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The increasing use of complex machine learning models in education has led to concerns about their interpretability, which in turn has spurred interest in developing explainability techniques that are both faithful to the model's inner…
Learning visual features from unlabeled image data is an important yet challenging task, which is often achieved by training a model on some annotation-free information. We consider spatial contexts, for which we solve so-called jigsaw…
In recent years, trends towards studying simulated games have gained momentum in the fields of artificial intelligence, cognitive science, psychology, and neuroscience. The intersections of these fields have also grown recently, as…
Enhancing the mathematical reasoning of large language models (LLMs) demands high-quality training data, yet conventional methods face critical challenges in scalability, cost, and data reliability. To address these limitations, we propose…
Deep neural models have repeatedly proved excellent at memorizing surface patterns from large datasets for various ML and NLP benchmarks. They struggle to achieve human-like thinking, however, because they lack the skill of iterative…
Structured prediction is used in areas such as computer vision and natural language processing to predict structured outputs such as segmentations or parse trees. In these settings, prediction is performed by MAP inference or, equivalently,…
Pointer arithmetic is widely used in low-level programs, e.g. memory allocators. The specification of such programs usually requires using pointer arithmetic inside inductive definitions to define the common data structures, e.g. heap lists…
Decomposition and abstraction is an essential component of computational thinking, yet it is not always emphasized in introductory programming courses. In addition, as generative AI further reduces the focus on syntax and increases the…
We address the problem of solving parity games with imperfect information on finite graphs of bounded structural complexity. It is a major open problem whether parity games with perfect information can be solved in PTIME. Restricting the…
Causal discovery aims to learn causal relationships between variables from targeted data, making it a fundamental task in machine learning. However, causal discovery algorithms often rely on unverifiable causal assumptions, which are…
While multi-modal large language models (MLLMs) have shown significant progress on many popular visual reasoning benchmarks, whether they possess abstract visual reasoning abilities remains an open question. Similar to the Sudoku puzzles,…
Existing methods for differentiable structure learning in discrete data typically assume that the data are generated from specific structural equation models. However, these assumptions may not align with the true data-generating process,…
Graph structure learning aims to learn connectivity in a graph from data. It is particularly important for many computer vision related tasks since no explicit graph structure is available for images for most cases. A natural way to…
In this article, we present our findings from ten years of research on intelligent educational games. We discuss the architecture of our training environments for learning spelling and mathematics, and specifically focus on the…
A discriminative structured analysis dictionary is proposed for the classification task. A structure of the union of subspaces (UoS) is integrated into the conventional analysis dictionary learning to enhance the capability of…
Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…
Evaluating the reasoning capabilities of Large Language Models is increasingly challenging as models improve. Human curation of hard questions is highly expensive, especially in recent benchmarks using PhD-level domain knowledge to…
How can we predict the difficulty of a Sudoku puzzle? We give an overview of difficulty rating metrics and evaluate them on extensive dataset on human problem solving (more then 1700 Sudoku puzzles, hundreds of solvers). The best results…
Estimating music piece difficulty is important for organizing educational music collections. This process could be partially automatized to facilitate the educator's role. Nevertheless, the decisions performed by prevalent deep-learning…
We introduce Pencil Puzzle Bench, a framework for evaluating large language model reasoning through pencil puzzles, a family of constraint-satisfaction problems closely related to NP-complete problems, with deterministic, step-level…