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Related papers: Teaching an Agent to Sketch One Part at a Time

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The study of neural generative models of human sketches is a fascinating contemporary modeling problem due to the links between sketch image generation and the human drawing process. The landmark SketchRNN provided breakthrough by…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Ayan Das , Yongxin Yang , Timothy Hospedales , Tao Xiang , Yi-Zhe Song

One of the main challenges with embodying a conversational agent is annotating how and when motions can be played and composed together in real-time, without any visual artifact. The inherent problem is to do so---for a large amount of…

Human-Computer Interaction · Computer Science 2019-03-14 Dominik Borer , Dominik Lutz , Martin Guay

Can a user create a deep generative model by sketching a single example? Traditionally, creating a GAN model has required the collection of a large-scale dataset of exemplars and specialized knowledge in deep learning. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Sheng-Yu Wang , David Bau , Jun-Yan Zhu

The finetuning of pretrained transformer-based language generation models are typically conducted in an end-to-end manner, where the model learns to attend to relevant parts of the input by itself. However, there does not exist a mechanism…

Artificial Intelligence · Computer Science 2022-03-03 Jiabao Ji , Yoon Kim , James Glass , Tianxing He

An important component of achieving language understanding is mastering the composition of sentence meaning, but an immediate challenge to solving this problem is the opacity of sentence vector representations produced by current neural…

Computation and Language · Computer Science 2018-09-12 Allyson Ettinger , Ahmed Elgohary , Colin Phillips , Philip Resnik

In order to bring artificial agents into our lives, we will need to go beyond supervised learning on closed datasets to having the ability to continuously expand knowledge. Inspired by a student learning in a classroom, we present an agent…

Computer Vision and Pattern Recognition · Computer Science 2019-03-22 Kevin Shen , Amlan Kar , Sanja Fidler

Sketching is a widely used medium for generating and exploring early-stage design concepts. While generative AI (GenAI) chatbots are increasingly used for idea generation, designers often struggle to craft effective prompts and find it…

Human-Computer Interaction · Computer Science 2025-11-19 Weiyan Shi , Sunaya Upadhyay , Geraldine Quek , Kenny Tsu Wei Choo

We present a method that learns to integrate temporal information, from a learned dynamics model, with ambiguous visual information, from a learned vision model, in the context of interacting agents. Our method is based on a…

Machine Learning · Computer Science 2019-02-27 Chen Sun , Per Karlsson , Jiajun Wu , Joshua B Tenenbaum , Kevin Murphy

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

While vision-language models (VLMs) have exhibited multi-turn visual reasoning capabilities, their reasoning trajectories remain relatively shallow and are dominated by a text-centric paradigm, limiting their applicability to complex visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhiwei Ning , Wenwen Tong , Xiangli Kong , Shengnan Ma , Ziyi Shang , Jingcheng Ni , Tao Hu , Yong Xien Chng , Jixuan Ying , Zehuan Wu , Hanming Deng , Jie Yang , Yuanjie Zheng , Wei Liu , Lewei Lu

We introduce a neural machine translation model that views the input and output sentences as sequences of characters rather than words. Since word-level information provides a crucial source of bias, our input model composes representations…

Computation and Language · Computer Science 2015-11-17 Wang Ling , Isabel Trancoso , Chris Dyer , Alan W Black

We present an end-to-end, model-based deep reinforcement learning agent which dynamically attends to relevant parts of its state during planning. The agent uses a bottleneck mechanism over a set-based representation to force the number of…

Artificial Intelligence · Computer Science 2021-11-05 Mingde Zhao , Zhen Liu , Sitao Luan , Shuyuan Zhang , Doina Precup , Yoshua Bengio

Scientific sketches (e.g., models) offer a powerful lens into students' conceptual understanding, yet AI-powered automated assessment of such free-form, visually diverse artifacts remains a critical challenge. Existing solutions often treat…

Human-Computer Interaction · Computer Science 2025-10-21 Ehsan Latif , Zirak Khan , Xiaoming Zhai

Instance segmentation is one of the actively studied research topics in computer vision in which many objects of interest should be separated individually. While many feed-forward networks produce high-quality segmentation on different…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Tuan Tran Anh , Khoa Nguyen-Tuan , Tran Minh Quan , Won-Ki Jeong

We introduce VectorPainter, a novel framework designed for reference-guided text-to-vector-graphics synthesis. Based on our observation that the style of strokes can be an important aspect to distinguish different artists, our method…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Juncheng Hu , Ximing Xing , Jing Zhang , Qian Yu

We propose to directly map raw visual observations and text input to actions for instruction execution. While existing approaches assume access to structured environment representations or use a pipeline of separately trained models, we…

Computation and Language · Computer Science 2017-07-25 Dipendra Misra , John Langford , Yoav Artzi

Training models to high-end performance requires availability of large labeled datasets, which are expensive to get. The goal of our work is to automatically synthesize labeled datasets that are relevant for a downstream task. We propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-29 Amlan Kar , Aayush Prakash , Ming-Yu Liu , Eric Cameracci , Justin Yuan , Matt Rusiniak , David Acuna , Antonio Torralba , Sanja Fidler

We introduce the concept of code shaping, an interaction paradigm for editing code using free-form sketch annotations directly on top of the code and console output. To evaluate this concept, we conducted a three-stage design study with 18…

Human-Computer Interaction · Computer Science 2025-02-11 Ryan Yen , Jian Zhao , Daniel Vogel

In sequential machine teaching, a teacher's objective is to provide the optimal sequence of inputs to sequential learners in order to guide them towards the best model. In this paper we extend this setting from current static one-data-set…

Machine Learning · Computer Science 2020-09-15 Mustafa Mert Celikok , Pierre-Alexandre Murena , Samuel Kaski

Sequential vision-to-language or visual storytelling has recently been one of the areas of focus in computer vision and language modeling domains. Though existing models generate narratives that read subjectively well, there could be cases…

Computation and Language · Computer Science 2020-01-07 Aditya Surikuchi , Jorma Laaksonen
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