Related papers: Computing the Girth of a Segment Intersection Grap…
We study the problem of finding the cycle of minimum cost-to-time ratio in a directed graph with $ n $ nodes and $ m $ edges. This problem has a long history in combinatorial optimization and has recently seen interesting applications in…
Let $G = (V,E,\ell)$ be a $n$-node $m$-edge weighted undirected graph, where $\ell: E \rightarrow (0,\infty)$ is a real \emph{length} function defined on its edges, and let $g$ denote the girth of $G$, i.e., the length of its shortest…
We present an algorithm that computes the diameter of random geometric graphs (RGGs) with expected average degree ${\Theta}(n^{\delta})$ for constant ${\delta}\in(0,1)$ in $\tilde{O}(n^{\frac{3}{2}(1+{\delta})} +n^{2 -…
Given a plane undirected graph $G$ with non-negative edge weights and a set of $k$ terminal pairs on the external face, it is shown in Takahashi et al. (Algorithmica, 16, 1996, pp. 339-357) that the union $U$ of $k$ non-crossing shortest…
We present an algorithm for evaluating a linear ``intersection transform'' of a function defined on the lattice of subsets of an $n$-element set. In particular, the algorithm constructs an arithmetic circuit for evaluating the transform in…
We present a $(1- \varepsilon)$-approximation algorithms for maximum cardinality matchings in disk intersection graphs -- all with near linear running time. We also present estimation algorithm that returns $(1\pm…
We show an $\widetilde{O}(m^{1.5} \epsilon^{-1})$ time algorithm that on a graph with $m$ edges and $n$ vertices outputs its spanning tree count up to a multiplicative $(1+\epsilon)$ factor with high probability, improving on the previous…
The mincut graph bisection problem involves partitioning the n vertices of a graph into disjoint subsets, each containing exactly n/2 vertices, while minimizing the number of "cut" edges with an endpoint in each subset. When considered over…
We present a new algorithm for computing motorcycle graphs that runs in O(n^(4/3+e)) time for any e>0, improving on all previously known algorithms. The main application of this result is to computing the straight skeleton of a polygon. It…
A planar orthogonal drawing of a planar 4-graph G (i.e., a planar graph with vertex-degree at most four) is a crossing-free drawing that maps each vertex of G to a distinct point of the plane and each edge of $G$ to a sequence of horizontal…
We study the problem of online coloring for graphs with large odd girth. The best previously known algorithm uses $O(n^{1/2})$ colors, which was discovered by Kierstead in 1998. This algorithm works when the odd girth is 7 or more. In this…
A disk graph is an intersection graph of disks in the Euclidean plane, where the disks correspond to the vertices of the graph and a pair of vertices are adjacent if and only if their corresponding disks intersect. The problem of…
The geometric intersection number of a curve on a surface is the minimal number of self-intersections of any homotopic curve, i.e. of any curve obtained by continuous deformation. Given a curve $c$ represented by a closed walk of length at…
Although there are very algorithms for embedding graphs on unbounded grids, only few results on embedding or drawing graphs on restricted grids has been published. In this work, we consider the problem of embedding paths and cycles on grid…
A planar orthogonal drawing {\Gamma} of a connected planar graph G is a geometric representation of G such that the vertices are drawn as distinct points of the plane, the edges are drawn as chains of horizontal and vertical segments, and…
Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…
An intersection graph of curves in the plane is called a string graph. Matousek almost completely settled a conjecture of the authors by showing that every string graph of m edges admits a vertex separator of size O(\sqrt{m}\log m). In the…
We study a path-planning problem amid a set $\mathcal{O}$ of obstacles in $\mathbb{R}^2$, in which we wish to compute a short path between two points while also maintaining a high clearance from $\mathcal{O}$; the clearance of a point is…
We give an algorithm that decides whether the bipartite crossing number of a given graph is at most $k$. The running time of the algorithm is upper bounded by $2^{O(k)} + n^{O(1)}$, where $n$ is the number of vertices of the input graph,…
We show that the classical Pollard rho algorithm for discrete logarithms produces a collision in expected time O(sqrt(n)(log n)^3). This is the first nontrivial rigorous estimate for the collision probability for the unaltered Pollard rho…