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Existing autoregressive large-scale text-to-speech (TTS) models have advantages in speech naturalness, but their token-by-token generation mechanism makes it difficult to precisely control the duration of synthesized speech. This becomes a…
In the existing cross-speaker style transfer task, a source speaker with multi-style recordings is necessary to provide the style for a target speaker. However, it is hard for one speaker to express all expected styles. In this paper, a…
Generating expressive and contextually appropriate prosody remains a challenge for modern text-to-speech (TTS) systems. This is particularly evident for long, multi-sentence inputs. In this paper, we examine simple extensions to a…
We propose a text-to-talking-face synthesis framework leveraging latent speech representations from HierSpeech++. A Text-to-Vec module generates Wav2Vec2 embeddings from text, which jointly condition speech and face generation. To handle…
Co-speech gestures convey a wide variety of meanings and play an important role in face-to-face human interactions. These gestures significantly influence the addressee's engagement, recall, comprehension, and attitudes toward the speaker.…
Speech-driven gesture generation aims at synthesizing a gesture sequence synchronized with the input speech signal. Previous methods leverage neural networks to directly map a compact audio representation to the gesture sequence, ignoring…
Text-based speech editing (TSE) allows users to edit speech by modifying the corresponding text directly without altering the original recording. Current TSE techniques often focus on minimizing discrepancies between generated speech and…
The capability of generating speech with specific type of emotion is desired for many applications of human-computer interaction. Cross-speaker emotion transfer is a common approach to generating emotional speech when speech with emotion…
Improving text representation has attracted much attention to achieve expressive text-to-speech (TTS). However, existing works only implicitly learn the prosody with masked token reconstruction tasks, which leads to low training efficiency…
Natural co-speech gestures are essential components to improve the experience of Human-robot interaction (HRI). However, current gesture generation approaches have many limitations of not being natural, not aligning with the speech and…
Automatic gesture generation from speech generally relies on implicit modelling of the nondeterministic speech-gesture relationship and can result in averaged motion lacking defined form. Here, we propose a database-driven approach of…
We propose a novel text-to-speech (TTS) framework centered around a neural transducer. Our approach divides the whole TTS pipeline into semantic-level sequence-to-sequence (seq2seq) modeling and fine-grained acoustic modeling stages,…
We present Text2Gestures, a transformer-based learning method to interactively generate emotive full-body gestures for virtual agents aligned with natural language text inputs. Our method generates emotionally expressive gestures by…
While current emotional Text-to-Speech (TTS) models have successfully controlled verbal prosody, they often ignore non-verbal vocalizations (NVs), which are essential for authentic human emotion. Although some non-verbal datasets have…
We address the problem of human-in-the-loop control for generating prosody in the context of text-to-speech synthesis. Controlling prosody is challenging because existing generative models lack an efficient interface through which users can…
In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…
Recent parallel neural text-to-speech (TTS) synthesis methods are able to generate speech with high fidelity while maintaining high performance. However, these systems often lack control over the output prosody, thus restricting the…
Co-speech gesture generation requires both semantic expressivity and biomechanically plausible rhythmic motion. Existing holistic gesture models mix lexically grounded semantic gestures with frequent prosody-aligned beat gestures. This…
This paper leverages the graph-to-sequence method in neural text-to-speech (GraphTTS), which maps the graph embedding of the input sequence to spectrograms. The graphical inputs consist of node and edge representations constructed from…
In this paper we present VDTTS, a Visually-Driven Text-to-Speech model. Motivated by dubbing, VDTTS takes advantage of video frames as an additional input alongside text, and generates speech that matches the video signal. We demonstrate…