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Related papers: Teaching an Agent to Sketch One Part at a Time

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We study sketch-to-diagram generation: converting rough hand sketches into precise, compositional diagrams. Diffusion models excel at photorealism but struggle with the spatial precision, alignment, and symbolic structure required for…

Artificial Intelligence · Computer Science 2025-11-18 Hantao Zhang , Jingyang Liu , Ed Li

Conditional text-to-image generation is an active area of research, with many possible applications. Existing research has primarily focused on generating a single image from available conditioning information in one step. One practical…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Alaaeldin El-Nouby , Shikhar Sharma , Hannes Schulz , Devon Hjelm , Layla El Asri , Samira Ebrahimi Kahou , Yoshua Bengio , Graham W. Taylor

We present an approach for building an active agent that learns to segment its visual observations into individual objects by interacting with its environment in a completely self-supervised manner. The agent uses its current segmentation…

Computer Vision and Pattern Recognition · Computer Science 2018-06-22 Deepak Pathak , Yide Shentu , Dian Chen , Pulkit Agrawal , Trevor Darrell , Sergey Levine , Jitendra Malik

This paper follows cognitive studies to investigate a graph representation for sketches, where the information of strokes, i.e., parts of a sketch, are encoded on vertices and information of inter-stroke on edges. The resultant graph…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Sheng Cheng , Yi Ren , Yezhou Yang

Sketch portrait generation benefits a wide range of applications such as digital entertainment and law enforcement. Although plenty of efforts have been dedicated to this task, several issues still remain unsolved for generating vivid and…

Computer Vision and Pattern Recognition · Computer Science 2017-10-05 Dongyu Zhang , Liang Lin , Tianshui Chen , Xian Wu , Wenwei Tan , Ebroul Izquierdo

We introduce a novel formulation for incorporating visual feedback in controlling robots. We define a generative model from actions to image observations of features on the end-effector. Inference in the model allows us to infer the robot…

Humans naturally "program" a fellow collaborator to perform a task by demonstrating the task few times. It is intuitive, therefore, for a human to program a collaborative robot by demonstration and many paradigms use a single demonstration…

Learning to construct text representations in end-to-end systems can be difficult, as natural languages are highly compositional and task-specific annotated datasets are often limited in size. Methods for directly supervising language…

Computation and Language · Computer Science 2018-11-15 Marek Rei , Anders Søgaard

We present a method to control a text-to-image generative model to produce training data useful for supervised learning. Unlike previous works that employ an open-loop approach and pre-define prompts to generate new data using either a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Teresa Yeo , Andrei Atanov , Harold Benoit , Aleksandr Alekseev , Ruchira Ray , Pooya Esmaeil Akhoondi , Amir Zamir

When answering questions about images, humans naturally point, label, and draw to explain their reasoning. In contrast, modern vision-language models (VLMs) such as Gemini-3-Pro and GPT-5 only respond with text, which can be difficult for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Brandon Collins , Logan Bolton , Hung Huy Nguyen , Mohammad Reza Taesiri , Trung Bui , Anh Totti Nguyen

Sketches are a medium to convey a visual scene from an individual's creative perspective. The addition of color substantially enhances the overall expressivity of a sketch. This paper proposes two methods to mimic human-drawn colored…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 V Manushree , Sameer Saxena , Parna Chowdhury , Manisimha Varma , Harsh Rathod , Ankita Ghosh , Sahil Khose

State-of-the-art image captioners can generate accurate sentences to describe images in a sequence to sequence manner without considering the controllability and interpretability. This, however, is far from making image captioning widely…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Luka Maxwell

Training robotic manipulation policies traditionally requires numerous demonstrations and/or environmental rollouts. While recent Imitation Learning (IL) and Reinforcement Learning (RL) methods have reduced the number of required…

Robotics · Computer Science 2025-03-18 Peihong Yu , Amisha Bhaskar , Anukriti Singh , Zahiruddin Mahammad , Pratap Tokekar

Recent advances in text-conditioned generative models have provided us with neural networks capable of creating images of astonishing quality, be they realistic, abstract, or even creative. These models have in common that (more or less…

Human-Computer Interaction · Computer Science 2022-10-10 Francisco Ibarrola , Tomas Lawton , Kazjon Grace

We introduce VIRES, a video instance repainting method with sketch and text guidance, enabling video instance repainting, replacement, generation, and removal. Existing approaches struggle with temporal consistency and accurate alignment…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Shuchen Weng , Haojie Zheng , Peixuan Zhang , Yuchen Hong , Han Jiang , Si Li , Boxin Shi

Freehand sketching is a dynamic process where points are sequentially sampled and grouped as strokes for sketch acquisition on electronic devices. To recognize a sketched object, most existing methods discard such important temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-11-21 Lei Li , Changqing Zou , Youyi Zheng , Qingkun Su , Hongbo Fu , Chiew-Lan Tai

Scripts define knowledge about how everyday scenarios (such as going to a restaurant) are expected to unfold. One of the challenges to learning scripts is the hierarchical nature of the knowledge. For example, a suspect arrested might plead…

Computation and Language · Computer Science 2018-08-30 Noah Weber , Leena Shekhar , Niranjan Balasubramanian , Nathanael Chambers

We introduce a large-scale dataset for instruction-guided vector image editing, consisting of over 270,000 pairs of SVG images paired with natural language edit instructions. Our dataset enables training and evaluation of models that modify…

Machine Learning · Computer Science 2025-06-23 Josef Kuchař , Marek Kadlčík , Michal Spiegel , Michal Štefánik

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

Machine Learning · Computer Science 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

We propose a weakly-supervised approach for conditional image generation of complex scenes where a user has fine control over objects appearing in the scene. We exploit sparse semantic maps to control object shapes and classes, as well as…

Computer Vision and Pattern Recognition · Computer Science 2020-11-23 Dario Pavllo , Aurelien Lucchi , Thomas Hofmann