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Structured, procedural reasoning is essential for Large Language Models (LLMs), especially in mathematics. While post-training methods have improved LLM performance, they still fall short in capturing deep procedural logic on complex tasks.…
Forensic analysis of AI-edited images requires more than binary real-versus-fake prediction: a useful system should localize the edit, identify its semantic type, and ground its decisions in visual evidence. Existing image-forensics…
This paper introduces the novel task of multimodal puzzle solving, framed within the context of visual question-answering. We present a new dataset, AlgoPuzzleVQA designed to challenge and evaluate the capabilities of multimodal language…
Many students in introductory programming courses fare poorly in the code writing tasks of the final summative assessment. Such tasks are designed to assess whether novices have developed the analytical skills to translate from the given…
A good classification method should yield more accurate results than simple heuristics. But there are classification problems, especially high-dimensional ones like the ones based on image/video data, for which simple heuristics can work…
Active learning methods, like uncertainty sampling, combined with probabilistic prediction techniques have achieved success in various problems like image classification and text classification. For more complex multivariate prediction…
Multimodal large language models (MLLMs) have achieved remarkable progress on vision-language tasks, yet their reasoning processes remain sometimes unreliable. We introduce PRISM-Bench, a benchmark of puzzle-based visual challenges designed…
We explore a method for computing admissible heuristic evaluation functions for search problems. It utilizes pattern databases, which are precomputed tables of the exact cost of solving various subproblems of an existing problem. Unlike…
Probabilistic program analysis aims to quantify the probability that a given program satisfies a required property. It has many potential applications, from program understanding and debugging to computing program reliability, compiler…
Real-world structural optimisation problems involve multiple loading conditions and design constraints, with responses typically depending on states of discretised governing equations. Generally, one uses gradient-based nested analysis and…
We propose a hierarchical architecture for efficiently computing high-quality solutions to structured mixed-integer programs (MIPs). To reduce computational effort, our approach decouples the original problem into a higher level problem and…
Complexity in engineered systems presents one of the most persistent challenges in modern development since it is driving cost overruns, schedule delays, and outright project failures. Yet while architectural complexity has been studied,…
We consider the problem of learning the functions computing children from parents in a Structural Causal Model once the underlying causal graph has been identified. This is in some sense the second step after causal discovery. Taking a…
The robustness of neural networks is challenged by adversarial examples that contain almost imperceptible perturbations to inputs, which mislead a classifier to incorrect outputs in high confidence. Limited by the extreme difficulty in…
We present a causality-based algorithm for solving two-player reachability games represented by logical constraints. These games are a useful formalism to model a wide array of problems arising, e.g., in program synthesis. Our technique for…
We introduce a problem set-up we call the Iterated Matching Pennies (IMP) game and show that it is a powerful framework for the study of three problems: adversarial learnability, conventional (i.e., non-adversarial) learnability and…
Recent large language models (LLMs) achieve near-saturation accuracy on many established mathematical reasoning benchmarks, raising concerns about their ability to diagnose genuine reasoning competence. This saturation largely stems from…
Fast, gradient-based structural optimization has long been limited to a highly restricted subset of problems -- namely, density-based compliance minimization -- for which gradients can be analytically derived. For other objective functions,…
We present a method for generating training data for reinforcement learning with verifiable rewards to improve small open-weights language models on mathematical tasks. Existing data generation approaches rely on open-loop pipelines and…
The physics-based simulation game Angry Birds has been heavily researched by the AI community over the past five years, and has been the subject of a popular AI competition that is currently held annually as part of a leading AI conference.…