Related papers: Computing the Girth of a Segment Intersection Grap…
The intersection graph of a collection of trapezoids with corner points lying on two parallel lines is called a trapezoid graph. Using binary indexed tree data structure, we improve algorithms for calculating the size and the number of…
We develop a new algorithmic technique that allows to transfer some constant time approximation algorithms for general graphs into random order streaming algorithms. We illustrate our technique by proving that in random order streams with…
Calculating the diameter of an undirected graph requires quadratic running time under the Strong Exponential Time Hypothesis and this barrier works even against any approximation better than 3/2. For planar graphs with positive edge…
Let $G$ be an intersection graph of $n$ geometric objects in the plane. We show that a maximum matching in $G$ can be found in $O(\rho^{3\omega/2}n^{\omega/2})$ time with high probability, where $\rho$ is the density of the geometric…
Circle graphs are the intersection graphs of chords in a circle. This paper presents the first sub-quadratic recognition algorithm for the class of circle graphs. Our algorithm is O(n + m) times the inverse Ackermann function, {\alpha}(n +…
The intersection graph of a collection of trapezoids with corner points lying on two parallel lines is called a trapezoid graph. These graphs and their generalizations were applied in various fields, including modeling channel routing…
In this paper, we discuss the algorithm engineering aspects of an O(n^2)-time algorithm [6] for computing a minimum-area convex polygon that intersects a set of n isothetic line segments.
We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…
A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…
We present a $(1+\epsilon)$-approximation algorithm running in $O(f(\epsilon)\cdot n \log^4 n)$ time for finding the diameter of an undirected planar graph with non-negative edge lengths.
Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…
We consider the problem of augmenting an n-vertex graph embedded in a metric space, by inserting one additional edge in order to minimize the diameter of the resulting graph. We present exact algorithms for the cases when (i) the input…
In this paper, we present an algorithm for computing a feedback vertex set of a unit disk graph of size $k$, if it exists, which runs in time $2^{O(\sqrt{k})}(n+m)$, where $n$ and $m$ denote the numbers of vertices and edges, respectively.…
An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…
We present the first linear-time algorithm that computes the $4$-edge-connected components of an undirected graph. Hence, we also obtain the first linear-time algorithm for testing $4$-edge connectivity. Our results are based on a…
A straight-line drawing of a graph $G$ is a mapping which assigns to each vertex a point in the plane and to each edge a straight-line segment connecting the corresponding two points. The rectilinear crossing number of a graph $G$,…
In this paper we consider the concept of preintersection numbers of a graph. These numbers are determined by the spectrum of the adjacency matrix of the graph, and generalize the intersection numbers of a distance-regular graph. By using…
In this paper we consider the fundamental problem of approximating the diameter $D$ of directed or undirected graphs. In a seminal paper, Aingworth, Chekuri, Indyk and Motwani [SIAM J. Comput. 1999] presented an algorithm that computes in…
In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…
Hyperbolicity measures, in terms of (distance) metrics, how close a given graph is to being a tree. Due to its relevance in modeling real-world networks, hyperbolicity has seen intensive research over the last years. Unfortunately, the best…