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A generative recurrent neural network is quickly trained in an unsupervised manner to model popular reinforcement learning environments through compressed spatio-temporal representations. The world model's extracted features are fed into…

Machine Learning · Computer Science 2018-09-07 David Ha , Jürgen Schmidhuber

World models are a powerful paradigm in AI and robotics, enabling agents to reason about the future by predicting visual observations or compact latent states. The 1X World Model Challenge introduces an open-source benchmark of real-world…

Machine Learning · Computer Science 2025-10-09 Riccardo Mereu , Aidan Scannell , Yuxin Hou , Yi Zhao , Aditya Jitta , Antonio Dominguez , Luigi Acerbi , Amos Storkey , Paul Chang

Leveraging future observation modeling to facilitate action generation presents a promising avenue for enhancing the capabilities of Vision-Language-Action (VLA) models. However, existing approaches struggle to strike a balance between…

Vision-Language-Action (VLA) models have recently achieved notable progress in end-to-end autonomous driving by integrating perception, reasoning, and control within a unified multimodal framework. However, they often lack explicit modeling…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Guoqing Wang , Pin Tang , Xiangxuan Ren , Guodongfang Zhao , Bailan Feng , Chao Ma

Video world models have achieved strong visual realism, but this does not ensure that their dynamics are truly governed by actions. In this work, we argue that action faithfulness should be understood through the compositional structure of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Zijie Wang , Wei Zhang , Weiming Zhang , Fanqi Zhang , Xiao Tan , Yipeng Qin , Guanbin Li

Towards an embodied generalist for real-world interaction, Multimodal Large Language Model (MLLM) agents still suffer from challenging latency, sparse feedback, and irreversible mistakes. Video games offer an ideal testbed with rich visual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Mingyu Ouyang , Siyuan Hu , Kevin Qinghong Lin , Hwee Tou Ng , Mike Zheng Shou

Recent advances in multimodal large language models have driven growing interest in graphical user interface (GUI) agents, yet their generalization remains constrained by the scarcity of large-scale training data spanning diverse real-world…

Computation and Language · Computer Science 2026-05-15 Weimin Xiong , Shuhao Gu , Bowen Ye , Zihao Yue , Lei Li , Feifan Song , Sujian Li , Hao Tian

We propose Infinite-World, a robust interactive world model capable of maintaining coherent visual memory over 1000+ frames in complex real-world environments. While existing world models can be efficiently optimized on synthetic data with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Ruiqi Wu , Xuanhua He , Meng Cheng , Tianyu Yang , Yong Zhang , Zhuoliang Kang , Xunliang Cai , Xiaoming Wei , Chunle Guo , Chongyi Li , Ming-Ming Cheng

The flourishing of video generation technologies has endangered the credibility of real-world information and intensified the demand for AI-generated video detectors. Despite some progress, the lack of high-quality real-world datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Weiliang Chen , Wenzhao Zheng , Yu Zheng , Lei Chen , Jie Zhou , Jiwen Lu , Yueqi Duan

World models, which are predictive representations of how environments evolve under actions, have become a central component of robot learning. They support policy learning, planning, simulation, evaluation, data generation, and have…

Language agents increasingly require persistent worlds in which they can act, remember, and learn. Existing approaches sit at two extremes: conventional web frameworks provide reliable but fixed contexts backed by databases, while fully…

Artificial Intelligence · Computer Science 2025-12-30 Jichen Feng , Yifan Zhang , Chenggong Zhang , Yifu Lu , Shilong Liu , Mengdi Wang

A critical bottleneck in deep reinforcement learning (DRL) is sample inefficiency, as training high-performance agents often demands extensive environmental interactions. Model-based reinforcement learning (MBRL) mitigates this by building…

Machine Learning · Computer Science 2025-09-30 Boxuan Zhang , Runqing Wang , Wei Xiao , Weipu Zhang , Jian Sun , Gao Huang , Jie Chen , Gang Wang

Agents must infer action outcomes and select actions that maximize a reward signal indicating how close the goal is to being reached. Supervised learning of reward models could introduce biases inherent to training data, limiting…

Computation and Language · Computer Science 2026-03-11 Yijun Shen , Delong Chen , Xianming Hu , Jiaming Mi , Hongbo Zhao , Kai Zhang , Pascale Fung

Inferring physical actions from visual observations is a fundamental capability for advancing machine intelligence in the physical world. Achieving this requires large-scale, open-vocabulary video action datasets that span broad domains. We…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Delong Chen , Tejaswi Kasarla , Yejin Bang , Mustafa Shukor , Willy Chung , Jade Yu , Allen Bolourchi , Theo Moutakanni , Pascale Fung

We present a novel study on enhancing the capability of preserving the content in world models, focusing on a property we term World Stability. Recent diffusion-based generative models have advanced the synthesis of immersive and realistic…

Machine Learning · Computer Science 2025-03-12 Soonwoo Kwon , Jin-Young Kim , Hyojun Go , Kyungjune Baek

Simulation of population dynamics is a central research theme in computational biology, which contributes to understanding the interactions between predators and preys. Conventional mathematical tools of this theme, however, are incapable…

Multiagent Systems · Computer Science 2020-02-11 Jun Yamada , John Shawe-Taylor , Zafeirios Fountas

World models predict future transitions from observations and actions. Existing works predominantly focus on image generation only. Visual feature-based world models, on the other hand, predict future visual features instead of raw video…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Xinyu Zhang , Zhengtong Xu , Yutian Tao , Yeping Wang , Yu She , Abdeslam Boularias

The goal of this paper is to improve the performance and reliability of vision-language-action (VLA) models through iterative online interaction. Since collecting policy rollouts in the real world is expensive, we investigate whether a…

Robotics · Computer Science 2026-02-17 Yanjiang Guo , Tony Lee , Lucy Xiaoyang Shi , Jianyu Chen , Percy Liang , Chelsea Finn

Symbolic world models (e.g., PDDL domains or executable simulators) are central to model-based planning, but training LLMs to generate such world models is limited by the lack of large-scale verifiable supervision. Current approaches rely…

Artificial Intelligence · Computer Science 2025-12-30 Mengkang Hu , Bowei Xia , Yuran Wu , Ailing Yu , Yude Zou , Qiguang Chen , Shijian Wang , Jiarui Jin , Kexin Li , Wenxiang Jiao , Yuan Lu , Ping Luo

With the advancement of interactive video generation, diffusion models have increasingly demonstrated their potential as world models. However, existing approaches still struggle to simultaneously achieve memory-enabled long-term temporal…

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