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This paper introduces online algorithms with unreliable guidance (OAG), a model for ML-augmented online decision-making that cleanly separates the predictive and algorithmic components, thus offering a single, well-defined analysis…

Artificial Intelligence · Computer Science 2026-05-19 Julien Dallot , Yuval Emek , Yuval Gil , Maciej Pacut , Stefan Schmid

While current General Game Playing (GGP) systems facilitate useful research in Artificial Intelligence (AI) for game-playing, they are often somewhat specialised and computationally inefficient. In this paper, we describe the "ludemic"…

Artificial Intelligence · Computer Science 2020-02-24 Éric Piette , Dennis J. N. J. Soemers , Matthew Stephenson , Chiara F. Sironi , Mark H. M. Winands , Cameron Browne

In recent years, large language models (LLMs) have shown significant advancements in natural language processing (NLP), with strong capa-bilities in generation, comprehension, and rea-soning. These models have found applications in…

Artificial Intelligence · Computer Science 2025-04-02 Hui Wang

The ability to grasp objects in-the-wild from open-ended language instructions constitutes a fundamental challenge in robotics. An open-world grasping system should be able to combine high-level contextual with low-level physical-geometric…

Robotics · Computer Science 2024-10-15 Georgios Tziafas , Hamidreza Kasaei

Large language model (LLM) agents deployed in unknown environments must learn task structure at test time, but current approaches require thousands of interactions to form useful hypotheses. We present Sensi, an LLM agent architecture for…

Artificial Intelligence · Computer Science 2026-03-19 Mohsen Arjmandi

In this report, we present OpenUni, a simple, lightweight, and fully open-source baseline for unifying multimodal understanding and generation. Inspired by prevailing practices in unified model learning, we adopt an efficient training…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Size Wu , Zhonghua Wu , Zerui Gong , Qingyi Tao , Sheng Jin , Qinyue Li , Wei Li , Chen Change Loy

The joint implementation of federated learning (FL) and explainable artificial intelligence (XAI) could allow training models from distributed data and explaining their inner workings while preserving essential aspects of privacy. Toward…

Wargames are a powerful tool for understanding and rehearsing real-world decision making. Automated play of wargames using artificial intelligence (AI) enables possibilities beyond those of human-conducted games, such as playing the game…

Computation and Language · Computer Science 2024-04-18 Daniel P. Hogan , Andrea Brennen

This paper introduces an approach to increasing the explainability of artificial intelligence (AI) systems by embedding Large Language Models (LLMs) within standardized analytical processes. While traditional explainable AI (XAI) methods…

Artificial Intelligence · Computer Science 2025-11-11 Marc Jansen , Marcel Pehlke

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

Machine Learning · Computer Science 2019-05-21 Andrew Cropper

The wide adoption of Generative AI (GenAI) in everyday life highlights the need for greater literacy around its evolving capabilities, biases, and limitations. While many AI literacy efforts focus on children through game-based learning,…

Human-Computer Interaction · Computer Science 2025-09-18 Qianou Ma , Megan Chai , Yike Tan , Jihun Choi , Jini Kim , Erik Harpstead , Geoff Kauffman , Tongshuang Wu

Can we make undergraduate engineering education easier and more fun? This research aims to see if we can answer the ambitious question! The digital game-based learning (DGBL) has been found to increase the efficacy of learning when applied…

Computers and Society · Computer Science 2021-06-29 Seungmo Kim

Knowledge representation and reasoning are critical challenges in Artificial Intelligence (AI), particularly in integrating neural and symbolic approaches to achieve explainable and transparent AI systems. Traditional knowledge…

Computation and Language · Computer Science 2025-02-17 Xin Kang , Veronika Shteingardt , Yuhan Wang , Dov Dori

The deployment of large language models (LLMs) in production environments has created an urgent need for observability systems that span the full stack -- from model internals to GPU kernels. Yet existing monitoring approaches address…

Software Engineering · Computer Science 2026-04-30 Twinkll Sisodia

A wide variety of goals could cause an AI to disable its off switch because "you can't fetch the coffee if you're dead" (Russell 2019). Prior theoretical work on this shutdown problem assumes that humans know everything that AIs do. In…

Computer Science and Game Theory · Computer Science 2024-12-10 Andrew Garber , Rohan Subramani , Linus Luu , Mark Bedaywi , Stuart Russell , Scott Emmons

Decision-making is a complex process requiring diverse abilities, making it an excellent framework for evaluating Large Language Models (LLMs). Researchers have examined LLMs' decision-making through the lens of Game Theory. However,…

Artificial Intelligence · Computer Science 2025-03-07 Jen-tse Huang , Eric John Li , Man Ho Lam , Tian Liang , Wenxuan Wang , Youliang Yuan , Wenxiang Jiao , Xing Wang , Zhaopeng Tu , Michael R. Lyu

Large Language Models (LLMs) have been subject to extensive research in the past few years. This is particularly true for the potential of LLMs to generate formative programming feedback for novice learners at university. In contrast to…

Computers and Society · Computer Science 2025-04-03 Imen Azaiz , Natalie Kiesler , Sven Strickroth , Anni Zhang

This paper, submitted to the special track on resources for teaching AI in K-12, presents an eXplainable AI (XAI)-based classroom game "Breakable Machine" for teaching critical, transformative AI literacy through adversarial play and…

Computers and Society · Computer Science 2025-08-21 Olli Hilke , Nicolas Pope , Juho Kahila , Henriikka Vartiainen , Teemu Roos , Tuomo Parkki , Matti Tedre

Open-set recognition and adversarial defense study two key aspects of deep learning that are vital for real-world deployment. The objective of open-set recognition is to identify samples from open-set classes during testing, while…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Rui Shao , Pramuditha Perera , Pong C. Yuen , Vishal M. Patel

We present Owlgorithm, an educational platform that supports Self-Regulated Learning (SRL) in competitive programming (CP) through AI-generated reflective questions. Leveraging GPT-4o, Owlgorithm produces context-aware, metacognitive…

Computers and Society · Computer Science 2025-11-14 Juliana Nieto-Cardenas , Erin Joy Kramer , Peter Kurto , Ethan Dickey , Andres Bejarano
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