English
Related papers

Related papers: MOSS-VoiceGenerator: Create Realistic Voices with …

200 papers

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

Modern TTS systems are capable of creating highly realistic and natural-sounding speech. Despite these developments, the process of customizing TTS voices remains a complex task, mostly requiring the expertise of specialists within the…

Human-Computer Interaction · Computer Science 2024-08-23 Silvan Mertes , Daksitha Withanage Don , Otto Grothe , Johanna Kuch , Ruben Schlagowski , Elisabeth André

This paper presents VoiceLDM, a model designed to produce audio that accurately follows two distinct natural language text prompts: the description prompt and the content prompt. The former provides information about the overall…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-26 Yeonghyeon Lee , Inmo Yeon , Juhan Nam , Joon Son Chung

Recent progress in Spoken Language Modeling has shown that learning language directly from speech is feasible. Generating speech through a pipeline that operates at the text level typically loses nuances, intonations, and non-verbal…

Computation and Language · Computer Science 2024-10-31 Maxime Poli , Emmanuel Chemla , Emmanuel Dupoux

As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…

Computer Vision and Pattern Recognition · Computer Science 2018-06-04 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

Machine-generated speech is characterized by its limited or unnatural emotional variation. Current text to speech systems generates speech with either a flat emotion, emotion selected from a predefined set, average variation learned from…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-10 Sarath Sivaprasad , Saiteja Kosgi , Vineet Gandhi

How does textual representation of audio relate to the Large Language Model's (LLMs) learning about the audio world? This research investigates the extent to which LLMs can be prompted to generate audio, despite their primary training in…

Text-to-speech models trained on large-scale datasets have demonstrated impressive in-context learning capabilities and naturalness. However, control of speaker identity and style in these models typically requires conditioning on reference…

Sound · Computer Science 2024-02-08 Dan Lyth , Simon King

User simulators (USs) are commonly used to train task-oriented dialogue systems (DSs) via reinforcement learning. The interactions often take place on semantic level for efficiency, but there is still a gap from semantic actions to natural…

Computation and Language · Computer Science 2022-08-24 Hsien-Chin Lin , Christian Geishauser , Shutong Feng , Nurul Lubis , Carel van Niekerk , Michael Heck , Milica Gašić

Advancements in language foundation models have primarily fueled the recent surge in artificial intelligence. In contrast, generative learning of non-textual modalities, especially videos, significantly trails behind language modeling. This…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Lijun Yu

Currently, many multi-speaker speech synthesis and voice conversion systems address speaker variations with an embedding vector. Modeling it directly allows new voices outside of training data to be synthesized. GMM based approaches such as…

Sound · Computer Science 2023-09-26 Yao Shi , Ming Li

We present a novel natural language generation system for spoken dialogue systems capable of entraining (adapting) to users' way of speaking, providing contextually appropriate responses. The generator is based on recurrent neural networks…

Computation and Language · Computer Science 2017-09-18 Ondřej Dušek , Filip Jurčíček

This paper presents an end-to-end pipeline for generating character-specific, emotion-aware speech from comics. The proposed system takes full comic volumes as input and produces speech aligned with each character's dialogue and emotional…

Sound · Computer Science 2025-09-22 Zhiwen Qian , Jinhua Liang , Huan Zhang

Simulation is an invaluable tool for developing and evaluating controllers for self-driving cars. Current simulation frameworks are driven by highly-specialist domain specific languages, and so a natural language interface would greatly…

Artificial Intelligence · Computer Science 2023-10-27 Antonio Valerio Miceli-Barone , Alex Lascarides , Craig Innes

Although recent neural text-to-speech (TTS) systems have achieved high-quality speech synthesis, there are cases where a TTS system generates low-quality speech, mainly caused by limited training data or information loss during knowledge…

Audio and Speech Processing · Electrical Eng. & Systems 2022-05-26 Yeunju Choi , Youngmoon Jung , Youngjoo Suh , Hoirin Kim

The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Youngjoon Jang , Ji-Hoon Kim , Junseok Ahn , Doyeop Kwak , Hong-Sun Yang , Yoon-Cheol Ju , Il-Hwan Kim , Byeong-Yeol Kim , Joon Son Chung

Vision-guided speech generation aims to produce authentic speech from facial appearance or lip motions without relying on auditory signals, offering significant potential for applications such as dubbing in filmmaking and assisting…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Jiaxin Ye , Hongming Shan

Custom voice is to construct a personal speech synthesis system by adapting the source speech synthesis model to the target model through the target few recordings. The solution to constructing a custom voice is to combine an adaptive…

Sound · Computer Science 2023-01-06 Xin Yuan , Yongbing Feng , Mingming Ye , Cheng Tuo , Minghang Zhang

We consider the generative modeling of speech over multiple minutes, a requirement for long-form multimedia generation and audio-native voice assistants. However, textless spoken language models struggle to generate plausible speech past…

Computation and Language · Computer Science 2025-07-11 Se Jin Park , Julian Salazar , Aren Jansen , Keisuke Kinoshita , Yong Man Ro , RJ Skerry-Ryan

In video game design, audio (both environmental background music and object sound effects) play a critical role. Sounds are typically pre-created assets designed for specific locations or objects in a game. However, user-generated content…

Human-Computer Interaction · Computer Science 2024-04-29 Thomas Marrinan , Pakeeza Akram , Oli Gurmessa , Anthony Shishkin