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In a disk graph, every vertex corresponds to a disk in $\mathbb{R}^2$ and two vertices are connected by an edge whenever the two corresponding disks intersect. Disk graphs form an important class of geometric intersection graphs, which…

Data Structures and Algorithms · Computer Science 2024-07-15 Daniel Lokshtanov , Fahad Panolan , Saket Saurabh , Jie Xue , Meirav Zehavi

We consider problems related to finding short cycles, small cliques, small independent sets, and small subgraphs in geometric intersection graphs. We obtain a plethora of new results. For example: * For the intersection graph of $n$ line…

Computational Geometry · Computer Science 2022-11-11 Timothy M. Chan

In this paper, we present an algorithm for computing a feedback vertex set of a unit disk graph of size $k$, if it exists, which runs in time $2^{O(\sqrt{k})}(n+m)$, where $n$ and $m$ denote the numbers of vertices and edges, respectively.…

Computational Geometry · Computer Science 2021-07-09 Shinwoo An , Eunjin Oh

We give algorithms with running time $2^{O({\sqrt{k}\log{k}})} \cdot n^{O(1)}$ for the following problems. Given an $n$-vertex unit disk graph $G$ and an integer $k$, decide whether $G$ contains (1) a path on exactly/at least $k$ vertices,…

Data Structures and Algorithms · Computer Science 2017-04-25 Fedor V. Fomin , Daniel Lokshtanov , Fahad Panolan , Saket Saurabh , Meirav Zehavi

In this paper, we investigate the existence of parameterized algorithms running in subexponential time for two fundamental cycle-hitting problems: Feedback Vertex Set (FVS) and Triangle Hitting (TH). We focus on the class of pseudo-disk…

Data Structures and Algorithms · Computer Science 2024-11-01 Gaétan Berthe , Marin Bougeret , Daniel Gonçalves , Jean-Florent Raymond

In this paper, we consider the Cycle Packing problem on unit disk graphs defined as follows. Given a unit disk graph G with n vertices and an integer k, the goal is to find a set of $k$ vertex-disjoint cycles of G if it exists. Our…

Data Structures and Algorithms · Computer Science 2024-03-19 Shinwoo An , Eunjin Oh

A disk graph is an intersection graph of disks in the Euclidean plane, where the disks correspond to the vertices of the graph and a pair of vertices are adjacent if and only if their corresponding disks intersect. The problem of…

Computational Geometry · Computer Science 2023-03-15 Jared Espenant , J. Mark Keil , Debajyoti Mondal

A disk graph is an intersection graph of disks in $\mathbb{R}^2$. Determining the computational complexity of finding a maximum clique in a disk graph is a long-standing open problem. In 1990, Clark, Colbourn, and Johnson gave a…

Computational Geometry · Computer Science 2024-07-17 J. Mark Keil , Debajyoti Mondal

In the 3-Hitting Set problem, the input is a hypergraph $G$ such that the size of every hyperedge of $G$ is at most 3, and an integers $k$, and the goal is to decide whether there is a set $S$ of at most $k$ vertices such that every…

Data Structures and Algorithms · Computer Science 2025-01-14 Dekel Tsur

We prove that the single-source shortest-path problem on disk graphs can be solved in $O(n\log n)$ time, and that it can be solved on intersection graphs of fat triangles in $O(n\log^2 n)$ time.

Computational Geometry · Computer Science 2025-06-10 Mark de Berg , Sergio Cabello

A geometric intersection graph is constructed over a set of geometric objects, where each vertex represents a distinct object and an edge connects two vertices if and only if the corresponding objects intersect. We examine the problem of…

Computational Geometry · Computer Science 2025-12-23 J. Mark Keil , Debajyoti Mondal

In this paper we investigate the existence of subexponential parameterized algorithms of three fundamental cycle-hitting problems in geometric graph classes. The considered problems, \textsc{Triangle Hitting} (TH), \textsc{Feedback Vertex…

Data Structures and Algorithms · Computer Science 2024-04-17 Gaétan Berthe , Marin Bougeret , Daniel Gonçalves , Jean-Florent Raymond

Numerous approximation algorithms for problems on unit disk graphs have been proposed in the literature, exhibiting a sharp trade-off between running times and approximation ratios. We introduce a variation of the known shifting strategy…

Data Structures and Algorithms · Computer Science 2016-11-08 Guilherme D. da Fonseca , Vinícius G. Pereira de Sá , Celina M. H. de Figueiredo

Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…

Computational Geometry · Computer Science 2026-05-12 Timothy M. Chan , Hsien-Chih Chang , Jie Gao , Sándor Kisfaludi-Bak , Hung Le , Da Wei Zheng

A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…

Discrete Mathematics · Computer Science 2018-09-20 Asahi Takaoka

The problem of finding an optimal vertex cover in a graph is a classic NP-complete problem, and is a special case of the hitting set question. On the other hand, the hitting set problem, when asked in the context of induced geometric…

Data Structures and Algorithms · Computer Science 2014-04-24 Akanksha Agrawal , Sathish Govindarajan , Neeldhara Misra

Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…

Computational Geometry · Computer Science 2025-10-08 Bruce W. Brewer , Haitao Wang

In this paper, we study fundamental parameterized problems such as $k$-Path/Cycle, Vertex Cover, Triangle Hitting Set, Feedback Vertex Set, and Cycle Packing for dynamic unit disk graphs. Given a vertex set $V$ changing dynamically under…

Data Structures and Algorithms · Computer Science 2024-09-23 Shinwoo An , Kyungjin Cho , Leo Jang , Byeonghyeon Jung , Yudam Lee , Eunjin Oh , Donghun Shin , Hyeonjun Shin , Chanho Song

We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…

Computational Geometry · Computer Science 2018-07-27 Ahmad Biniaz , Prosenjit Bose , Paz Carmi , Anil Maheshwari , J. Ian Munro , Michiel Smid

A \emph{disk graph} is the intersection graph of (closed) disks in the plane. We consider the classic problem of finding a maximum clique in a disk graph. For general disk graphs, the complexity of this problem is still open, but for unit…

Computational Geometry · Computer Science 2026-03-12 Jie Gao , Pawel Gawrychowski , Panos Giannopoulos , Wolfgang Mulzer , Satyam Singh , Frank Staals , Meirav Zehavi
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