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3D scene generation has long been dominated by 2D multi-view or video diffusion models. This is due not only to the lack of scene-level 3D latent representation, but also to the fact that most scene-level 3D visual data exists in the form…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Dongxu Wei , Qi Xu , Zhiqi Li , Hangning Zhou , Cong Qiu , Hailong Qin , Mu Yang , Zhaopeng Cui , Peidong Liu

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

For the validation and verification of automotive radars, datasets of realistic traffic scenarios are required, which, how ever, are laborious to acquire. In this paper, we introduce radar scene synthesis using GANs as an alternative to the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Muhammad Saad Nawaz , Thomas Dallmann , Torsten Schoen , Dirk Heberling

The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-02-05 Mehmet Ozgur Turkoglu , William Thong , Luuk Spreeuwers , Berkay Kicanaoglu

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jaidev Shriram , Alex Trevithick , Lingjie Liu , Ravi Ramamoorthi

We contribute the first large-scale dataset of scene sketches, SketchyScene, with the goal of advancing research on sketch understanding at both the object and scene level. The dataset is created through a novel and carefully designed…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Changqing Zou , Qian Yu , Ruofei Du , Haoran Mo , Yi-Zhe Song , Tao Xiang , Chengying Gao , Baoquan Chen , Hao Zhang

Designing complex 3D scenes has been a tedious, manual process requiring domain expertise. Emerging text-to-3D generative models show great promise for making this task more intuitive, but existing approaches are limited to object-level…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ryan Po , Gordon Wetzstein

Modern video generative models based on diffusion models can produce very realistic clips, but they are computationally inefficient, often requiring minutes of GPU time for just a few seconds of video. This inefficiency poses a critical…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Jieying Chen , Jeffrey Hu , Joan Lasenby , Ayush Tewari

Recent progress in large-scale scene rendering has yielded Neural Radiance Fields (NeRF)-based models with an impressive ability to synthesize scenes across small objects and indoor scenes. Nevertheless, extending this idea to large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Xiaohan Zhang , Yukui Qiu , Zhenyu Sun , Qi Liu

Urban scene reconstruction from real-world observations has emerged as a powerful tool for self-driving development and testing. While current neural rendering approaches achieve high-fidelity rendering along the recorded trajectories,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Henry Che , Jingkang Wang , Yun Chen , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

Remote sensing image object detection (RSIOD) aims to identify and locate specific objects within satellite or aerial imagery. However, there is a scarcity of labeled data in current RSIOD datasets, which significantly limits the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Datao Tang , Xiangyong Cao , Xuan Wu , Jialin Li , Jing Yao , Xueru Bai , Dongsheng Jiang , Yin Li , Deyu Meng

In this work, we introduce Prometheus, a 3D-aware latent diffusion model for text-to-3D generation at both object and scene levels in seconds. We formulate 3D scene generation as multi-view, feed-forward, pixel-aligned 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yuanbo Yang , Jiahao Shao , Xinyang Li , Yujun Shen , Andreas Geiger , Yiyi Liao

Authoring 3D scenes is a central task for spatial computing applications. Competing visions for lowering existing barriers are (1) focus on immersive, direct manipulation of 3D content or (2) leverage AI techniques that capture real scenes…

Human-Computer Interaction · Computer Science 2025-12-29 Cyrus Vachha , Yixiao Kang , Zach Dive , Ashwat Chidambaram , Anik Gupta , Eunice Jun , Bjoern Hartmann

We present "SemCity," a 3D diffusion model for semantic scene generation in real-world outdoor environments. Most 3D diffusion models focus on generating a single object, synthetic indoor scenes, or synthetic outdoor scenes, while the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Jumin Lee , Sebin Lee , Changho Jo , Woobin Im , Juhyeong Seon , Sung-Eui Yoon

Scene-level novel view synthesis (NVS) is fundamental to many vision and graphics applications. Recently, pose-conditioned diffusion models have led to significant progress by extracting 3D information from 2D foundation models, but these…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Joseph Tung , Gene Chou , Ruojin Cai , Guandao Yang , Kai Zhang , Gordon Wetzstein , Bharath Hariharan , Noah Snavely

We introduce a framework for joint grounded scene graph - image generation, a challenging task involving high-dimensional, multi-modal structured data. To effectively model this complex joint distribution, we adopt a factorized approach:…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Bicheng Xu , Qi Yan , Renjie Liao , Lele Wang , Leonid Sigal

3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and 2) allow for free exploration in complex scene hierarchies.…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Shuai Yang , Jing Tan , Mengchen Zhang , Tong Wu , Yixuan Li , Gordon Wetzstein , Ziwei Liu , Dahua Lin

We consider the problem of generating realistic traffic scenes automatically. Existing methods typically insert actors into the scene according to a set of hand-crafted heuristics and are limited in their ability to model the true…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shuhan Tan , Kelvin Wong , Shenlong Wang , Sivabalan Manivasagam , Mengye Ren , Raquel Urtasun

3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

3D panorama synthesis is a promising yet challenging task that demands high-quality and diverse visual appearance and geometry of the generated omnidirectional content. Existing methods leverage rich image priors from pre-trained 2D…

Graphics · Computer Science 2025-06-23 Yukun Huang , Yanning Zhou , Jianan Wang , Kaiyi Huang , Xihui Liu