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As Large Language Models (LLMs) are integrated into critical real-world applications, their strategic and logical reasoning abilities are increasingly crucial. This paper evaluates LLMs' reasoning abilities in competitive environments…

Computation and Language · Computer Science 2024-06-11 Jinhao Duan , Renming Zhang , James Diffenderfer , Bhavya Kailkhura , Lichao Sun , Elias Stengel-Eskin , Mohit Bansal , Tianlong Chen , Kaidi Xu

Adversarial board games, as a paradigmatic domain of strategic reasoning and intelligence, have long served as both a popular competitive activity and a benchmark for evaluating artificial intelligence (AI) systems. Building on this…

Artificial Intelligence · Computer Science 2025-08-08 Yingjie Zhou , Jiezhang Cao , Farong Wen , Li Xu , Yanwei Jiang , Jun Jia , Ronghui Li , Xiaohong Liu , Yu Zhou , Xiongkuo Min , Jie Guo , Zicheng Zhang , Guangtao Zhai

Educators have started to turn to Generative AI (GenAI) to help create new course content, but little is known about how they should do so. In this project, we investigated the first steps for optimizing content creation for advanced math.…

Artificial Intelligence · Computer Science 2025-05-20 Yongan Yu , Alexandre Krantz , Nikki G. Lobczowski

Procedural content generation uses algorithmic techniques to create large amounts of new content for games at much lower production costs. In newer approaches, procedural content generation utilizes machine learning. However, these methods…

Artificial Intelligence · Computer Science 2024-07-01 Davor Hafnar , Jure Demšar

We explore the automatic generation of interactive, scenario-based lessons designed to train novice human tutors who teach middle school mathematics online. Employing prompt engineering through a Retrieval-Augmented Generation approach with…

This study investigates game-based learning in the context of the educational game "Jo Wilder and the Capitol Case," focusing on predicting student performance using various machine learning models, including K-Nearest Neighbors (KNN),…

Machine Learning · Computer Science 2023-09-26 Hyunbae Jeon , Harry He , Anthony Wang , Susanna Spooner

While Large Language Models (LLMs) have achieved remarkable success in formal learning tasks such as mathematics and code generation, they still struggle with the "practical wisdom" and generalizable intelligence, such as strategic…

Computation and Language · Computer Science 2026-01-12 Nuoyan Lyu , Bingbing Xu , Weihao Meng , Yige Yuan , Yang Zhang , Zhiyong Huang , Tat-Seng Chua , Huawei Shen

This research introduces an innovative mathematical learning approach that integrates generative AI to cultivate a structured learning rather than quick solution. Our method combines chatbot capabilities and generative AI to offer…

Computers and Society · Computer Science 2024-07-23 Aditi Singh , Abul Ehtesham , Saket Kumar , Gaurav Kumar Gupta , Tala Talaei Khoei

Standardized math assessments require expensive human pilot studies to establish the difficulty of test items. We investigate the predictive value of open-source large language models (LLMs) for evaluating the difficulty of multiple-choice…

Computation and Language · Computer Science 2026-04-22 Christabel Acquaye , Yi Ting Huang , Marine Carpuat , Rachel Rudinger

Formative assessment is a cornerstone of effective teaching and learning, providing students with feedback to guide their learning. While there has been an exponential growth in the application of generative AI in scaling various aspects of…

Computers and Society · Computer Science 2025-06-03 Sapolnach Prompiengchai , Charith Narreddy , Steve Joordens

Generative Artificial Intelligence (GenAI) holds a potential to advance existing educational technologies with capabilities to automatically generate personalised scaffolds that support students' self-regulated learning (SRL). While…

Large reasoning models (LRMs) have recently shown promise in solving complex math problems when optimized with Reinforcement Learning (RL). But conventional approaches rely on outcome-only rewards that provide sparse feedback, resulting in…

Machine Learning · Computer Science 2025-08-01 Tao He , Rongchuan Mu , Lizi Liao , Yixin Cao , Ming Liu , Bing Qin

Vision-Language Models (VLMs) excel in many direct multimodal tasks but struggle to translate this prowess into effective decision-making within interactive, visually rich environments like games. This ``knowing-doing'' gap significantly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Liang Chen , Hongcheng Gao , Tianyu Liu , Zhiqi Huang , Flood Sung , Xinyu Zhou , Yuxin Wu , Baobao Chang

The rise of generative large language models (LLMs) has opened new opportunities for automating knowledge representation through concept maps, a long-standing pedagogical tool valued for fostering meaningful learning and higher-order…

Computers and Society · Computer Science 2025-09-19 Xiaoming Zhai

This paper explores the synergy between human cognition and Large Language Models (LLMs), highlighting how generative AI can drive personalized learning at scale. We discuss parallels between LLMs and human cognition, emphasizing both the…

Artificial Intelligence · Computer Science 2025-01-14 Xiangen Hu , Sheng Xu , Richard Tong , Art Graesser

The real world unfolds along a single set of physics laws, yet human intelligence demonstrates a remarkable capacity to generalize experiences from this singular physical existence into a multiverse of games, each governed by entirely…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Kuan Zhang , Dongchen Liu , Qiyue Zhao , Tianyu Xin , Yue Su , Haisheng Wang , Han Yin , Hongbo Ma , Peize Li , Tianjun Gu , Xiangnan Wu , Xinran Zhang , Yongxuan Li , Zirong Chen , Yiming Li

Can agents be trained to answer difficult mathematical questions by playing a game? We consider the integer feasibility problem, a challenge of deciding whether a system of linear equations and inequalities has a solution with integer…

Machine Learning · Computer Science 2022-08-26 Yue Wu , Jesús A. De Loera

Educational games are being increasingly used to support self-paced learning. However, educators and system designers often face challenges in monitoring student affect and cognitive load. Existing assessments in game-based learning…

Human-Computer Interaction · Computer Science 2024-05-10 Minghao Cai , Carrie Demmans Epp

While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people…

Computers and Society · Computer Science 2026-03-31 Allison Chen , Isabella Pu

This tutorial addresses the challenge of incorporating large language models (LLMs), such as ChatGPT, in a data analytics class. It details several new in-class and out-of-class teaching techniques enabled by AI. For example, instructors…

Computers and Society · Computer Science 2024-11-13 Robert L. Bray