English

Compositional 3D Scene Generation using Locally Conditioned Diffusion

Computer Vision and Pattern Recognition 2023-03-24 v2

Abstract

Designing complex 3D scenes has been a tedious, manual process requiring domain expertise. Emerging text-to-3D generative models show great promise for making this task more intuitive, but existing approaches are limited to object-level generation. We introduce \textbf{locally conditioned diffusion} as an approach to compositional scene diffusion, providing control over semantic parts using text prompts and bounding boxes while ensuring seamless transitions between these parts. We demonstrate a score distillation sampling--based text-to-3D synthesis pipeline that enables compositional 3D scene generation at a higher fidelity than relevant baselines.

Keywords

Cite

@article{arxiv.2303.12218,
  title  = {Compositional 3D Scene Generation using Locally Conditioned Diffusion},
  author = {Ryan Po and Gordon Wetzstein},
  journal= {arXiv preprint arXiv:2303.12218},
  year   = {2023}
}

Comments

For project page, see https://ryanpo.com/comp3d/

R2 v1 2026-06-28T09:27:27.311Z