Faster Algorithms for Cycle Hitting Problems on Disk Graphs
Computational Geometry
2023-11-08 v1 Data Structures and Algorithms
Abstract
In this paper, we consider three hitting problems on a disk intersection graph: Triangle Hitting Set, Feedback Vertex Set, and Odd Cycle Transversal. Given a disk intersection graph , our goal is to compute a set of vertices hitting all triangles, all cycles, or all odd cycles, respectively. Our algorithms run in time , , and , respectively, where denotes the number of vertices of . These do not require a geometric representation of a disk graph. If a geometric representation of a disk graph is given as input, we can solve these problems more efficiently. In this way, we improve the algorithms for those three problem by Lokshtanov et al. [SODA 2022].
Cite
@article{arxiv.2311.03665,
title = {Faster Algorithms for Cycle Hitting Problems on Disk Graphs},
author = {Shinwoo An and Kyungjin Cho and Eunjin Oh},
journal= {arXiv preprint arXiv:2311.03665},
year = {2023}
}
Comments
WADS 2023