Related papers: Charting the Diameter Computation Landscape of Geo…
We give the first deterministic algorithm that makes sub-quadratic queries to find the global min-cut of a simple graph in the cut query model. Given an $n$-vertex graph $G$, our algorithm makes $\widetilde{O}(n^{5/3})$ queries to compute…
In Clique Cover, given a graph $G$ and an integer $k$, the task is to partition the vertices of $G$ into $k$ cliques. Clique Cover on unit ball graphs has a natural interpretation as a clustering problem, where the objective function is the…
In this paper, we consider three hitting problems on a disk intersection graph: Triangle Hitting Set, Feedback Vertex Set, and Odd Cycle Transversal. Given a disk intersection graph $G$, our goal is to compute a set of vertices hitting all…
An extremity is a vertex such that the removal of its closed neighbourhood does not increase the number of connected components. Let $Ext_{\alpha}$ be the class of all connected graphs whose quotient graph obtained from modular…
A model of computation that is widely used in the formal analysis of reactive systems is symbolic algorithms. In this model the access to the input graph is restricted to consist of symbolic operations, which are expensive in comparison to…
Intersection detection between three-dimensional bodies has various applications in computer graphics, video game development, robotics as well as military industries. In some respects, entities do not want to disclose sensitive information…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
Given a set of $n$ points in the plane, the Unit Disk Cover (UDC) problem asks to compute the minimum number of unit disks required to cover the points, along with a placement of the disks. The problem is NP-hard and several approximation…
Contact representations of graphs have a long history. Most research has focused on problems in 2D, but 3D contact representations have also been investigated, mostly concerning fully-dimensional geometric objects such as spheres or cubes.…
In this paper we present an efficiently scaling quantum algorithm which finds the size of the maximum common edge subgraph for a pair of arbitrary graphs and thus provides a meaningful measure of graph similarity. The algorithm makes use of…
Simulations of many rigid bodies colliding with each other sometimes yield particularly interesting results if the colliding objects differ significantly in size and are non-spherical. The most expensive part within such a simulation code…
Interconnection networks provide an effective mechanism for exchanging data between processors in a parallel computing system. One of the most efficient interconnection networks is the hypercube due to its structural regularity, potential…
More than 25 years ago Chazelle~\emph{et al.} (FOCS 1991) studied the following question: Is it possible to cut any set of $n$ lines in ${\Bbb R}^3$ into a subquadratic number of fragments such that the resulting fragments admit a depth…
The number of embeddings of minimally rigid graphs in $\mathbb{R}^D$ is (by definition) finite, modulo rigid transformations, for every generic choice of edge lengths. Even though various approaches have been proposed to compute it, the gap…
Many machine learning algorithms used for dimensional reduction and manifold learning leverage on the computation of the nearest neighbours to each point of a dataset to perform their tasks. These proximity relations define a so-called…
A planar orthogonal drawing {\Gamma} of a connected planar graph G is a geometric representation of G such that the vertices are drawn as distinct points of the plane, the edges are drawn as chains of horizontal and vertical segments, and…
In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…
In FOCS'2002, Even et al. introduced and studied the notion of conflict-free colorings of geometrically defined hypergraphs. They motivated it by frequency assignment problems in cellular networks. This notion has been extensively studied…
We study the 3-\textsc{Coloring} problem in graphs with small diameter. In 2013, Mertzios and Spirakis showed that for $n$-vertex diameter-2 graphs this problem can be solved in subexponential time $2^{\mathcal{O}(\sqrt{n \log n})}$.…
We study the complexity of geometric problems on spaces of low fractal dimension. It was recently shown by [Sidiropoulos & Sridhar, SoCG 2017] that several problems admit improved solutions when the input is a pointset in Euclidean space…