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Related papers: Teaching an Agent to Sketch One Part at a Time

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We describe a framework for multitask deep reinforcement learning guided by policy sketches. Sketches annotate tasks with sequences of named subtasks, providing information about high-level structural relationships among tasks but not how…

Machine Learning · Computer Science 2017-06-20 Jacob Andreas , Dan Klein , Sergey Levine

We present the first one-shot personalized sketch segmentation method. We aim to segment all sketches belonging to the same category provisioned with a single sketch with a given part annotation while (i) preserving the parts semantics…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Anran Qi , Yulia Gryaditskaya , Tao Xiang , Yi-Zhe Song

Humans have the capability, aided by the expressive compositionality of their language, to learn quickly by demonstration. They are able to describe unseen task-performing procedures and generalize their execution to other contexts. In this…

Many computational tasks benefit from being formulated as the composition of neural networks followed by a discrete symbolic program. The goal of neurosymbolic learning is to train the neural networks using end-to-end input-output labels of…

Machine Learning · Computer Science 2025-10-24 Seewon Choi , Alaia Solko-Breslin , Rajeev Alur , Eric Wong

In recent years, multi-agent reinforcement learning algorithms have made significant advancements in diverse gaming environments, leading to increased interest in the broader application of such techniques. To address the prevalent…

Multiagent Systems · Computer Science 2024-04-30 Dapeng Li , Hang Dong , Lu Wang , Bo Qiao , Si Qin , Qingwei Lin , Dongmei Zhang , Qi Zhang , Zhiwei Xu , Bin Zhang , Guoliang Fan

Visual storytelling aims to generate a narrative paragraph from a sequence of images automatically. Existing approaches construct text description independently for each image and roughly concatenate them as a story, which leads to the…

Computation and Language · Computer Science 2020-11-02 Ruize Wang , Zhongyu Wei , Ying Cheng , Piji Li , Haijun Shan , Ji Zhang , Qi Zhang , Xuanjing Huang

Existing curriculum learning approaches to Neural Machine Translation (NMT) require sampling sufficient amounts of "easy" samples from training data at the early training stage. This is not always achievable for low-resource languages where…

Computation and Language · Computer Science 2021-03-23 Chen Liang , Haoming Jiang , Xiaodong Liu , Pengcheng He , Weizhu Chen , Jianfeng Gao , Tuo Zhao

In this paper we propose a new language model called AGENT, which stands for Adversarial Generation and Encoding of Nested Texts. AGENT is designed for encoding, generating and refining documents that consist of a long and coherent text,…

Computation and Language · Computer Science 2019-06-04 Alon Rozental

Hand-drawn objects usually consist of multiple semantically meaningful parts. For example, a stick figure consists of a head, a torso, and pairs of legs and arms. Efficient and accurate identification of these subparts promises to…

Graphics · Computer Science 2023-07-06 Kurmanbek Kaiyrbekov , Metin Sezgin

Reward design for reinforcement learning agents can be difficult in situations where one not only wants the agent to achieve some effect in the world but where one also cares about how that effect is achieved. For example, we might wish for…

Artificial Intelligence · Computer Science 2023-01-25 Xiangyu Peng , Christopher Cui , Wei Zhou , Renee Jia , Mark Riedl

Sketching and natural languages are effective communication media for interactive applications. We introduce Sketchforme, the first neural-network-based system that can generate sketches based on text descriptions specified by users.…

Human-Computer Interaction · Computer Science 2019-04-10 Forrest Huang , John F. Canny

Prior work on controllable text generation usually assumes that the controlled attribute can take on one of a small set of values known a priori. In this work, we propose a novel task, where the syntax of a generated sentence is controlled…

Computation and Language · Computer Science 2019-06-04 Mingda Chen , Qingming Tang , Sam Wiseman , Kevin Gimpel

The requirement for 3D content is growing as AR/VR application emerges. At the same time, 3D modelling is only available for skillful experts, because traditional methods like Computer-Aided Design (CAD) are often too labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Ying Zang , Yidong Han , Chaotao Ding , Jianqi Zhang , Tianrun Chen

Deep reinforcement learning methods attain super-human performance in a wide range of environments. Such methods are grossly inefficient, often taking orders of magnitudes more data than humans to achieve reasonable performance. We propose…

Generic generation and manipulation of text is challenging and has limited success compared to recent deep generative modeling in visual domain. This paper aims at generating plausible natural language sentences, whose attributes are…

Machine Learning · Computer Science 2018-09-14 Zhiting Hu , Zichao Yang , Xiaodan Liang , Ruslan Salakhutdinov , Eric P. Xing

Vectorizing hand-drawn sketches is a challenging task, which is of paramount importance for creating CAD vectorized versions for the fashion and creative workflows. This paper proposes a complete framework that automatically transforms…

Computer Vision and Pattern Recognition · Computer Science 2018-02-19 Luca Donati , Simone Cesano , Andrea Prati

Autonomous agents powered by Large Language Models are transforming AI, creating an imperative for the visualization field to embrace agentic frameworks. However, our field's focus on a human in the sensemaking loop raises critical…

Human-Computer Interaction · Computer Science 2025-09-17 Vaishali Dhanoa , Anton Wolter , Gabriela Molina León , Hans-Jörg Schulz , Niklas Elmqvist

Neural painting refers to the procedure of producing a series of strokes for a given image and non-photo-realistically recreating it using neural networks. While reinforcement learning (RL) based agents can generate a stroke sequence step…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Songhua Liu , Tianwei Lin , Dongliang He , Fu Li , Ruifeng Deng , Xin Li , Errui Ding , Hao Wang

3D shape modeling is labor-intensive, time-consuming, and requires years of expertise. To facilitate 3D shape modeling, we propose a 3D shape generation network that takes a 3D VR sketch as a condition. We assume that sketches are created…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Ling Luo , Pinaki Nath Chowdhury , Tao Xiang , Yi-Zhe Song , Yulia Gryaditskaya

Large language models (LLMs) have made tremendous progress in natural language understanding and they have also been successfully adopted in other domains such as computer vision, robotics, reinforcement learning, etc. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Reza Pourreza , Apratim Bhattacharyya , Sunny Panchal , Mingu Lee , Pulkit Madan , Roland Memisevic