieves state-of-the-art performance on both speech editing and zero-shot text-to-speech (TTS) on audiobooks, internet videos, and podcasts. VoiceCraft employs a…
Previous work in phonetically-grounded language generation has mainly focused on domains such as lyrics and poetry. In this paper, we present work on the generation of tongue twisters - a form of language that is required to be phonetically…
Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…
Recent advances in large pre-trained language models have demonstrated strong results in generating natural languages and significantly improved performances for many natural language generation (NLG) applications such as machine…
Multimodal conditionality in transformer-based natural language models has demonstrated state-of-the-art performance in the task of product description generation. Recent approaches condition a language model on one or more images and other…
While human evaluation is the most reliable metric for evaluating speech generation systems, it is generally costly and time-consuming. Previous studies on automatic speech quality assessment address the problem by predicting human…
Speech synthesis has recently seen significant improvements in fidelity, driven by the advent of neural vocoders and neural prosody generators. However, these systems lack intuitive user controls over prosody, making them unable to rectify…
In this paper, we introduce a new task, Reactive Listener Motion Generation from Speaker Utterance, which aims to generate naturalistic listener body motions that appropriately respond to a speaker's utterance. However, modeling such…
This study aims at designing an environment-aware text-to-speech (TTS) system that can generate speech to suit specific acoustic environments. It is also motivated by the desire to leverage massive data of speech audio from heterogeneous…
We tackle the problem of generating audio samples conditioned on descriptive text captions. In this work, we propose AaudioGen, an auto-regressive generative model that generates audio samples conditioned on text inputs. AudioGen operates…
Recent advances in language models have achieved significant progress. GPT-4o, as a new milestone, has enabled real-time conversations with humans, demonstrating near-human natural fluency. Such human-computer interaction necessitates…
Recent AIGC systems possess the capability to generate digital multimedia content based on human language instructions, such as text, image and video. However, when it comes to speech, existing methods related to human instruction-to-speech…
Representing wild sounds as images is an important but challenging task due to the lack of paired datasets between sound and images and the significant differences in the characteristics of these two modalities. Previous studies have…