Related papers: Gesture2Speech: How Far Can Hand Movements Shape E…
Generating speech-consistent body and gesture movements is a long-standing problem in virtual avatar creation. Previous studies often synthesize pose movement in a holistic manner, where poses of all joints are generated simultaneously.…
Scaling text-to-speech (TTS) to large-scale, multi-speaker, and in-the-wild datasets is important to capture the diversity in human speech such as speaker identities, prosodies, and styles (e.g., singing). Current large TTS systems usually…
Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions…
Text to Speech (TTS) models can generate natural and high-quality speech, but it is not expressive enough when synthesizing speech with dramatic expressiveness, such as stand-up comedies. Considering comedians have diverse personal speech…
This work presents our advancements in controlling an articulatory speech synthesis engine, \textit{viz.}, Pink Trombone, with hand gestures. Our interface translates continuous finger movements and wrist flexion into continuous speech…
A robot needs contextual awareness, effective speech production and complementing non-verbal gestures for successful communication in society. In this paper, we present our end-to-end system that tries to enhance the effectiveness of…
Recent neural speech synthesis systems have gradually focused on the control of prosody to improve the quality of synthesized speech, but they rarely consider the variability of prosody and the correlation between prosody and semantics…
Fluid turn-taking remains a key challenge in human-robot interaction. Self-supervised speech representations (S3Rs) have driven many advances, but it remains unclear whether S3R-based turn-taking models rely on prosodic cues, lexical cues…
Co-speech gesture generation has significantly advanced human-computer interaction, yet speaker movements remain constrained due to the omission of text-driven non-spontaneous gestures (e.g., bowing while talking). Existing methods face two…
We present a neural text-to-speech (TTS) method that models natural vocal effort variation to improve the intelligibility of synthetic speech in the presence of noise. The method consists of first measuring the spectral tilt of unlabeled…
Human communication is inherently multimodal and social: words, prosody, and body language jointly carry intent. Yet most prior systems model human behavior as a translation task co-speech gesture or text-to-motion that maps a fixed…
Co-speech gestures are fundamental for communication. The advent of recent deep learning techniques has facilitated the creation of lifelike, synchronous co-speech gestures for Embodied Conversational Agents. "In-the-wild" datasets,…
Translating written sentences from oral languages to a sequence of manual and non-manual gestures plays a crucial role in building a more inclusive society for deaf and hard-of-hearing people. Facial expressions (non-manual), in particular,…
An end-to-end (e2e) text-to-speech (TTS) system is a deep architecture that learns to associate a text string with acoustic speech patterns from a curated dataset. It is expected that all aspects associated with speech production, such as…
We propose prosody embeddings for emotional and expressive speech synthesis networks. The proposed methods introduce temporal structures in the embedding networks, thus enabling fine-grained control of the speaking style of the synthesized…
Although existing speech-driven talking face generation methods achieve significant progress, they are far from real-world application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we…
This chapter presents a novel approach to brain-to-speech (BTS) synthesis from intracranial electroencephalography (iEEG) data, emphasizing prosody-aware feature engineering and advanced transformer-based models for high-fidelity speech…
Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…
Automatically generating videos in which synthesized speech is synchronized with lip movements in a talking head has great potential in many human-computer interaction scenarios. In this paper, we present an automatic method to generate…
Recent advancements in end-to-end speech synthesis have made it possible to generate highly natural speech. However, training these models typically requires a large amount of high-fidelity speech data, and for unseen texts, the prosody of…